Public match receipt
Jul 31, 11:30 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · Diako · 1.24
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAHDR
5/8
Entries won / attempted
Trade impact
::Null::
6
Trade kills
Clutches
-23
2/6
Clutches won / played
Utility
CutieSheikh
176
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
::Null:: CS3,776FACEIT— | 24 | 17 | 4 | 1.41 | 90.5 | 25% | 71% | 1.18 | +103 | 4 |
M2ApLoPer CS3,019FACEIT— | 19 | 14 | 6 | 1.36 | 78.6 | 37% | 71% | 1.12 | +149 | 4 |
MAHDR CS3,0171,043 | 20 | 20 | 10 | 1.00 | 101.8 | 40% | 83% | 1.16 | +111 | 3 |
Vendetta CS2,755805 | 17 | 20 | 6 | 0.85 | 75.0 | 35% | 63% | 0.93 | +390 | 2 |
CutieSheikh CS3,633FACEIT— | 12 | 18 | 8 | 0.67 | 59.5 | 58% | 75% | 0.86 | +123 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Diako CS3,497FACEIT— | 23 | 17 | 9 | 1.35 | 97.3 | 35% | 83% | 1.24 | -102 | 5 |
rohi CS1,929FACEIT— | 18 | 20 | 4 | 0.90 | 78.8 | 17% | 67% | 0.98 | -104 | 1 |
-23 CS2,992FACEIT— | 18 | 19 | 8 | 0.95 | 90.2 | 44% | 58% | 1.01 | -102 | 2 |
Alone CS3,668FACEIT— | 13 | 19 | 5 | 0.68 | 59.3 | 54% | 75% | 0.86 | -183 | 3 |
999 CS—490 | 15 | 20 | 4 | 0.75 | 71.3 | 33% | 54% | 0.86 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Diako | 73 | 5 | 1/3 | 3 | 0/2 | 5 | 62 |
::Null:: | 46 | 7 | 3/4 | 6 | 1/1 | 4 | 57 |
MAHDR | 0 | 6 | 5/8 | 3 | 0/5 | 3 | 50 |
M2ApLoPer | 38 | 6 | 3/4 | 3 | 0/3 | 4 | 51 |
-23 | 90 | 0 | 5/6 | 3 | 2/6 | 2 | 41 |
rohi | 30 | 13 | 3/8 | 2 | 0/2 | 1 | 43 |
Vendetta | 0 | 5 | 3/5 | 0 | 0/2 | 2 | 42 |
Alone | 0 | 0 | 0/5 | 5 | 0/3 | 3 | 37 |
999 | 106 | 3 | 0/2 | 1 | 0/3 | 0 | 34 |
CutieSheikh | 176 | 6 | 1/3 | 2 | 0/1 | 0 | 33 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Diako | — | — / — | 136ms · 25 | 10.2% | — | 12.6% | — | — | — | 65% / 118% / 106% | None |
::Null:: | — | — / — | 278ms · 29 | 10.9% | — | 8.2% | — | — | — | 47% / 109% / 110% | None |
MAHDR | — | — / — | 300ms · 31 | 20.2% | — | 13.0% | — | — | — | 75% / 123% / 78% | None |
M2ApLoPer | — | — / — | 187ms · 30 | 20.3% | — | 8.0% | — | — | — | 69% / 95% / 106% | None |
-23 | — | — / — | 68ms · 29 | 21.3% | — | 13.0% | — | — | — | 83% / 109% / 74% | None |
rohi | — | — / — | 70ms · 19 | 23.0% | — | 9.5% | — | — | — | 31% / 95% / 70% | None |
Vendetta | — | — / — | 280ms · 16 | 7.1% | — | 11.8% | — | — | — | 66% / 91% / 66% | None |
Alone | — | — / — | 132ms · 21 | 13.6% | — | 16.0% | — | — | — | 101% / 72% / 54% | None |
999 | — | — / — | 189ms · 17 | 7.5% | — | 14.0% | — | — | — | 63% / 86% / 59% | None |
CutieSheikh | — | — / — | 125ms · 14 | 11.9% | — | 25.7% | — | — | — | 109% / 72% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 8 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+174 ticks
999 threw a smoke
+431 ticks
rohi threw a flashbang
+491 ticks
999 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+514 ticks
Diako threw a molotov
+548 ticks
rohi detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.2s team blind
+612 ticks
Diako detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+650 ticks
999 threw a flashbang
+698 ticks
Diako threw a HE grenade
+761 ticks
999 detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.2s team blind
+809 ticks
Diako detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,010 ticks
Diako threw a smoke
+1,061 ticks
Diako molotov expired
+1,236 ticks
rohi threw a molotov
+1,312 ticks
rohi detonated a molotov
24 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,359 ticks
Diako detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,444 ticks
rohi threw a smoke
+1,514 ticks
Diako threw a flashbang
+1,603 ticks
rohi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,615 ticks
rohi threw a flashbang
+1,625 ticks
Diako detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 1.6s enemy blind · 2.9s team blind
+1,726 ticks
rohi detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 4.9s enemy blind · 2.4s team blind
+1,761 ticks
rohi molotov expired
+1,903 ticks
999 smoke expired
+2,051 ticks
rohi dropped the bomb
32.0s clock+2,051 ticks
::Null:: eliminated rohi with ump45 · assisted by DiakoOpeningHeadshot+2,068 ticks
999 threw a molotov
+2,138 ticks
999 detonated a molotov
13 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,244 ticks
999 threw a HE grenade
+2,355 ticks
999 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,481 ticks
Vendetta eliminated Alone with usp silencerHeadshot+2,587 ticks
999 molotov expired
+2,771 ticks
Diako smoke expired
+3,007 ticks
999 eliminated MAHDR with AK-47+3,015 ticks
rohi smoke expired
+3,115 ticks
-23 eliminated ::Null:: with ssg08 · assisted by Diako+3,574 ticks
-23 eliminated M2ApLoPer with ssg08 · assisted by Diako+4,133 ticks
Diako picked up the bomb
64.6s clock+4,334 ticks
Diako dropped the bomb
67.7s clock+4,334 ticks
Vendetta eliminated Diako with M4A1-S · assisted by MAHDR+4,819 ticks
999 eliminated CutieSheikh with AK-47 · assisted by -23Headshot+5,069 ticks
999 picked up the bomb
79.2s clock+5,400 ticks
999 dropped the bomb
84.4s clock+5,400 ticks
Vendetta eliminated 999 with M4A1-S · assisted by CutieSheikhHeadshot+5,945 ticks
-23 eliminated Vendetta with MP9 · assisted by Alone
Kill feed
182 of 184 events
Objective
78 of unknown events
Grenades
600 of unknown events