Public match receipt
Sep 6, 05:49 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Masoud.Rey · 1.64
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Masoud.Rey
8/8
Entries won / attempted
Trade impact
Masoud.Rey
6
Trade kills
Clutches
-23
1/5
Clutches won / played
Utility
Knuckles
152
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Tokaw CS8,596824 | 20 | 18 | 3 | 1.11 | 81.1 | 50% | 70% | 1.06 | -249 | 2 |
-23 CS3,8371,000 | 15 | 17 | 3 | 0.88 | 71.0 | 27% | 65% | 0.93 | -106 | 2 |
Flow CS3,747573 | 17 | 17 | 4 | 1.00 | 94.4 | 41% | 65% | 1.07 | -115 | 2 |
mealakh CS4,028FACEIT— | 14 | 18 | 5 | 0.78 | 67.8 | 7% | 61% | 0.88 | -118 | 3 |
rizwanwani27 CS—FACEIT— | 8 | 19 | 4 | 0.42 | 46.6 | 50% | 65% | 0.70 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Masoud.Rey CS6,052FACEIT— | 30 | 14 | 6 | 2.14 | 136.3 | 23% | 87% | 1.64 | +225 | 6 |
Knuckles CS—1,047 | 20 | 19 | 7 | 1.05 | 110.4 | 45% | 74% | 1.18 | — | 4 |
☠oM☠ CS—FACEIT— | 16 | 14 | 4 | 1.14 | 56.8 | 31% | 83% | 1.01 | — | 0 |
Mahdiyar021 CS—FACEIT— | 13 | 12 | 7 | 1.08 | 57.7 | 31% | 70% | 0.95 | — | 2 |
Zombie CS4,468FACEIT— | 10 | 15 | 7 | 0.67 | 58.0 | 60% | 70% | 0.83 | +144 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Masoud.Rey | 7 | 4 | 8/8 | 6 | 0/2 | 6 | 70 |
Knuckles | 152 | 7 | 7/10 | 0 | 0/2 | 4 | 46 |
Flow | 0 | 2 | 0/3 | 5 | 0/3 | 2 | 39 |
Tokaw | 2 | 1 | 2/7 | 2 | 0/1 | 2 | 48 |
☠oM☠ | 0 | 13 | 2/4 | 3 | 0/2 | 0 | 39 |
Mahdiyar021 | 48 | 12 | 0/1 | 2 | 0/2 | 2 | 38 |
-23 | 49 | 6 | 4/7 | 3 | 1/5 | 2 | 40 |
mealakh | 59 | 4 | 0/2 | 2 | 0/2 | 3 | 37 |
Zombie | 100 | 16 | 0/0 | 3 | 0/2 | 1 | 29 |
rizwanwani27 | 0 | 2 | 0/4 | 2 | 0/3 | 1 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Masoud.Rey | — | — / — | 68ms · 39 | 34.1% | — | 9.2% | — | — | 1942 mdeg | 44% / 165% / 167% | None |
Knuckles | — | — / — | 77ms · 28 | 20.7% | — | 19.0% | — | — | 1575 mdeg | 84% / 133% / 82% | None |
Flow | — | — / — | 103ms · 31 | 26.4% | — | 14.1% | — | — | 2316 mdeg | 77% / 114% / 78% | None |
Tokaw | — | — / — | 55ms · 30 | 16.7% | — | 20.8% | — | — | 1684 mdeg | 94% / 98% / 87% | None |
☠oM☠ | — | — / — | 57ms · 27 | 17.2% | — | 11.4% | — | — | 2671 mdeg | 59% / 69% / 89% | None |
Mahdiyar021 | — | — / — | 43ms · 20 | 21.5% | — | 17.0% | — | — | 2677 mdeg | 58% / 70% / 85% | None |
-23 | — | — / — | 194ms · 25 | 14.8% | — | 12.5% | — | — | 4443 mdeg | 50% / 86% / 69% | None |
mealakh | — | — / — | 131ms · 17 | 12.9% | — | 1.3% | — | — | 3895 mdeg | 13% / 82% / 61% | None |
Zombie | — | — / — | 175ms · 23 | 5.4% | — | 15.5% | — | — | 5178 mdeg | 113% / 70% / 52% | None |
rizwanwani27 | — | — / — | 63ms · 14 | 19.6% | — | 15.6% | — | — | 1480 mdeg | 94% / 56% / 33% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 19 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+313 ticks
mealakh threw a flashbang
+381 ticks
-23 threw a flashbang
+423 ticks
mealakh detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 5.2s enemy blind · 2.5s team blind
+491 ticks
-23 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.3s enemy blind · 0.0s team blind
+648 ticks
Knuckles eliminated Flow with AWPOpening+764 ticks
Knuckles eliminated mealakh with AWP+933 ticks
Zombie threw a flashbang
+1,043 ticks
Zombie detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.5s team blind
+1,177 ticks
Knuckles eliminated rizwanwani27 with AWP+1,289 ticks
Zombie threw a incendiary
+1,379 ticks
Zombie detonated a molotov
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,431 ticks
Zombie threw a HE grenade
+1,542 ticks
Zombie detonated a HE grenade
11 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,731 ticks
Zombie molotov expired
+2,285 ticks
-23 threw a smoke
+2,636 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,639 ticks
Zombie eliminated Tokaw with M4A1-SHeadshot+3,458 ticks
Zombie threw a smoke
+3,536 ticks
-23 dropped the bomb
55.3s clock+3,536 ticks
Mahdiyar021 eliminated -23 with AWPHeadshot
Kill feed
163 exact match events
Objective
66 of unknown events
Grenades
369 of unknown events