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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 21, 10:18 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

28:26 Scoreboard18 roundsIndexed 8/21/2026

Team A

13

:

Team B

5

Top Frag Rating · BABAYAGA · 1.84

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

X1mer

4/5

Entries won / attempted

Trade impact

BABAYAGA

5

Trade kills

Clutches

Aura

2/3

Clutches won / played

Utility

t1MSAR

189

1 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
BABAYAGA
CS4,218FACEIT 1,000 Elo · Level 4 at this match41,000
26932.89131.935%89%1.84+1946
-23
CS3,162FACEIT—
15971.6785.047%78%1.26+1233
X1mer
CS3,633FACEIT 999 Elo · Level 4 at this match4999
191151.73125.837%83%1.47+1284
Jinwoo
CS4,118FACEIT—
81240.6752.650%78%0.84+2020
Xx_BadAnGelNs
CS3,422FACEIT 1,000 Elo · Level 4 at this match41,000
9921.0045.833%83%0.92+1190

Started on T

Team B

5
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Aura
CS4,080FACEIT—
101530.6758.930%56%0.79-2292
MohammadJvD
CS3,036FACEIT—
111600.6950.655%50%0.74-1581
206 Full lavaZem
CS4,697FACEIT 891 Elo · Level 3 at this match3891
91650.5686.844%72%0.94-1800
t1MSAR
CS3,759FACEIT 1,000 Elo · Level 4 at this match41,000
81670.5065.988%67%0.81-1672
JOJO
CS3,301FACEIT 1,000 Elo · Level 4 at this match41,000
91630.5653.933%56%0.74-1250

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
BABAYAGA
5473/450/0661
X1mer
15814/500/3440
-23
5351/310/2341
206 Full lavaZem
103191/310/5023
Xx_BadAnGelNs
922/210/0019
Jinwoo
1082/410/0026
t1MSAR
18911/510/0222
Aura
041/442/3233
MohammadJvD
021/240/5124
JOJO
2952/400/2020

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
BABAYAGA
—— / —37ms · 4730.4%—16.4%——1327 mdeg65% / 159% / 226%None
X1mer
—— / —123ms · 3015.0%—14.1%——3129 mdeg69% / 152% / 135%None
-23
—— / —154ms · 1716.1%—14.9%——11011 mdeg88% / 103% / 130%None
206 Full lavaZem
—— / —215ms · 2215.5%—12.5%——4805 mdeg83% / 105% / 44%None
Xx_BadAnGelNs
—— / —145ms · 1212.7%—16.7%——1301 mdeg63% / 55% / 78%None
Jinwoo
—— / —108ms · 1622.0%—17.1%——1768 mdeg94% / 64% / 52%None
t1MSAR
—— / —163ms · 1411.3%—25.7%——1507 mdeg164% / 80% / 39%None
Aura
—— / —260ms · 183.8%—7.3%——3923 mdeg56% / 71% / 52%None
MohammadJvD
—— / —347ms · 96.1%—21.1%——3171 mdeg102% / 61% / 54%None
JOJO
—— / —138ms · 138.8%—19.4%——13866 mdeg63% / 65% / 44%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7B/T
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16A/T
  17. 17B/CT
  18. 18A/T

Round events

Round 4 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +368 ticks

    JOJO threw a flashbang

  2. +397 ticks

    t1MSAR threw a smoke

  3. +403 ticks

    -23 threw a incendiary

  4. +471 ticks

    Jinwoo threw a incendiary

  5. +478 ticks

    JOJO detonated a flashbang

    0 dmg · 1 enemies · 4 teammates · 3.2s enemy blind · 5.1s team blind

  6. +522 ticks

    Jinwoo detonated a molotov

    1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +576 ticks

    Jinwoo detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +664 ticks

    Xx_BadAnGelNs threw a molotov

  9. +688 ticks

    Jinwoo eliminated Aura with sg556
    Opening
  10. +744 ticks

    Xx_BadAnGelNs detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +748 ticks

    MohammadJvD eliminated Jinwoo with AK-47 · flashed by JOJO
    TradeHeadshot
  12. +749 ticks

    t1MSAR detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +825 ticks

    t1MSAR threw a flashbang

  14. +874 ticks

    Jinwoo molotov expired

  15. +928 ticks

    Jinwoo molotov expired

  16. +936 ticks

    t1MSAR detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,112 ticks

    BABAYAGA threw a smoke

  18. +1,173 ticks

    t1MSAR threw a HE grenade

  19. +1,194 ticks

    Xx_BadAnGelNs molotov expired

  20. +1,270 ticks

    MohammadJvD threw a smoke

  21. +1,284 ticks

    t1MSAR detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,374 ticks

    BABAYAGA detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,381 ticks

    MohammadJvD detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,511 ticks

    JOJO threw a molotov

  25. +1,681 ticks

    JOJO detonated a molotov

    9 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  26. +2,006 ticks

    BABAYAGA threw a HE grenade

  27. +2,116 ticks

    BABAYAGA detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +2,118 ticks

    MohammadJvD dropped the bomb

    33.1s clock
  29. +2,118 ticks

    JOJO eliminated MohammadJvD with inferno · assisted by BABAYAGA
    Teamkill
  30. +2,131 ticks

    JOJO molotov expired

  31. +2,143 ticks

    BABAYAGA threw a incendiary

  32. +2,161 ticks

    t1MSAR smoke expired

  33. +2,210 ticks

    JOJO eliminated BABAYAGA with glock
    Headshot
  34. +2,286 ticks

    BABAYAGA detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  35. +2,327 ticks

    X1mer eliminated t1MSAR with xm1014
  36. +2,487 ticks

    JOJO picked up the bomb

    38.9s clock
  37. +2,638 ticks

    BABAYAGA molotov expired

  38. +2,688 ticks

    JOJO dropped the bomb

    42.0s clock
  39. +2,688 ticks

    X1mer eliminated JOJO with AK-47 · assisted by -23

Kill feed

124 of 129 events

Objective

58 of unknown events

Grenades

447 of unknown events