Public match receipt
Aug 21, 10:18 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · BABAYAGA · 1.84
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
X1mer
4/5
Entries won / attempted
Trade impact
BABAYAGA
5
Trade kills
Clutches
Aura
2/3
Clutches won / played
Utility
t1MSAR
189
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BABAYAGA CS4,2181,000 | 26 | 9 | 3 | 2.89 | 131.9 | 35% | 89% | 1.84 | +194 | 6 |
-23 CS3,162FACEIT— | 15 | 9 | 7 | 1.67 | 85.0 | 47% | 78% | 1.26 | +123 | 3 |
X1mer CS3,633999 | 19 | 11 | 5 | 1.73 | 125.8 | 37% | 83% | 1.47 | +128 | 4 |
Jinwoo CS4,118FACEIT— | 8 | 12 | 4 | 0.67 | 52.6 | 50% | 78% | 0.84 | +202 | 0 |
Xx_BadAnGelNs CS3,4221,000 | 9 | 9 | 2 | 1.00 | 45.8 | 33% | 83% | 0.92 | +119 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aura CS4,080FACEIT— | 10 | 15 | 3 | 0.67 | 58.9 | 30% | 56% | 0.79 | -229 | 2 |
MohammadJvD CS3,036FACEIT— | 11 | 16 | 0 | 0.69 | 50.6 | 55% | 50% | 0.74 | -158 | 1 |
206 Full lavaZem CS4,697891 | 9 | 16 | 5 | 0.56 | 86.8 | 44% | 72% | 0.94 | -180 | 0 |
t1MSAR CS3,7591,000 | 8 | 16 | 7 | 0.50 | 65.9 | 88% | 67% | 0.81 | -167 | 2 |
JOJO CS3,3011,000 | 9 | 16 | 3 | 0.56 | 53.9 | 33% | 56% | 0.74 | -125 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
BABAYAGA | 54 | 7 | 3/4 | 5 | 0/0 | 6 | 61 |
X1mer | 158 | 1 | 4/5 | 0 | 0/3 | 4 | 40 |
-23 | 53 | 5 | 1/3 | 1 | 0/2 | 3 | 41 |
206 Full lavaZem | 103 | 19 | 1/3 | 1 | 0/5 | 0 | 23 |
Xx_BadAnGelNs | 9 | 2 | 2/2 | 1 | 0/0 | 0 | 19 |
Jinwoo | 10 | 8 | 2/4 | 1 | 0/0 | 0 | 26 |
t1MSAR | 189 | 1 | 1/5 | 1 | 0/0 | 2 | 22 |
Aura | 0 | 4 | 1/4 | 4 | 2/3 | 2 | 33 |
MohammadJvD | 0 | 2 | 1/2 | 4 | 0/5 | 1 | 24 |
JOJO | 29 | 5 | 2/4 | 0 | 0/2 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
BABAYAGA | — | — / — | 37ms · 47 | 30.4% | — | 16.4% | — | — | 1327 mdeg | 65% / 159% / 226% | None |
X1mer | — | — / — | 123ms · 30 | 15.0% | — | 14.1% | — | — | 3129 mdeg | 69% / 152% / 135% | None |
-23 | — | — / — | 154ms · 17 | 16.1% | — | 14.9% | — | — | 11011 mdeg | 88% / 103% / 130% | None |
206 Full lavaZem | — | — / — | 215ms · 22 | 15.5% | — | 12.5% | — | — | 4805 mdeg | 83% / 105% / 44% | None |
Xx_BadAnGelNs | — | — / — | 145ms · 12 | 12.7% | — | 16.7% | — | — | 1301 mdeg | 63% / 55% / 78% | None |
Jinwoo | — | — / — | 108ms · 16 | 22.0% | — | 17.1% | — | — | 1768 mdeg | 94% / 64% / 52% | None |
t1MSAR | — | — / — | 163ms · 14 | 11.3% | — | 25.7% | — | — | 1507 mdeg | 164% / 80% / 39% | None |
Aura | — | — / — | 260ms · 18 | 3.8% | — | 7.3% | — | — | 3923 mdeg | 56% / 71% / 52% | None |
MohammadJvD | — | — / — | 347ms · 9 | 6.1% | — | 21.1% | — | — | 3171 mdeg | 102% / 61% / 54% | None |
JOJO | — | — / — | 138ms · 13 | 8.8% | — | 19.4% | — | — | 13866 mdeg | 63% / 65% / 44% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+415 ticks
Jinwoo threw a flashbang
+462 ticks
t1MSAR threw a HE grenade
+526 ticks
Jinwoo detonated a flashbang
0 dmg · 0 enemies · 4 teammates · 0.0s enemy blind · 5.0s team blind
+572 ticks
t1MSAR detonated a HE grenade
95 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+677 ticks
X1mer eliminated t1MSAR with Desert EagleOpeningHeadshot+753 ticks
Aura threw a incendiary
+850 ticks
Aura detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,202 ticks
Aura molotov expired
+1,351 ticks
Aura threw a smoke
+1,507 ticks
Aura detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,614 ticks
206 Full lavaZem eliminated Jinwoo with M4A1-SHeadshot+1,687 ticks
-23 started planting
26.4s clock+1,887 ticks
-23 planted the bomb
29.5s clock+2,143 ticks
206 Full lavaZem threw a HE grenade
+2,253 ticks
206 Full lavaZem detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,553 ticks
206 Full lavaZem threw a flashbang
+2,664 ticks
206 Full lavaZem detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.2s enemy blind · 0.0s team blind
+2,775 ticks
JOJO eliminated X1mer with usp silencer · assisted by t1MSARWallbang+2,919 ticks
Aura smoke expired
+2,956 ticks
BABAYAGA eliminated JOJO with p250 · assisted by -23Trade+3,781 ticks
Xx_BadAnGelNs eliminated 206 Full lavaZem with glockHeadshot+4,030 ticks
BABAYAGA eliminated Aura with AK-47Headshot+4,511 ticks
Bomb exploded
70.5s clock
Kill feed
124 of 129 events
Objective
58 of unknown events
Grenades
447 of unknown events