Public match receipt
Aug 1, 08:12 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · BTEBABLU · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Raw
6/9
Entries won / attempted
Trade impact
LaLa
6
Trade kills
Clutches
BTEBABLU
3/3
Clutches won / played
Utility
Zakkk
194
8 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BTEBABLU CS3,519924 | 28 | 15 | 11 | 1.87 | 133.6 | 64% | 78% | 1.52 | -105 | 6 |
Zakkk CS1,913761 | 18 | 18 | 7 | 1.00 | 90.7 | 39% | 70% | 1.07 | — | 3 |
HeRm!T CS3,384FACEIT— | 13 | 18 | 6 | 0.72 | 67.5 | 46% | 70% | 0.89 | -110 | 1 |
AMiR CS2,167FACEIT— | 9 | 20 | 6 | 0.45 | 46.0 | 56% | 57% | 0.68 | -102 | 0 |
666 CS—639 | 10 | 20 | 3 | 0.50 | 38.0 | 20% | 57% | 0.66 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
LaLa CS2,042FACEIT— | 22 | 16 | 7 | 1.38 | 95.0 | 36% | 74% | 1.20 | +384 | 4 |
-23 CS2,937FACEIT— | 21 | 15 | 3 | 1.40 | 96.3 | 33% | 83% | 1.25 | +136 | 3 |
Raw CS—FACEIT— | 17 | 17 | 6 | 1.00 | 93.0 | 18% | 87% | 1.13 | — | 2 |
AAAALORD CS8,351FACEIT— | 16 | 17 | 6 | 0.94 | 84.0 | 19% | 83% | 1.07 | +357 | 3 |
alipayez43 CS—FACEIT— | 11 | 17 | 5 | 0.65 | 48.6 | 45% | 65% | 0.77 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
BTEBABLU | 145 | 12 | 4/8 | 4 | 3/3 | 6 | 74 |
-23 | 109 | 1 | 2/2 | 1 | 1/9 | 3 | 47 |
LaLa | 63 | 8 | 3/4 | 6 | 0/0 | 4 | 56 |
Raw | 127 | 3 | 6/9 | 1 | 0/1 | 2 | 47 |
Zakkk | 194 | 8 | 4/6 | 2 | 1/8 | 3 | 36 |
AAAALORD | 58 | 16 | 1/5 | 5 | 0/1 | 3 | 40 |
HeRm!T | 49 | 5 | 0/3 | 2 | 0/2 | 1 | 34 |
alipayez43 | 89 | 8 | 2/3 | 3 | 0/1 | 1 | 27 |
AMiR | 7 | 11 | 1/4 | 0 | 0/1 | 0 | 22 |
666 | 0 | 0 | 0/2 | 2 | 0/3 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
BTEBABLU | — | — / — | 37ms · 37 | 25.0% | — | 20.0% | — | — | 2777 mdeg | 121% / 161% / 146% | None |
-23 | — | — / — | 136ms · 29 | 14.1% | — | 18.8% | — | — | 3880 mdeg | 63% / 116% / 109% | None |
LaLa | — | — / — | 137ms · 24 | 17.8% | — | 14.1% | — | — | 3050 mdeg | 68% / 115% / 107% | None |
Raw | — | — / — | 223ms · 28 | 20.5% | — | 8.5% | — | — | 6795 mdeg | 33% / 112% / 78% | None |
Zakkk | — | — / — | 68ms · 22 | 16.9% | — | 10.5% | — | — | 2344 mdeg | 73% / 110% / 78% | None |
AAAALORD | — | — / — | 264ms · 20 | 13.5% | — | 14.6% | — | — | 4308 mdeg | 35% / 101% / 74% | None |
HeRm!T | — | — / — | 93ms · 19 | 17.0% | — | 15.1% | — | — | 3224 mdeg | 87% / 82% / 56% | None |
alipayez43 | — | — / — | 153ms · 20 | 20.3% | — | 11.5% | — | — | 3670 mdeg | 85% / 59% / 51% | None |
AMiR | — | — / — | 24ms · 17 | 20.3% | — | 15.2% | — | — | 1839 mdeg | 104% / 56% / 35% | None |
666 | — | — / — | 164ms · 14 | 9.5% | — | 6.5% | — | — | 6182 mdeg | 38% / 46% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+74 ticks
Zakkk threw a smoke
+306 ticks
AMiR threw a flashbang
+417 ticks
AMiR detonated a flashbang
0 dmg · 1 enemies · 4 teammates · 3.2s enemy blind · 6.2s team blind
+449 ticks
BTEBABLU threw a flashbang
+459 ticks
Zakkk detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+559 ticks
BTEBABLU detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 6.3s enemy blind · 2.8s team blind
+648 ticks
AAAALORD threw a flashbang
+734 ticks
Zakkk threw a HE grenade
+742 ticks
AAAALORD threw a flashbang
+759 ticks
AAAALORD detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 8.5s enemy blind · 0.0s team blind
+840 ticks
Raw eliminated AMiR with p90Opening+845 ticks
Zakkk detonated a HE grenade
49 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+852 ticks
AAAALORD detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 7.1s enemy blind · 3.4s team blind
+910 ticks
666 eliminated Raw with sg556 · assisted by AMiRTrade+1,030 ticks
HeRm!T picked up the bomb
16.1s clock+1,218 ticks
BTEBABLU eliminated LaLa with AK-47Through smoke+1,585 ticks
-23 eliminated 666 with AWPHeadshot+1,871 ticks
Zakkk smoke expired
+1,872 ticks
BTEBABLU eliminated AAAALORD with AK-47 · assisted by Zakkk+1,970 ticks
-23 threw a HE grenade
+2,087 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,157 ticks
Zakkk eliminated alipayez43 with AK-47Headshot+2,234 ticks
HeRm!T eliminated -23 with AK-47 · assisted by BTEBABLU
Kill feed
170 of 173 events
Objective
58 of unknown events
Grenades
514 of unknown events