Public match receipt
Aug 18, 10:30 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · maestro · 1.36
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
amoo kavoos
6/11
Entries won / attempted
Trade impact
maestro
6
Trade kills
Clutches
Azetdazu
2/6
Clutches won / played
Utility
maestro
137
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
NOOB CS3,526FACEIT— | 23 | 20 | 6 | 1.15 | 112.1 | 35% | 61% | 1.17 | -125 | 4 |
Azetdazu CS2,6371,000 | 21 | 16 | 4 | 1.31 | 82.6 | 29% | 74% | 1.13 | -105 | 2 |
M0X CS2,7041,000 | 17 | 16 | 4 | 1.06 | 70.2 | 35% | 61% | 0.97 | -144 | 2 |
alexanderthegreat CS2,995865 | 14 | 19 | 9 | 0.74 | 79.2 | 43% | 70% | 0.94 | -162 | 2 |
-23 CS2,465FACEIT— | 13 | 17 | 6 | 0.76 | 67.5 | 38% | 74% | 0.92 | -106 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
maestro CS—1,000 | 24 | 16 | 5 | 1.50 | 112.3 | 33% | 87% | 1.36 | — | 4 |
REDPANDA00 CS1,523FACEIT— | 22 | 18 | 3 | 1.22 | 97.6 | 68% | 65% | 1.14 | +163 | 3 |
amoo kavoos CS1,230FACEIT— | 16 | 16 | 6 | 1.00 | 82.0 | 31% | 74% | 1.04 | +332 | 1 |
SKIPPY CS3,7951,000 | 12 | 20 | 6 | 0.60 | 64.3 | 58% | 65% | 0.83 | +153 | 3 |
HaCKeR CS2,404FACEIT— | 12 | 18 | 3 | 0.67 | 56.8 | 0% | 52% | 0.77 | +385 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
maestro | 137 | 7 | 3/4 | 6 | 1/5 | 4 | 59 |
NOOB | 105 | 1 | 6/9 | 1 | 0/4 | 4 | 51 |
REDPANDA00 | 35 | 2 | 1/3 | 2 | 0/2 | 3 | 58 |
Azetdazu | 98 | 0 | 2/3 | 1 | 2/6 | 2 | 50 |
amoo kavoos | 2 | 0 | 6/11 | 1 | 1/1 | 1 | 41 |
M0X | 50 | 12 | 1/3 | 0 | 1/4 | 2 | 43 |
alexanderthegreat | 38 | 11 | 3/6 | 0 | 0/0 | 2 | 39 |
-23 | 56 | 0 | 0/2 | 1 | 0/2 | 0 | 34 |
SKIPPY | 7 | 0 | 0/2 | 1 | 1/4 | 3 | 35 |
HaCKeR | 37 | 3 | 1/3 | 1 | 0/3 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
maestro | — | — / — | 148ms · 26 | 13.6% | — | 10.5% | — | — | 3948 mdeg | 63% / 136% / 117% | None |
NOOB | — | — / — | 94ms · 28 | 27.7% | — | 12.3% | — | — | 3914 mdeg | 65% / 135% / 90% | None |
REDPANDA00 | — | — / — | 147ms · 38 | 30.8% | — | 25.0% | — | — | 4388 mdeg | 128% / 118% / 96% | None |
Azetdazu | — | — / — | 72ms · 12 | 17.2% | — | 9.8% | — | — | 2769 mdeg | 54% / 100% / 102% | None |
amoo kavoos | — | — / — | 57ms · 27 | 26.4% | — | 16.2% | — | — | 2484 mdeg | 59% / 99% / 78% | None |
M0X | — | — / — | 319ms · 28 | 22.2% | — | 13.1% | — | — | 10186 mdeg | 66% / 85% / 83% | None |
alexanderthegreat | — | — / — | 194ms · 25 | 10.2% | — | 13.1% | — | — | 6575 mdeg | 80% / 96% / 58% | None |
-23 | — | — / — | 180ms · 26 | 14.1% | — | 12.9% | — | — | 10334 mdeg | 72% / 82% / 60% | None |
SKIPPY | — | — / — | 255ms · 19 | 20.0% | — | 20.0% | — | — | 9323 mdeg | 109% / 78% / 47% | None |
HaCKeR | — | — / — | 43ms · 17 | 26.0% | — | 0.0% | — | — | 2174 mdeg | 0% / 69% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+304 ticks
M0X threw a flashbang
+421 ticks
M0X detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.6s enemy blind · 0.0s team blind
+588 ticks
Azetdazu eliminated REDPANDA00 with glockOpeningHeadshot+603 ticks
alexanderthegreat eliminated HaCKeR with glockHeadshot+716 ticks
NOOB dropped the bomb
11.2s clock+716 ticks
amoo kavoos eliminated NOOB with p250Headshot+854 ticks
-23 eliminated maestro with glockHeadshot+1,103 ticks
alexanderthegreat eliminated amoo kavoos with glock+1,187 ticks
M0X threw a HE grenade
+1,266 ticks
Azetdazu picked up the bomb
19.8s clock+1,298 ticks
M0X detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,610 ticks
Azetdazu started planting
25.2s clock+1,810 ticks
Azetdazu planted the bomb
28.3s clock+2,403 ticks
M0X eliminated SKIPPY with eliteHeadshot
Kill feed
174 of 176 events
Objective
88 of unknown events
Grenades
715 of unknown events