Public match receipt
Jul 30, 08:19 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · بابي · 1.45
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
PISKO
5/9
Entries won / attempted
Trade impact
بابي
5
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
بابي
222
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,154FACEIT— | 22 | 12 | 2 | 1.83 | 96.3 | 23% | 75% | 1.34 | +175 | 4 |
بابي CS2,949FACEIT— | 23 | 12 | 2 | 1.92 | 117.3 | 17% | 75% | 1.45 | +123 | 5 |
askavatar CS3,239515 | 16 | 13 | 7 | 1.23 | 82.0 | 44% | 80% | 1.13 | +123 | 3 |
Mohammad29 CS2,987600 | 12 | 16 | 13 | 0.75 | 77.0 | 25% | 90% | 1.01 | +366 | 1 |
BIGMANZ CS2,991830 | 8 | 13 | 2 | 0.62 | 48.0 | 13% | 60% | 0.74 | +117 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
void_246 CS3,506FACEIT— | 21 | 16 | 4 | 1.31 | 101.0 | 48% | 70% | 1.20 | -109 | 3 |
Lucky luke :) CS1,517FACEIT— | 13 | 15 | 8 | 0.87 | 68.7 | 38% | 75% | 0.95 | -124 | 1 |
PISKO CS3,281FACEIT— | 14 | 18 | 4 | 0.78 | 83.5 | 43% | 60% | 0.94 | -130 | 1 |
A D A M CS2,744FACEIT— | 11 | 17 | 2 | 0.65 | 63.5 | 55% | 40% | 0.75 | -116 | 2 |
Kukoshibo CS—FACEIT— | 6 | 16 | 2 | 0.38 | 33.6 | 50% | 50% | 0.58 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
بابي | 222 | 6 | 1/1 | 5 | 1/2 | 5 | 51 |
-23 | 16 | 5 | 5/8 | 3 | 2/4 | 4 | 55 |
void_246 | 0 | 0 | 3/4 | 5 | 1/6 | 3 | 49 |
askavatar | 76 | 1 | 1/3 | 3 | 2/4 | 3 | 42 |
Mohammad29 | 122 | 9 | 3/5 | 0 | 0/1 | 1 | 38 |
Lucky luke :) | 79 | 5 | 1/4 | 1 | 1/3 | 1 | 35 |
PISKO | 0 | 0 | 5/9 | 1 | 0/0 | 1 | 34 |
A D A M | 17 | 4 | 1/2 | 2 | 0/5 | 2 | 26 |
BIGMANZ | 93 | 0 | 0/3 | 0 | 0/1 | 0 | 18 |
Kukoshibo | 69 | 4 | 0/1 | 0 | 0/1 | 0 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
بابي | — | — / — | 257ms · 26 | 10.6% | — | 6.0% | — | — | 7540 mdeg | 33% / 142% / 150% | None |
-23 | — | — / — | 85ms · 19 | 15.1% | — | 8.5% | — | — | 3493 mdeg | 43% / 116% / 143% | None |
void_246 | — | — / — | 110ms · 23 | 19.7% | — | 22.1% | — | — | 2937 mdeg | 89% / 122% / 102% | None |
askavatar | — | — / — | 249ms · 26 | 23.4% | — | 18.4% | — | — | 2646 mdeg | 82% / 99% / 96% | None |
Mohammad29 | — | — / — | 137ms · 25 | 15.5% | — | 10.8% | — | — | 5144 mdeg | 47% / 93% / 59% | None |
Lucky luke :) | — | — / — | 144ms · 32 | 10.8% | — | 18.9% | — | — | 3720 mdeg | 72% / 83% / 68% | None |
PISKO | — | — / — | 162ms · 19 | 17.3% | — | 11.3% | — | — | 4108 mdeg | 80% / 101% / 61% | None |
A D A M | — | — / — | 338ms · 17 | 3.4% | — | 14.3% | — | — | 4272 mdeg | 102% / 77% / 51% | None |
BIGMANZ | — | — / — | 101ms · 19 | 15.5% | — | 4.2% | — | — | 5092 mdeg | 24% / 58% / 48% | None |
Kukoshibo | — | — / — | 146ms · 11 | 9.1% | — | 8.8% | — | — | 5560 mdeg | 94% / 41% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 6 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+42 ticks
Lucky luke :) picked up the bomb
0.7s clock+318 ticks
Lucky luke :) threw a smoke
+462 ticks
-23 threw a HE grenade
+521 ticks
بابي threw a smoke
+554 ticks
askavatar threw a smoke
+570 ticks
BIGMANZ threw a HE grenade
+573 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+649 ticks
Lucky luke :) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+663 ticks
askavatar detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+672 ticks
بابي detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+680 ticks
BIGMANZ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+770 ticks
askavatar threw a incendiary
+775 ticks
-23 threw a smoke
+840 ticks
بابي threw a HE grenade
+864 ticks
askavatar threw a HE grenade
+866 ticks
askavatar detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+921 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+951 ticks
بابي detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+975 ticks
askavatar detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,085 ticks
Lucky luke :) threw a HE grenade
+1,195 ticks
Lucky luke :) detonated a HE grenade
34 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,218 ticks
askavatar molotov expired
+1,537 ticks
Lucky luke :) threw a molotov
+1,653 ticks
Lucky luke :) detonated a molotov
8 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,706 ticks
A D A M threw a HE grenade
+1,764 ticks
-23 eliminated PISKO with M4A1-S · assisted by askavatarOpening+1,817 ticks
A D A M detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,898 ticks
Kukoshibo threw a HE grenade
+2,008 ticks
Kukoshibo detonated a HE grenade
13 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,061 ticks
Lucky luke :) smoke expired
+2,064 ticks
Kukoshibo eliminated askavatar with AK-47 · assisted by Lucky luke :)+2,074 ticks
void_246 eliminated بابي with AK-47 · assisted by Lucky luke :)+2,075 ticks
askavatar smoke expired
+2,084 ticks
بابي smoke expired
+2,102 ticks
Lucky luke :) molotov expired
+2,333 ticks
-23 smoke expired
+2,519 ticks
Lucky luke :) dropped the bomb
39.4s clock+2,519 ticks
-23 eliminated Lucky luke :) with M4A1-S+2,954 ticks
A D A M threw a flashbang
+3,065 ticks
A D A M detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.5s enemy blind · 0.0s team blind
+3,343 ticks
A D A M eliminated -23 with AK-47 · assisted by Lucky luke :)Headshot+3,449 ticks
void_246 eliminated BIGMANZ with M4A1-S+3,713 ticks
A D A M picked up the bomb
58.0s clock+3,964 ticks
A D A M threw a flashbang
+4,000 ticks
Kukoshibo threw a smoke
+4,075 ticks
A D A M detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.9s team blind
+4,138 ticks
Kukoshibo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,271 ticks
A D A M started planting
66.7s clock+4,471 ticks
A D A M planted the bomb
69.9s clock+5,550 ticks
Kukoshibo smoke expired
+5,684 ticks
Mohammad29 eliminated void_246 with M4A1-S+6,245 ticks
A D A M eliminated Mohammad29 with AK-47 · assisted by void_246
Kill feed
148 exact match events
Objective
62 of unknown events
Grenades
467 of unknown events