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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 31, 11:02 AM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

32:25 Scoreboard18 roundsIndexed 8/31/2026

Team A

13

:

Team B

5

Top Frag Rating · M A N G O · 1.38

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

ShaunTheSheep

3/6

Entries won / attempted

Trade impact

ShaunTheSheep

4

Trade kills

Clutches

-23

2/6

Clutches won / played

Utility

KuKuR

192

1 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
M A N G O
CS4,892FACEIT—
17961.8995.547%83%1.38+1073
ShaunTheSheep
CS4,206FACEIT—
181321.3878.233%78%1.15+1846
mdh
CS3,880FACEIT—
171341.31116.529%78%1.29+1312
Symbolic
CS4,979FACEIT—
141171.27101.350%83%1.23+200
Tommaskray
CS3,998FACEIT 538 Elo · Level 2 at this match2538
131311.0071.246%72%0.99+1512

Started on T

Team B

5
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
mah1r
CS3,109FACEIT—
191421.36104.426%67%1.21-1063
KuKuR
CS3,974FACEIT—
151760.8895.267%72%1.06-1131
-23
CS4,306FACEIT—
141520.9382.857%67%1.00-1691
Syrath
CS—FACEIT 1,025 Elo · Level 4 at this match41,025
91830.5057.133%50%0.72—0
Donk killer
CS7,098FACEIT—
01730.0022.6—28%0.35-3090

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
M A N G O
4161/120/2340
mdh
13712/221/3237
Symbolic
16913/520/0036
mah1r
6333/421/2341
ShaunTheSheep
1603/641/1640
KuKuR
19212/320/4137
-23
101/132/6131
Tommaskray
2902/411/2232
Syrath
011/410/4021
Donk killer
1810/600/003

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
M A N G O
—— / —165ms · 1513.5%—16.7%——3145 mdeg88% / 115% / 148%None
mdh
—— / —179ms · 2929.3%—8.6%——6674 mdeg55% / 141% / 102%None
Symbolic
—— / —125ms · 2123.3%—17.2%——4659 mdeg94% / 122% / 99%None
mah1r
—— / —121ms · 1427.0%—8.6%——4817 mdeg49% / 126% / 106%None
ShaunTheSheep
—— / —183ms · 1519.1%—12.2%——2101 mdeg63% / 94% / 108%None
KuKuR
—— / —221ms · 1914.1%—19.4%——4027 mdeg125% / 115% / 69%None
-23
—— / —167ms · 2518.5%—21.4%——4544 mdeg107% / 100% / 73%None
Tommaskray
—— / —162ms · 1112.8%—20.0%——1606 mdeg87% / 86% / 78%None
Syrath
—— / —29ms · 811.5%—15.2%——2031 mdeg63% / 69% / 39%None
Donk killer
—— / —45ms · 814.3%—12.5%———— / 27% / 0%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8B/T
  9. 9B/T
  10. 10B/T
  11. 11A/CT
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16B/CT
  17. 17A/T
  18. 18A/T

Round events

Round 11 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +26 ticks

    Donk killer picked up the bomb

    0.4s clock
  2. +267 ticks

    Donk killer threw a smoke

  3. +485 ticks

    KuKuR threw a molotov

  4. +589 ticks

    Donk killer detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +621 ticks

    KuKuR detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +951 ticks

    Donk killer dropped the bomb

    14.9s clock
  7. +951 ticks

    mdh eliminated Donk killer with p90
    OpeningHeadshot
  8. +960 ticks

    KuKuR threw a flashbang

  9. +994 ticks

    mah1r threw a flashbang

  10. +1,070 ticks

    KuKuR detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind

  11. +1,070 ticks

    KuKuR molotov expired

  12. +1,104 ticks

    mah1r detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.7s team blind

  13. +1,186 ticks

    M A N G O threw a flashbang

  14. +1,189 ticks

    Tommaskray eliminated mah1r with M4A1-S
  15. +1,297 ticks

    M A N G O detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  16. +1,341 ticks

    Tommaskray threw a HE grenade

  17. +1,363 ticks

    Syrath eliminated Tommaskray with AK-47 · assisted by mah1r
    Trade
  18. +1,452 ticks

    Tommaskray detonated a HE grenade

    14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,513 ticks

    ShaunTheSheep eliminated KuKuR with M4A1-S
    Headshot
  20. +1,604 ticks

    Syrath threw a flashbang

  21. +1,715 ticks

    Syrath detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 4.7s enemy blind · 0.5s team blind

  22. +1,942 ticks

    Symbolic eliminated Syrath with m4a1
    Headshot
  23. +2,001 ticks

    Donk killer smoke expired

  24. +2,038 ticks

    mdh eliminated -23 with p90

Kill feed

137 of 140 events

Objective

74 of unknown events

Grenades

437 of unknown events