Public match receipt
Jul 13, 04:11 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · sasuke · 1.48
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
6/9
Entries won / attempted
Trade impact
chris4324242543534
5
Trade kills
Clutches
bred
1/4
Clutches won / played
Utility
Dream
458
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 20 | 17 | 9 | 1.18 | 115.0 | 40% | 62% | 1.19 | — | 3 |
bred CS—939 | 21 | 17 | 1 | 1.24 | 93.9 | 67% | 52% | 1.09 | — | 2 |
chris4324242543534 CS4,6211,000 | 15 | 16 | 8 | 0.94 | 75.0 | 33% | 76% | 1.00 | — | 1 |
popperbeam CS—FACEIT— | 8 | 17 | 2 | 0.47 | 45.4 | 50% | 52% | 0.67 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 19 | 2 | 0.16 | 32.5 | 67% | 52% | 0.52 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
sasuke CS—958 | 24 | 14 | 6 | 1.71 | 128.3 | 42% | 86% | 1.48 | — | 4 |
Dream CS—FACEIT— | 19 | 13 | 6 | 1.46 | 102.5 | 11% | 86% | 1.30 | — | 4 |
Make It Tighter CS—FACEIT— | 19 | 13 | 3 | 1.46 | 80.0 | 58% | 67% | 1.14 | — | 2 |
0Stress CS—FACEIT— | 15 | 13 | 4 | 1.15 | 67.6 | 33% | 62% | 0.98 | — | 2 |
Tanka Jahari CS—FACEIT— | 9 | 15 | 6 | 0.60 | 58.9 | 44% | 62% | 0.79 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
sasuke | 11 | 7 | 5/5 | 3 | 1/3 | 4 | 54 |
Dream | 458 | 11 | 1/4 | 0 | 1/2 | 4 | 48 |
washingtonwizardsFan | 71 | 4 | 6/9 | 2 | 0/0 | 3 | 48 |
Make It Tighter | 21 | 13 | 3/5 | 2 | 1/2 | 2 | 47 |
bred | 0 | 2 | 2/3 | 3 | 1/4 | 2 | 47 |
chris4324242543534 | 93 | 5 | 1/3 | 5 | 1/3 | 1 | 38 |
0Stress | 41 | 1 | 1/5 | 1 | 1/4 | 2 | 36 |
Tanka Jahari | 0 | 9 | 1/2 | 1 | 0/1 | 1 | 26 |
popperbeam | 4 | 2 | 0/3 | 0 | 0/3 | 1 | 21 |
xcurry156 | 0 | 0 | 1/3 | 0 | 0/5 | 1 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 483ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
sasuke | 500ms · 25 | — / 103% | 26ms · 26 | 21.4% | — | 15.7% | — | — | 3042 mdeg | 78% / 155% / 134% | None |
Dream | 561ms · 19 | — / 116% | 144ms · 21 | 11.1% | — | 4.7% | — | — | 6237 mdeg | 20% / 124% / 114% | None |
washingtonwizardsFan | 466ms · 31 | — / 97% | 127ms · 41 | 22.2% | — | 10.2% | — | — | 3508 mdeg | 75% / 139% / 92% | None |
Make It Tighter | 530ms · 19 | — / 110% | 120ms · 29 | 25.0% | — | 28.6% | — | — | 2267 mdeg | 109% / 97% / 114% | None |
bred | 436ms · 23 | — / 90% | 212ms · 27 | 23.2% | — | 26.2% | — | — | 2390 mdeg | 125% / 113% / 97% | None |
chris4324242543534 | 452ms · 19 | — / 94% | 194ms · 17 | 10.0% | — | 16.3% | — | — | 3729 mdeg | 63% / 91% / 73% | None |
0Stress | 458ms · 22 | — / 95% | 157ms · 26 | 23.3% | — | 7.5% | — | — | 2647 mdeg | 63% / 82% / 90% | None |
Tanka Jahari | 462ms · 9 | — / 96% | 131ms · 22 | 30.9% | — | 13.3% | — | — | 4667 mdeg | 83% / 71% / 47% | None |
popperbeam | 514ms · 9 | — / 106% | 88ms · 17 | 21.0% | — | 20.7% | — | — | 2909 mdeg | 94% / 55% / 37% | None |
xcurry156 | 508ms · 8 | — / 105% | 142ms · 14 | 13.8% | — | 11.5% | — | — | 2195 mdeg | 125% / 39% / 12% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+215 ticks
popperbeam threw a smoke
+409 ticks
washingtonwizardsFan threw a flashbang
+429 ticks
sasuke threw a smoke
+510 ticks
0Stress threw a incendiary
+520 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 7.2s enemy blind · 0.6s team blind
+550 ticks
popperbeam detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+605 ticks
sasuke detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+624 ticks
sasuke threw a HE grenade
+693 ticks
0Stress detonated a molotov
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+734 ticks
sasuke detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+755 ticks
xcurry156 eliminated 0Stress with Galil AR · assisted by chris4324242543534Opening+847 ticks
washingtonwizardsFan threw a smoke
+859 ticks
Dream threw a HE grenade
+863 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+881 ticks
0Stress molotov expired
+969 ticks
Dream detonated a HE grenade
67 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,283 ticks
washingtonwizardsFan threw a HE grenade
+1,378 ticks
washingtonwizardsFan threw a incendiary
+1,393 ticks
washingtonwizardsFan detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,470 ticks
chris4324242543534 threw a smoke
+1,476 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,539 ticks
bred threw a flashbang
+1,622 ticks
chris4324242543534 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,650 ticks
bred detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.8s enemy blind · 1.4s team blind
+1,828 ticks
washingtonwizardsFan molotov expired
+1,897 ticks
chris4324242543534 threw a HE grenade
+1,962 ticks
popperbeam smoke expired
+1,971 ticks
sasuke eliminated bred with M4A1-SHeadshot+2,008 ticks
chris4324242543534 detonated a HE grenade
22 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,017 ticks
sasuke smoke expired
+2,093 ticks
Dream eliminated xcurry156 with m4a1 · assisted by 0Stress+2,170 ticks
washingtonwizardsFan dropped the bomb
33.9s clock+2,170 ticks
sasuke eliminated washingtonwizardsFan with M4A1-SHeadshot+2,232 ticks
Make It Tighter threw a HE grenade
+2,275 ticks
washingtonwizardsFan smoke expired
+2,277 ticks
chris4324242543534 eliminated Dream with AK-47Trade+2,342 ticks
Make It Tighter detonated a HE grenade
20 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,513 ticks
popperbeam eliminated Make It Tighter with sg556+2,627 ticks
chris4324242543534 eliminated Tanka Jahari with AK-47+2,668 ticks
sasuke eliminated chris4324242543534 with M4A1-S · assisted by DreamTrade+2,904 ticks
popperbeam threw a flashbang
+3,014 ticks
popperbeam detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.4s enemy blind · 0.8s team blind
+3,034 ticks
chris4324242543534 smoke expired
+3,440 ticks
popperbeam threw a incendiary
+3,576 ticks
popperbeam detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,763 ticks
sasuke eliminated popperbeam with M4A1-SHeadshot
Kill feed
153 of 154 events
Objective
34 of unknown events
Grenades
385 of unknown events