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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Jul 31, 11:30 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

36:20 Scoreboard24 roundsIndexed 7/31/2026

Team A

13

:

Team B

11

Top Frag Rating · Diako · 1.24

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

MAHDR

5/8

Entries won / attempted

Trade impact

::Null::

6

Trade kills

Clutches

-23

2/6

Clutches won / played

Utility

CutieSheikh

176

6 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
::Null::
CS3,776FACEIT—
241741.4190.525%71%1.18+1034
M2ApLoPer
CS3,019FACEIT—
191461.3678.637%71%1.12+1494
MAHDR
CS3,017FACEIT 1,043 Elo · Level 4 at this match41,043
2020101.00101.840%83%1.16+1113
Vendetta
CS2,755FACEIT 805 Elo · Level 3 at this match3805
172060.8575.035%63%0.93+3902
CutieSheikh
CS3,633FACEIT—
121880.6759.558%75%0.86+1230

Started on T

Team B

11
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Diako
CS3,497FACEIT—
231791.3597.335%83%1.24-1025
rohi
CS1,929FACEIT—
182040.9078.817%67%0.98-1041
-23
CS2,992FACEIT—
181980.9590.244%58%1.01-1022
Alone
CS3,668FACEIT—
131950.6859.354%75%0.86-1833
999
CS—FACEIT 490 Elo · Level 1 at this match1490
152040.7571.333%54%0.86—0

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Diako
7351/330/2562
::Null::
4673/461/1457
MAHDR
065/830/5350
M2ApLoPer
3863/430/3451
-23
9005/632/6241
rohi
30133/820/2143
Vendetta
053/500/2242
Alone
000/550/3337
999
10630/210/3034
CutieSheikh
17661/320/1033

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Diako
—— / —136ms · 2510.2%—12.6%———65% / 118% / 106%None
::Null::
—— / —278ms · 2910.9%—8.2%———47% / 109% / 110%None
MAHDR
—— / —300ms · 3120.2%—13.0%———75% / 123% / 78%None
M2ApLoPer
—— / —187ms · 3020.3%—8.0%———69% / 95% / 106%None
-23
—— / —68ms · 2921.3%—13.0%———83% / 109% / 74%None
rohi
—— / —70ms · 1923.0%—9.5%———31% / 95% / 70%None
Vendetta
—— / —280ms · 167.1%—11.8%———66% / 91% / 66%None
Alone
—— / —132ms · 2113.6%—16.0%———101% / 72% / 54%None
999
—— / —189ms · 177.5%—14.0%———63% / 86% / 59%None
CutieSheikh
—— / —125ms · 1411.9%—25.7%———109% / 72% / 52%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3A/CT
  4. 4B/T
  5. 5A/CT
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19B/CT
  20. 20B/CT
  21. 21A/T
  22. 22A/T
  23. 23A/T
  24. 24A/T

Round events

Round 1 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +70 ticks

    999 picked up the bomb

    1.1s clock
  2. +144 ticks

    Diako threw a smoke

  3. +214 ticks

    999 dropped the bomb

    3.3s clock
  4. +266 ticks

    Diako picked up the bomb

    4.2s clock
  5. +542 ticks

    Diako detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +963 ticks

    Vendetta eliminated -23 with usp silencer
    OpeningHeadshotThrough smoke
  7. +1,324 ticks

    999 eliminated CutieSheikh with glock · assisted by Diako
    Headshot
  8. +1,341 ticks

    Diako dropped the bomb

    21.0s clock
  9. +1,341 ticks

    M2ApLoPer eliminated Diako with hkp2000
  10. +1,420 ticks

    Vendetta eliminated Alone with usp silencer
    Headshot
  11. +1,534 ticks

    rohi eliminated Vendetta with tec9
    Trade
  12. +1,754 ticks

    M2ApLoPer eliminated rohi with hkp2000 · assisted by Vendetta
    Trade
  13. +1,824 ticks

    M2ApLoPer eliminated 999 with hkp2000 · assisted by CutieSheikh
    Headshot

Kill feed

182 of 184 events

Objective

78 of unknown events

Grenades

600 of unknown events