Public match receipt
Aug 9, 11:47 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · YaKYaK · 1.44
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MO0La1
5/9
Entries won / attempted
Trade impact
Ronnie Cole
5
Trade kills
Clutches
MO0La1
1/3
Clutches won / played
Utility
h u n t e r
251
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,621FACEIT— | 23 | 15 | 3 | 1.53 | 109.7 | 35% | 78% | 1.33 | -157 | 4 |
MO0La1 CS3,011764 | 21 | 18 | 5 | 1.17 | 112.3 | 57% | 78% | 1.23 | -119 | 2 |
b77 CS2,076924 | 19 | 17 | 4 | 1.12 | 97.0 | 37% | 70% | 1.13 | -191 | 2 |
Ronnie Cole CS2,440454 | 11 | 20 | 5 | 0.55 | 50.0 | 82% | 57% | 0.72 | -103 | 1 |
armin CS3,286578 | 7 | 19 | 0 | 0.37 | 25.8 | 29% | 39% | 0.51 | -116 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK CS5,000865 | 28 | 16 | 6 | 1.75 | 119.8 | 61% | 83% | 1.44 | +105 | 2 |
^ƛMƖƦ^ CS1,503FACEIT— | 18 | 19 | 2 | 0.95 | 79.8 | 28% | 65% | 0.99 | +173 | 4 |
E H T E S H A M CS3,832FACEIT— | 16 | 17 | 4 | 0.94 | 79.4 | 38% | 74% | 1.02 | +143 | 3 |
h u n t e r CS1,353809 | 16 | 15 | 7 | 1.07 | 79.1 | 50% | 65% | 1.02 | +185 | 3 |
SCORPION CS2,200FACEIT— | 9 | 17 | 5 | 0.53 | 49.8 | 33% | 61% | 0.73 | +383 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YaKYaK | 157 | 14 | 2/3 | 4 | 0/2 | 2 | 63 |
-23 | 0 | 0 | 3/4 | 3 | 0/6 | 4 | 60 |
MO0La1 | 112 | 3 | 5/9 | 4 | 1/3 | 2 | 48 |
b77 | 25 | 0 | 3/4 | 1 | 0/2 | 2 | 47 |
h u n t e r | 251 | 0 | 1/3 | 4 | 0/1 | 3 | 42 |
E H T E S H A M | 68 | 0 | 2/6 | 2 | 1/2 | 3 | 43 |
^ƛMƖƦ^ | 0 | 9 | 4/5 | 2 | 0/5 | 4 | 50 |
SCORPION | 54 | 2 | 1/6 | 1 | 0/1 | 1 | 24 |
Ronnie Cole | 14 | 13 | 1/2 | 5 | 0/1 | 1 | 27 |
armin | 54 | 4 | 1/4 | 1 | 0/1 | 1 | 16 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK | — | — / — | 122ms · 49 | 20.3% | — | 29.9% | — | — | 3827 mdeg | 114% / 145% / 137% | None |
-23 | — | — / — | 100ms · 33 | 16.5% | — | 15.1% | — | — | 2918 mdeg | 65% / 132% / 120% | None |
MO0La1 | — | — / — | 216ms · 35 | 20.3% | — | 16.8% | — | — | 5553 mdeg | 107% / 136% / 91% | None |
b77 | — | — / — | 99ms · 29 | 32.5% | — | 9.3% | — | — | 5950 mdeg | 69% / 117% / 87% | None |
h u n t e r | — | — / — | 197ms · 29 | 16.5% | — | 14.3% | — | — | 5239 mdeg | 94% / 96% / 83% | None |
E H T E S H A M | — | — / — | 115ms · 29 | 25.7% | — | 12.1% | — | — | 2861 mdeg | 70% / 96% / 74% | None |
^ƛMƖƦ^ | — | — / — | 573ms · 23 | 7.4% | — | 13.5% | — | — | 8086 mdeg | 52% / 96% / 74% | None |
SCORPION | — | — / — | 160ms · 18 | 16.9% | — | 13.6% | — | — | 6051 mdeg | 63% / 60% / 41% | None |
Ronnie Cole | — | — / — | 54ms · 15 | 10.2% | — | 35.5% | — | — | 2241 mdeg | 154% / 60% / 43% | None |
armin | — | — / — | 0ms · 10 | 16.7% | — | 13.3% | — | — | 1306 mdeg | 54% / 31% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+19 ticks
Ronnie Cole threw a decoy
+225 ticks
MO0La1 threw a molotov
+257 ticks
Ronnie Cole detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+358 ticks
MO0La1 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+457 ticks
MO0La1 threw a HE grenade
+568 ticks
MO0La1 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+588 ticks
E H T E S H A M threw a smoke
+606 ticks
MO0La1 threw a flashbang
+694 ticks
^ƛMƖƦ^ threw a flashbang
+701 ticks
E H T E S H A M detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+717 ticks
MO0La1 detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.4s enemy blind · 0.1s team blind
+805 ticks
^ƛMƖƦ^ detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+807 ticks
MO0La1 molotov expired
+898 ticks
E H T E S H A M threw a HE grenade
+899 ticks
armin threw a flashbang
+1,008 ticks
E H T E S H A M detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,009 ticks
armin detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,076 ticks
E H T E S H A M threw a incendiary
+1,170 ticks
E H T E S H A M detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,170 ticks
Ronnie Cole decoy expired
+1,271 ticks
Ronnie Cole threw a smoke
+1,338 ticks
armin threw a molotov
+1,459 ticks
Ronnie Cole detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,522 ticks
E H T E S H A M molotov expired
+1,565 ticks
MO0La1 eliminated E H T E S H A M with AK-47Opening+1,765 ticks
YaKYaK threw a HE grenade
+1,814 ticks
Ronnie Cole threw a flashbang
+1,876 ticks
YaKYaK detonated a HE grenade
41 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,902 ticks
MO0La1 threw a smoke
+1,924 ticks
Ronnie Cole detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 1.4s enemy blind · 6.7s team blind
+1,991 ticks
MO0La1 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,076 ticks
YaKYaK eliminated Ronnie Cole with AWP+2,113 ticks
E H T E S H A M smoke expired
+2,871 ticks
Ronnie Cole smoke expired
+2,956 ticks
b77 threw a molotov
+3,016 ticks
^ƛMƖƦ^ eliminated b77 with negev+3,073 ticks
b77 detonated a molotov
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,360 ticks
h u n t e r eliminated MO0La1 with MP9 · assisted by E H T E S H A MHeadshot+3,403 ticks
MO0La1 smoke expired
+3,522 ticks
b77 molotov expired
+3,773 ticks
armin dropped the bomb
59.0s clock+3,773 ticks
^ƛMƖƦ^ eliminated armin with negev+4,577 ticks
YaKYaK threw a flashbang
+4,687 ticks
YaKYaK detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.5s team blind
+4,778 ticks
h u n t e r eliminated -23 with AK-47 · assisted by Ronnie Cole
Kill feed
168 of 173 events
Objective
70 of unknown events
Grenades
689 of unknown events