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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Jul 9, 11:14 PM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

33:12 Scoreboard20 roundsIndexed 7/9/2026

Team A

13

:

Team B

7

Top Frag Rating · Mr.Bubbles · 1.51

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

Shockplug

5/10

Entries won / attempted

Trade impact

spingebill

6

Trade kills

Clutches

Hydro

1/2

Clutches won / played

Utility

Sheen

557

5 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Mr.Bubbles
CS—FACEIT 1,176 Elo · Level 5 at this match51,176
22972.4491.845%80%1.51—4
Hydro
CS—FACEIT 1,345 Elo · Level 6 at this match61,345
1514101.0797.360%75%1.13—2
Sheen
CS—FACEIT 1,424 Elo · Level 7 at this match71,424
141271.1797.843%80%1.18—2
toohigh
CS—FACEIT 1,289 Elo · Level 6 at this match61,289
121141.0970.833%70%1.01—3
[RB] Rilly - VIVII
CS—FACEIT 853 Elo · Level 3 at this match3853
121680.7581.550%65%0.94—2

Started on T

Team B

7
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DaSCHILL
CS23,001FACEIT—
171641.0688.359%80%1.11—2
spingebill
CS—FACEIT—
181611.1379.567%60%1.02—2
Shockplug
CS17,434FACEIT—
101670.6372.050%55%0.83—1
Wolf
CS20,400FACEIT 1,499 Elo · Level 7 at this match71,499
101630.6369.470%65%0.85—1
Jopp$tin
CS—FACEIT 822 Elo · Level 3 at this match3822
61540.4033.617%60%0.62—1

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Mr.Bubbles
391123/350/1453
Sheen
55752/421/2233
Hydro
31894/601/2237
DaSCHILL
2601/330/5247
spingebill
6301/260/1240
toohigh
29201/350/2332
[RB] Rilly - VIVII
32972/400/1228
Wolf
5540/110/5124
Shockplug
13185/1001/2130
Jopp$tin
28011/410/1117

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Mr.Bubbles
—— / —203ms · 2213.8%—14.5%——8074 mdeg85% / 111% / 191%None
Sheen
—— / —205ms · 2113.3%—15.2%——3214 mdeg80% / 118% / 91%None
Hydro
—— / —99ms · 2613.8%—15.6%——3783 mdeg113% / 118% / 84%None
DaSCHILL
—— / —127ms · 2614.1%—21.0%——2999 mdeg110% / 107% / 83%None
spingebill
—— / —84ms · 1714.7%—40.5%——2970 mdeg125% / 96% / 88%None
toohigh
—— / —91ms · 65.7%—7.0%——14187 mdeg63% / 85% / 85%None
[RB] Rilly - VIVII
—— / —167ms · 2112.7%—9.7%——3633 mdeg94% / 98% / 59%None
Wolf
—— / —145ms · 157.1%—15.4%——4213 mdeg131% / 84% / 49%None
Shockplug
—— / —236ms · 1912.6%—18.9%——2324 mdeg94% / 87% / 49%None
Jopp$tin
—— / —82ms · 1511.9%—3.8%——4059 mdeg31% / 41% / 31%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2A/CT
  3. 3A/CT
  4. 4B/T
  5. 5A/CT
  6. 6A/CT
  7. 7B/T
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19A/T
  20. 20A/T

Round events

Round 19 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +507 ticks

    Sheen threw a molotov

  2. +642 ticks

    Sheen detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  3. +649 ticks

    Jopp$tin threw a HE grenade

  4. +695 ticks

    Wolf threw a HE grenade

  5. +749 ticks

    DaSCHILL threw a smoke

  6. +749 ticks

    Shockplug threw a incendiary

  7. +760 ticks

    Jopp$tin detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +794 ticks

    Shockplug detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +806 ticks

    Wolf detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +875 ticks

    DaSCHILL detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +1,010 ticks

    Shockplug threw a flashbang

  12. +1,091 ticks

    Sheen molotov expired

  13. +1,121 ticks

    Shockplug detonated a flashbang

    0 dmg · 1 enemies · 2 teammates · 3.2s enemy blind · 2.0s team blind

  14. +1,146 ticks

    Shockplug molotov expired

  15. +1,201 ticks

    toohigh dropped the bomb

    18.8s clock
  16. +1,201 ticks

    Shockplug eliminated toohigh with scar20
    Opening
  17. +1,394 ticks

    Shockplug threw a HE grenade

  18. +1,504 ticks

    Shockplug detonated a HE grenade

    78 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,567 ticks

    [RB] Rilly - VIVII picked up the bomb

    24.5s clock
  20. +1,968 ticks

    [RB] Rilly - VIVII dropped the bomb

    30.8s clock
  21. +1,968 ticks

    Shockplug eliminated [RB] Rilly - VIVII with scar20
  22. +2,128 ticks

    Wolf threw a smoke

  23. +2,128 ticks

    Hydro picked up the bomb

    33.3s clock
  24. +2,284 ticks

    DaSCHILL threw a incendiary

  25. +2,287 ticks

    DaSCHILL smoke expired

  26. +2,361 ticks

    Wolf detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +2,368 ticks

    DaSCHILL detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +2,720 ticks

    DaSCHILL molotov expired

  29. +2,721 ticks

    Mr.Bubbles threw a flashbang

  30. +2,831 ticks

    Mr.Bubbles detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 4.0s enemy blind · 0.0s team blind

  31. +2,861 ticks

    DaSCHILL threw a HE grenade

  32. +2,863 ticks

    Hydro threw a flashbang

  33. +2,971 ticks

    DaSCHILL detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  34. +2,973 ticks

    Hydro detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 8.7s enemy blind · 0.0s team blind

  35. +3,211 ticks

    Mr.Bubbles threw a molotov

  36. +3,309 ticks

    Mr.Bubbles detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  37. +3,310 ticks

    Hydro threw a flashbang

  38. +3,386 ticks

    Shockplug threw a smoke

  39. +3,421 ticks

    Hydro detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 9.0s enemy blind · 0.9s team blind

  40. +3,584 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  41. +3,666 ticks

    Mr.Bubbles threw a HE grenade

  42. +3,758 ticks

    Mr.Bubbles molotov expired

  43. +3,773 ticks

    Wolf smoke expired

  44. +3,777 ticks

    Mr.Bubbles detonated a HE grenade

    2 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  45. +3,869 ticks

    Mr.Bubbles eliminated Shockplug with AK-47 · assisted by Hydro
    HeadshotThrough smoke
  46. +3,997 ticks

    Hydro dropped the bomb

    62.5s clock
  47. +3,997 ticks

    Jopp$tin eliminated Hydro with m4a1 · assisted by Shockplug
  48. +4,093 ticks

    Sheen eliminated spingebill with AK-47
  49. +4,138 ticks

    Mr.Bubbles eliminated Jopp$tin with AK-47 · assisted by Hydro
    TradeHeadshot
  50. +4,394 ticks

    Sheen threw a smoke

  51. +4,400 ticks

    Mr.Bubbles threw a smoke

  52. +4,445 ticks

    DaSCHILL eliminated Mr.Bubbles with M4A1-S · assisted by Shockplug
    Trade
  53. +4,501 ticks

    Mr.Bubbles detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  54. +4,539 ticks

    Sheen detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  55. +4,671 ticks

    Sheen threw a HE grenade

  56. +4,754 ticks

    Sheen threw a flashbang

  57. +4,782 ticks

    Sheen detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  58. +4,864 ticks

    Sheen detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind

  59. +4,996 ticks

    Shockplug smoke expired

  60. +5,581 ticks

    Sheen eliminated DaSCHILL with AK-47 · assisted by Hydro
  61. +5,913 ticks

    Mr.Bubbles smoke expired

  62. +5,951 ticks

    Sheen smoke expired

  63. +6,012 ticks

    Sheen threw a incendiary

  64. +6,119 ticks

    Sheen detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  65. +6,196 ticks

    Sheen eliminated Wolf with AK-47
    Headshot

Kill feed

135 of 141 events

Objective

66 of unknown events

Grenades

782 of unknown events