Public match receipt
Aug 26, 12:51 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
6
Team B
13
Top Frag Rating · pain · 1.54
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mⱥ$✝ɇɾ Hⱥɗɇ$
6/7
Entries won / attempted
Trade impact
1
4
Trade kills
Clutches
-23
1/3
Clutches won / played
Utility
pain
203
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,918FACEIT— | 17 | 13 | 1 | 1.31 | 82.8 | 35% | 74% | 1.13 | -120 | 1 |
ASSASSIN. CS2,975457 | 13 | 16 | 5 | 0.81 | 85.4 | 31% | 63% | 0.97 | -195 | 1 |
1 CS1,0001,000 | 13 | 15 | 4 | 0.87 | 78.0 | 31% | 68% | 0.97 | +0 | 1 |
b77 CS1,804924 | 9 | 18 | 2 | 0.50 | 59.5 | 11% | 53% | 0.73 | -146 | 0 |
GAG00L CS6,106FACEIT— | 8 | 15 | 5 | 0.53 | 55.2 | 25% | 42% | 0.69 | -434 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
pain CS2,873542 | 25 | 13 | 2 | 1.92 | 130.5 | 60% | 84% | 1.54 | — | 4 |
ʀ3ᴀᴠᴇɴ☆ CS5,000978 | 17 | 12 | 9 | 1.42 | 105.8 | 59% | 79% | 1.28 | +370 | 4 |
Mⱥ$✝ɇɾ Hⱥɗɇ$ CS2,054642 | 18 | 11 | 3 | 1.64 | 91.4 | 44% | 84% | 1.30 | +195 | 3 |
Ramou Ohani CS2,165FACEIT— | 9 | 11 | 2 | 0.82 | 42.9 | 56% | 63% | 0.79 | — | 1 |
Khakhambella CS2,363FACEIT— | 7 | 14 | 10 | 0.50 | 65.5 | 43% | 74% | 0.83 | +200 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
pain | 203 | 1 | 4/6 | 4 | 1/1 | 4 | 52 |
Mⱥ$✝ɇɾ Hⱥɗɇ$ | 81 | 10 | 6/7 | 1 | 1/3 | 3 | 38 |
ʀ3ᴀᴠᴇɴ☆ | 81 | 10 | 2/4 | 0 | 0/2 | 4 | 43 |
-23 | 4 | 4 | 2/2 | 0 | 1/3 | 1 | 40 |
1 | 90 | 11 | 1/4 | 4 | 0/4 | 1 | 26 |
ASSASSIN. | 52 | 4 | 1/3 | 1 | 0/2 | 1 | 34 |
Khakhambella | 197 | 6 | 1/2 | 1 | 0/0 | 1 | 25 |
Ramou Ohani | 0 | 0 | 0/0 | 2 | 1/3 | 1 | 28 |
b77 | 13 | 0 | 1/4 | 1 | 0/3 | 0 | 20 |
GAG00L | 38 | 3 | 1/6 | 0 | 0/2 | 3 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
pain | — | — / — | 60ms · 26 | 35.1% | — | 32.7% | — | — | 7396 mdeg | 113% / 158% / 150% | None |
Mⱥ$✝ɇɾ Hⱥɗɇ$ | — | — / — | 118ms · 24 | 26.5% | — | 23.1% | — | — | 2199 mdeg | 83% / 110% / 128% | None |
ʀ3ᴀᴠᴇɴ☆ | — | — / — | 178ms · 19 | 12.1% | — | 18.2% | — | — | 4763 mdeg | 110% / 128% / 111% | None |
-23 | — | — / — | 145ms · 26 | 18.5% | — | 9.7% | — | — | 13229 mdeg | 66% / 100% / 102% | None |
1 | — | — / — | 206ms · 21 | 10.3% | — | 6.5% | — | — | 6163 mdeg | 58% / 94% / 68% | None |
ASSASSIN. | — | — / — | 238ms · 15 | 16.3% | — | 10.9% | — | — | 8669 mdeg | 58% / 103% / 64% | None |
Khakhambella | — | — / — | 131ms · 21 | 19.2% | — | 11.1% | — | — | 6706 mdeg | 80% / 79% / 39% | None |
Ramou Ohani | — | — / — | 127ms · 17 | 27.0% | — | 20.7% | — | — | 1850 mdeg | 104% / 52% / 64% | None |
b77 | — | — / — | 103ms · 19 | 42.9% | — | 5.7% | — | — | 2732 mdeg | 21% / 72% / 39% | None |
GAG00L | — | — / — | 0ms · 11 | 23.9% | — | 13.3% | — | — | 1213 mdeg | 47% / 67% / 42% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 9 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+350 ticks
Khakhambella threw a smoke
+466 ticks
GAG00L threw a incendiary
+468 ticks
-23 threw a incendiary
+548 ticks
-23 detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+570 ticks
1 threw a smoke
+594 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+711 ticks
Khakhambella detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+753 ticks
GAG00L threw a HE grenade
+775 ticks
1 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+863 ticks
GAG00L detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+869 ticks
-23 threw a smoke
+900 ticks
-23 molotov expired
+914 ticks
GAG00L threw a flashbang
+946 ticks
-23 molotov expired
+1,008 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a flashbang
+1,021 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,024 ticks
GAG00L detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.7s team blind
+1,065 ticks
1 threw a incendiary
+1,092 ticks
-23 eliminated ʀ3ᴀᴠᴇɴ☆ with m4a1OpeningHeadshot+1,118 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+1,156 ticks
1 threw a HE grenade
+1,168 ticks
1 detonated a molotov
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,267 ticks
1 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,308 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a HE grenade
+1,326 ticks
pain eliminated GAG00L with AK-47Headshot+1,419 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a HE grenade
53 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,419 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ eliminated -23 with hegrenade · assisted by ʀ3ᴀᴠᴇɴ☆+1,520 ticks
1 molotov expired
+1,623 ticks
1 threw a flashbang
+1,734 ticks
1 detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.5s team blind
+2,123 ticks
Khakhambella smoke expired
+2,187 ticks
1 smoke expired
+2,433 ticks
-23 smoke expired
+2,782 ticks
Ramou Ohani dropped the bomb
43.5s clock+2,782 ticks
b77 eliminated Ramou Ohani with AWP+3,234 ticks
pain eliminated 1 with AK-47Headshot+3,304 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a smoke
+3,408 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,542 ticks
Khakhambella picked up the bomb
55.3s clock+3,563 ticks
pain threw a smoke
+3,728 ticks
pain detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,763 ticks
ASSASSIN. eliminated Mⱥ$✝ɇɾ Hⱥɗɇ$ with M4A1-SHeadshot+3,969 ticks
Khakhambella eliminated ASSASSIN. with AK-47TradeHeadshot+4,820 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ smoke expired
+4,900 ticks
Khakhambella started planting
76.6s clock+5,100 ticks
Khakhambella planted the bomb
79.7s clock+5,140 ticks
pain smoke expired
+5,316 ticks
Khakhambella threw a smoke
+5,357 ticks
pain eliminated b77 with AK-47Headshot
Kill feed
138 exact match events
Objective
50 of unknown events
Grenades
478 of unknown events