Public match receipt
Sep 1, 06:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Requeim · 1.50
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Requeim
4/7
Entries won / attempted
Trade impact
mmd
4
Trade kills
Clutches
Requeim
3/5
Clutches won / played
Utility
Solui
169
15 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Winter Soldier CS4,486FACEIT— | 20 | 14 | 2 | 1.43 | 111.8 | 30% | 83% | 1.32 | -204 | 2 |
Dopamine @bandit CS5,323FACEIT— | 12 | 15 | 3 | 0.80 | 76.6 | 42% | 61% | 0.92 | -201 | 2 |
mmd CS9,992FACEIT— | 12 | 15 | 6 | 0.80 | 78.4 | 8% | 72% | 0.97 | -383 | 0 |
Pudeena CS4,372FACEIT— | 9 | 17 | 2 | 0.53 | 54.6 | 67% | 44% | 0.69 | -121 | 1 |
Mausi enjoyer CS3,439596 | 6 | 17 | 5 | 0.35 | 55.9 | 50% | 56% | 0.69 | -150 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Requeim CS—993 | 20 | 9 | 3 | 2.22 | 101.8 | 60% | 83% | 1.50 | — | 3 |
Masoud-007 CS4,366FACEIT— | 17 | 12 | 5 | 1.42 | 103.9 | 76% | 89% | 1.30 | +316 | 3 |
Solui CS5,516FACEIT— | 16 | 14 | 6 | 1.14 | 105.4 | 13% | 83% | 1.22 | +268 | 3 |
-23 CS4,838FACEIT— | 12 | 14 | 5 | 0.86 | 62.5 | 42% | 67% | 0.90 | +161 | 2 |
22 BLS | JAVAD CS4,999776 | 11 | 11 | 4 | 1.00 | 71.5 | 36% | 72% | 0.99 | +112 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Requeim | 129 | 14 | 4/7 | 3 | 3/5 | 3 | 55 |
Winter Soldier | 12 | 2 | 3/4 | 3 | 0/6 | 2 | 43 |
Masoud-007 | 133 | 2 | 2/5 | 2 | 0/0 | 3 | 39 |
Solui | 169 | 15 | 1/2 | 4 | 0/2 | 3 | 34 |
22 BLS | JAVAD | 0 | 4 | 1/1 | 2 | 0/0 | 2 | 26 |
mmd | 0 | 1 | 2/3 | 4 | 0/0 | 0 | 30 |
Dopamine @bandit | 28 | 8 | 0/1 | 0 | 1/5 | 2 | 33 |
-23 | 7 | 0 | 1/3 | 3 | 1/2 | 2 | 33 |
Pudeena | 0 | 0 | 1/3 | 1 | 0/3 | 1 | 22 |
Mausi enjoyer | 5 | 10 | 3/7 | 0 | 0/0 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Requeim | — | — / — | 194ms · 31 | 25.5% | — | 20.0% | — | — | 4008 mdeg | 113% / 123% / 174% | None |
Winter Soldier | — | — / — | 61ms · 30 | 35.0% | — | 12.9% | — | — | 2025 mdeg | 56% / 135% / 112% | None |
Masoud-007 | — | — / — | 59ms · 44 | 63.3% | — | 16.8% | — | — | 3522 mdeg | 144% / 125% / 111% |
|
Solui | — | — / — | 43ms · 19 | 23.0% | — | 5.6% | — | — | 2473 mdeg | 24% / 127% / 89% | None |
22 BLS | JAVAD | — | — / — | 120ms · 17 | 27.5% | — | 18.2% | — | — | 2664 mdeg | 68% / 86% / 78% | None |
mmd | — | — / — | 187ms · 16 | 9.6% | — | 10.5% | — | — | 4227 mdeg | 16% / 95% / 63% | None |
Dopamine @bandit | — | — / — | 116ms · 21 | 16.4% | — | 10.5% | — | — | 2323 mdeg | 78% / 93% / 63% | None |
-23 | — | — / — | 125ms · 23 | 12.9% | — | 11.6% | — | — | 2205 mdeg | 78% / 76% / 67% | None |
Pudeena | — | — / — | 57ms · 16 | 20.3% | — | 27.6% | — | — | 2673 mdeg | 125% / 66% / 41% | None |
Mausi enjoyer | — | — / — | 56ms · 19 | 18.2% | — | 12.0% | — | — | 3901 mdeg | 94% / 68% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+152 ticks
Solui threw a HE grenade
+262 ticks
Solui detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+282 ticks
22 BLS | JAVAD dropped the bomb
4.4s clock+325 ticks
-23 picked up the bomb
5.1s clock+529 ticks
Mausi enjoyer eliminated Solui with usp silencerOpening+969 ticks
Mausi enjoyer threw a decoy
+1,103 ticks
Mausi enjoyer detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,673 ticks
-23 dropped the bomb
26.1s clock+1,673 ticks
Winter Soldier eliminated -23 with usp silencerHeadshot+1,730 ticks
Masoud-007 eliminated mmd with glock · assisted by 22 BLS | JAVAD+1,828 ticks
Requeim eliminated Mausi enjoyer with glock · assisted by Masoud-007+2,046 ticks
22 BLS | JAVAD threw a molotov
+2,065 ticks
Mausi enjoyer decoy expired
+2,124 ticks
22 BLS | JAVAD detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,204 ticks
Requeim eliminated Winter Soldier with glockHeadshot+2,358 ticks
Masoud-007 eliminated Pudeena with glockHeadshot+2,550 ticks
Requeim picked up the bomb
39.8s clock+2,573 ticks
22 BLS | JAVAD molotov expired
+2,732 ticks
Requeim started planting
42.7s clock+2,932 ticks
Requeim planted the bomb
45.8s clock+3,674 ticks
22 BLS | JAVAD eliminated Dopamine @bandit with glock
Kill feed
137 of 138 events
Objective
62 of unknown events
Grenades
416 of unknown events