Public match receipt
Aug 28, 02:11 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
3
Top Frag Rating · Mⱥ$✝ɇɾ Hⱥɗɇ$ · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Khakhambella
3/6
Entries won / attempted
Trade impact
DEV
5
Trade kills
Clutches
b77
1/8
Clutches won / played
Utility
pain
157
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mⱥ$✝ɇɾ Hⱥɗɇ$ CS2,184642 | 22 | 6 | 6 | 3.67 | 138.1 | 27% | 100% | 1.85 | +132 | 3 |
DEV CS3,1201,000 | 21 | 6 | 6 | 3.50 | 127.3 | 48% | 88% | 1.85 | +148 | 4 |
pain CS2,772542 | 17 | 10 | 4 | 1.70 | 109.6 | 24% | 94% | 1.43 | +374 | 6 |
Khakhambella CS2,248FACEIT— | 9 | 11 | 4 | 0.82 | 66.4 | 67% | 75% | 0.93 | +136 | 0 |
Ramou Ohani CS2,046FACEIT— | 6 | 8 | 5 | 0.75 | 52.1 | 33% | 81% | 0.87 | +349 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
b77 CS1,883924 | 13 | 14 | 1 | 0.93 | 84.0 | 38% | 50% | 0.95 | -114 | 2 |
ASSASSIN. CS3,010457 | 9 | 16 | 3 | 0.56 | 79.6 | 33% | 50% | 0.83 | -133 | 0 |
MHSM CS1,338FACEIT— | 8 | 16 | 5 | 0.50 | 71.9 | 63% | 69% | 0.84 | -241 | 0 |
-23 CS4,999FACEIT— | 5 | 15 | 2 | 0.33 | 35.4 | 20% | 38% | 0.53 | -122 | 1 |
MAJOR ✘ BADGER CS2,472FACEIT— | 6 | 15 | 3 | 0.40 | 57.1 | 17% | 44% | 0.67 | -111 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mⱥ$✝ɇɾ Hⱥɗɇ$ | 129 | 2 | 2/2 | 2 | 1/2 | 3 | 50 |
DEV | 25 | 9 | 2/2 | 5 | 0/1 | 4 | 49 |
pain | 157 | 0 | 2/5 | 2 | 0/0 | 6 | 39 |
b77 | 55 | 1 | 0/2 | 2 | 1/8 | 2 | 38 |
Khakhambella | 138 | 0 | 3/6 | 0 | 0/0 | 0 | 24 |
Ramou Ohani | 42 | 0 | 0/1 | 2 | 0/1 | 0 | 21 |
MHSM | 0 | 11 | 3/5 | 1 | 0/3 | 0 | 19 |
ASSASSIN. | 52 | 1 | 3/4 | 0 | 0/2 | 0 | 21 |
MAJOR ✘ BADGER | 1 | 8 | 0/3 | 4 | 0/1 | 0 | 14 |
-23 | 0 | 1 | 1/2 | 2 | 1/1 | 1 | 15 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mⱥ$✝ɇɾ Hⱥɗɇ$ | — | — / — | 28ms · 28 | 38.3% | — | 12.1% | — | — | 2162 mdeg | 51% / 167% / 287% | None |
DEV | — | — / — | 152ms · 28 | 14.1% | — | 16.7% | — | — | 6715 mdeg | 89% / 154% / 273% | None |
pain | — | — / — | 20ms · 17 | 44.1% | — | 14.0% | — | — | 2258 mdeg | 44% / 132% / 133% | None |
b77 | — | — / — | 150ms · 20 | 27.8% | — | 18.6% | — | — | 4772 mdeg | 72% / 101% / 73% | None |
Khakhambella | — | — / — | 115ms · 14 | 28.6% | — | 19.4% | — | — | 2792 mdeg | 125% / 80% / 64% | None |
Ramou Ohani | — | — / — | 26ms · 12 | 35.7% | — | 22.7% | — | — | 1222 mdeg | 63% / 63% / 59% | None |
MHSM | — | — / — | 256ms · 20 | 18.9% | — | 17.0% | — | — | 5331 mdeg | 117% / 87% / 39% | None |
ASSASSIN. | — | — / — | 222ms · 14 | 16.7% | — | 5.6% | — | — | 6415 mdeg | 63% / 96% / 44% | None |
MAJOR ✘ BADGER | — | — / — | 78ms · 14 | 40.9% | — | 15.4% | — | — | 1218 mdeg | 31% / 69% / 31% | None |
-23 | — | — / — | 403ms · 9 | 6.7% | — | 8.7% | — | — | 6575 mdeg | 38% / 43% / 26% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+367 ticks
MAJOR ✘ BADGER threw a flashbang
+452 ticks
DEV threw a smoke
+478 ticks
MAJOR ✘ BADGER detonated a flashbang
0 dmg · 1 enemies · 4 teammates · 3.5s enemy blind · 9.9s team blind
+516 ticks
b77 threw a flashbang
+520 ticks
Khakhambella threw a HE grenade
+523 ticks
pain threw a flashbang
+580 ticks
MAJOR ✘ BADGER threw a flashbang
+626 ticks
b77 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.9s enemy blind · 3.7s team blind
+630 ticks
Khakhambella detonated a HE grenade
25 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+634 ticks
pain detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+644 ticks
DEV threw a incendiary
+659 ticks
DEV detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+690 ticks
MAJOR ✘ BADGER detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.4s enemy blind · 5.0s team blind
+715 ticks
DEV detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+992 ticks
Khakhambella eliminated -23 with augOpeningHeadshot+1,067 ticks
DEV molotov expired
+1,138 ticks
b77 eliminated Khakhambella with AK-47 · assisted by -23TradeHeadshot+1,282 ticks
b77 threw a smoke
+1,354 ticks
DEV threw a flashbang
+1,444 ticks
b77 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,465 ticks
DEV detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+1,872 ticks
pain threw a HE grenade
+1,972 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a incendiary
+1,983 ticks
pain detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,071 ticks
DEV smoke expired
+2,095 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,125 ticks
DEV threw a HE grenade
+2,203 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a HE grenade
+2,235 ticks
DEV detonated a HE grenade
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,313 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a HE grenade
59 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,313 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ eliminated b77 with hegrenade · assisted by Khakhambella+2,388 ticks
MAJOR ✘ BADGER dropped the bomb
37.3s clock+2,388 ticks
pain eliminated MAJOR ✘ BADGER with AWP+2,447 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ molotov expired
+2,530 ticks
pain eliminated MHSM with AWP+2,631 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a flashbang
+2,675 ticks
ASSASSIN. eliminated Mⱥ$✝ɇɾ Hⱥɗɇ$ with AK-47+2,742 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.6s enemy blind · 7.3s team blind
+2,754 ticks
DEV eliminated ASSASSIN. with m4a1 · flashed by Mⱥ$✝ɇɾ Hⱥɗɇ$TradeHeadshot
Kill feed
117 exact match events
Objective
50 of unknown events
Grenades
347 of unknown events