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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 18, 10:30 AM

Mirage

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

43:28 Scoreboard23 roundsIndexed 8/18/2026

Team A

10

:

Team B

13

Top Frag Rating · maestro · 1.36

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

amoo kavoos

6/11

Entries won / attempted

Trade impact

maestro

6

Trade kills

Clutches

Azetdazu

2/6

Clutches won / played

Utility

maestro

137

7 enemies flashed

Started on CT

Team A

10
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
NOOB
CS3,526FACEIT—
232061.15112.135%61%1.17-1254
Azetdazu
CS2,637FACEIT 1,000 Elo · Level 4 at this match41,000
211641.3182.629%74%1.13-1052
M0X
CS2,704FACEIT 1,000 Elo · Level 4 at this match41,000
171641.0670.235%61%0.97-1442
alexanderthegreat
CS2,995FACEIT 865 Elo · Level 3 at this match3865
141990.7479.243%70%0.94-1622
-23
CS2,465FACEIT—
131760.7667.538%74%0.92-1060

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
maestro
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
241651.50112.333%87%1.36—4
REDPANDA00
CS1,523FACEIT—
221831.2297.668%65%1.14+1633
amoo kavoos
CS1,230FACEIT—
161661.0082.031%74%1.04+3321
SKIPPY
CS3,795FACEIT 1,000 Elo · Level 4 at this match41,000
122060.6064.358%65%0.83+1533
HaCKeR
CS2,404FACEIT—
121830.6756.80%52%0.77+3852

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
maestro
13773/461/5459
NOOB
10516/910/4451
REDPANDA00
3521/320/2358
Azetdazu
9802/312/6250
amoo kavoos
206/1111/1141
M0X
50121/301/4243
alexanderthegreat
38113/600/0239
-23
5600/210/2034
SKIPPY
700/211/4335
HaCKeR
3731/310/3226

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
maestro
—— / —148ms · 2613.6%—10.5%——3948 mdeg63% / 136% / 117%None
NOOB
—— / —94ms · 2827.7%—12.3%——3914 mdeg65% / 135% / 90%None
REDPANDA00
—— / —147ms · 3830.8%—25.0%——4388 mdeg128% / 118% / 96%None
Azetdazu
—— / —72ms · 1217.2%—9.8%——2769 mdeg54% / 100% / 102%None
amoo kavoos
—— / —57ms · 2726.4%—16.2%——2484 mdeg59% / 99% / 78%None
M0X
—— / —319ms · 2822.2%—13.1%——10186 mdeg66% / 85% / 83%None
alexanderthegreat
—— / —194ms · 2510.2%—13.1%——6575 mdeg80% / 96% / 58%None
-23
—— / —180ms · 2614.1%—12.9%——10334 mdeg72% / 82% / 60%None
SKIPPY
—— / —255ms · 1920.0%—20.0%——9323 mdeg109% / 78% / 47%None
HaCKeR
—— / —43ms · 1726.0%—0.0%——2174 mdeg0% / 69% / 52%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8A/CT
  9. 9B/T
  10. 10B/T
  11. 11B/T
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20B/CT
  21. 21A/T
  22. 22A/T
  23. 23B/CT

Round events

Round 6 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +408 ticks

    Azetdazu threw a incendiary

  2. +539 ticks

    Azetdazu detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  3. +572 ticks

    NOOB eliminated amoo kavoos with AWP
    Opening
  4. +891 ticks

    Azetdazu molotov expired

  5. +964 ticks

    M0X threw a incendiary

  6. +1,086 ticks

    M0X detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +1,396 ticks

    alexanderthegreat eliminated HaCKeR with M4A1-S
    Headshot
  8. +1,438 ticks

    M0X molotov expired

  9. +1,574 ticks

    NOOB threw a HE grenade

  10. +1,685 ticks

    NOOB detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +1,973 ticks

    REDPANDA00 threw a molotov

  12. +1,975 ticks

    NOOB eliminated REDPANDA00 with AWP
  13. +2,857 ticks

    NOOB eliminated SKIPPY with AWP
  14. +3,164 ticks

    maestro threw a smoke

  15. +3,335 ticks

    maestro eliminated alexanderthegreat with AK-47
  16. +3,388 ticks

    maestro detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +3,504 ticks

    maestro started planting

    54.8s clock
  18. +3,762 ticks

    -23 threw a molotov

  19. +3,790 ticks

    maestro threw a molotov

  20. +3,836 ticks

    maestro detonated a molotov

    2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +3,870 ticks

    maestro detonated a molotov

    1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +3,902 ticks

    maestro dropped the bomb

    61.0s clock
  23. +3,902 ticks

    -23 eliminated maestro with inferno · assisted by alexanderthegreat

Kill feed

174 of 176 events

Objective

88 of unknown events

Grenades

715 of unknown events