Public match receipt
Sep 6, 05:49 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Masoud.Rey · 1.64
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Masoud.Rey
8/8
Entries won / attempted
Trade impact
Masoud.Rey
6
Trade kills
Clutches
-23
1/5
Clutches won / played
Utility
Knuckles
152
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Tokaw CS8,596824 | 20 | 18 | 3 | 1.11 | 81.1 | 50% | 70% | 1.06 | -249 | 2 |
-23 CS3,8371,000 | 15 | 17 | 3 | 0.88 | 71.0 | 27% | 65% | 0.93 | -106 | 2 |
Flow CS3,747573 | 17 | 17 | 4 | 1.00 | 94.4 | 41% | 65% | 1.07 | -115 | 2 |
mealakh CS4,028FACEIT— | 14 | 18 | 5 | 0.78 | 67.8 | 7% | 61% | 0.88 | -118 | 3 |
rizwanwani27 CS—FACEIT— | 8 | 19 | 4 | 0.42 | 46.6 | 50% | 65% | 0.70 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Masoud.Rey CS6,052FACEIT— | 30 | 14 | 6 | 2.14 | 136.3 | 23% | 87% | 1.64 | +225 | 6 |
Knuckles CS—1,047 | 20 | 19 | 7 | 1.05 | 110.4 | 45% | 74% | 1.18 | — | 4 |
☠oM☠ CS—FACEIT— | 16 | 14 | 4 | 1.14 | 56.8 | 31% | 83% | 1.01 | — | 0 |
Mahdiyar021 CS—FACEIT— | 13 | 12 | 7 | 1.08 | 57.7 | 31% | 70% | 0.95 | — | 2 |
Zombie CS4,468FACEIT— | 10 | 15 | 7 | 0.67 | 58.0 | 60% | 70% | 0.83 | +144 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Masoud.Rey | 7 | 4 | 8/8 | 6 | 0/2 | 6 | 70 |
Knuckles | 152 | 7 | 7/10 | 0 | 0/2 | 4 | 46 |
Flow | 0 | 2 | 0/3 | 5 | 0/3 | 2 | 39 |
Tokaw | 2 | 1 | 2/7 | 2 | 0/1 | 2 | 48 |
☠oM☠ | 0 | 13 | 2/4 | 3 | 0/2 | 0 | 39 |
Mahdiyar021 | 48 | 12 | 0/1 | 2 | 0/2 | 2 | 38 |
-23 | 49 | 6 | 4/7 | 3 | 1/5 | 2 | 40 |
mealakh | 59 | 4 | 0/2 | 2 | 0/2 | 3 | 37 |
Zombie | 100 | 16 | 0/0 | 3 | 0/2 | 1 | 29 |
rizwanwani27 | 0 | 2 | 0/4 | 2 | 0/3 | 1 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Masoud.Rey | — | — / — | 68ms · 39 | 34.1% | — | 9.2% | — | — | 1942 mdeg | 44% / 165% / 167% | None |
Knuckles | — | — / — | 77ms · 28 | 20.7% | — | 19.0% | — | — | 1575 mdeg | 84% / 133% / 82% | None |
Flow | — | — / — | 103ms · 31 | 26.4% | — | 14.1% | — | — | 2316 mdeg | 77% / 114% / 78% | None |
Tokaw | — | — / — | 55ms · 30 | 16.7% | — | 20.8% | — | — | 1684 mdeg | 94% / 98% / 87% | None |
☠oM☠ | — | — / — | 57ms · 27 | 17.2% | — | 11.4% | — | — | 2671 mdeg | 59% / 69% / 89% | None |
Mahdiyar021 | — | — / — | 43ms · 20 | 21.5% | — | 17.0% | — | — | 2677 mdeg | 58% / 70% / 85% | None |
-23 | — | — / — | 194ms · 25 | 14.8% | — | 12.5% | — | — | 4443 mdeg | 50% / 86% / 69% | None |
mealakh | — | — / — | 131ms · 17 | 12.9% | — | 1.3% | — | — | 3895 mdeg | 13% / 82% / 61% | None |
Zombie | — | — / — | 175ms · 23 | 5.4% | — | 15.5% | — | — | 5178 mdeg | 113% / 70% / 52% | None |
rizwanwani27 | — | — / — | 63ms · 14 | 19.6% | — | 15.6% | — | — | 1480 mdeg | 94% / 56% / 33% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+502 ticks
-23 threw a incendiary
+618 ticks
Zombie threw a molotov
+627 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+703 ticks
Zombie detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+943 ticks
-23 threw a smoke
+979 ticks
-23 molotov expired
+1,081 ticks
Zombie threw a HE grenade
+1,090 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,130 ticks
Masoud.Rey eliminated rizwanwani27 with AWPOpening+1,146 ticks
Knuckles eliminated mealakh with scar20+1,152 ticks
Zombie molotov expired
+1,192 ticks
Zombie detonated a HE grenade
31 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,210 ticks
-23 threw a HE grenade
+1,321 ticks
-23 detonated a HE grenade
45 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,446 ticks
Masoud.Rey eliminated Tokaw with AWP+1,473 ticks
☠oM☠ eliminated -23 with AK-47+1,483 ticks
Zombie threw a flashbang
+1,589 ticks
Flow eliminated Knuckles with m4a1+1,594 ticks
Zombie detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.3s team blind
+1,836 ticks
Mahdiyar021 threw a smoke
+1,929 ticks
Zombie eliminated Flow with tec9
Kill feed
163 exact match events
Objective
66 of unknown events
Grenades
369 of unknown events