Public match receipt
Aug 30, 11:59 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · -23 · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ZORO
4/8
Entries won / attempted
Trade impact
Jesus
5
Trade kills
Clutches
DG
2/3
Clutches won / played
Utility
DG
151
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,562FACEIT— | 18 | 11 | 6 | 1.64 | 97.6 | 44% | 74% | 1.29 | +396 | 4 |
MaMaLi CS5,677748 | 14 | 9 | 3 | 1.56 | 69.8 | 21% | 68% | 1.13 | +363 | 3 |
DG CS—FACEIT— | 13 | 13 | 11 | 1.00 | 75.1 | 69% | 79% | 1.03 | — | 1 |
ZORO CS5,430FACEIT— | 12 | 13 | 7 | 0.92 | 79.2 | 58% | 84% | 1.04 | +252 | 3 |
DEVIL CS6,0901,000 | 14 | 14 | 4 | 1.00 | 71.7 | 57% | 63% | 0.96 | +368 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ARCHON CS3,816FACEIT— | 17 | 16 | 2 | 1.06 | 85.7 | 53% | 58% | 1.02 | -129 | 2 |
Jesus CS6,553897 | 12 | 14 | 1 | 0.86 | 71.2 | 58% | 63% | 0.92 | -356 | 1 |
MMD CS9,5521,000 | 13 | 16 | 5 | 0.81 | 80.7 | 38% | 84% | 1.02 | -394 | 1 |
MAYAK CS5,319100 | 11 | 14 | 6 | 0.79 | 80.8 | 27% | 68% | 0.96 | -222 | 2 |
Moustafa>>H@Z@rD CS5,0001,001 | 6 | 11 | 2 | 0.55 | 45.4 | 33% | 79% | 0.78 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 45 | 1 | 0/3 | 3 | 0/2 | 4 | 48 |
MaMaLi | 5 | 7 | 2/3 | 3 | 1/4 | 3 | 37 |
ZORO | 108 | 10 | 4/8 | 0 | 0/0 | 3 | 34 |
DG | 151 | 12 | 2/3 | 1 | 2/3 | 1 | 36 |
ARCHON | 64 | 2 | 3/6 | 1 | 0/2 | 2 | 40 |
MMD | 21 | 3 | 4/8 | 2 | 0/0 | 1 | 34 |
DEVIL | 128 | 10 | 2/2 | 0 | 0/0 | 2 | 29 |
MAYAK | 129 | 8 | 1/2 | 3 | 0/4 | 2 | 33 |
Jesus | 103 | 3 | 0/1 | 5 | 1/1 | 1 | 35 |
Moustafa>>H@Z@rD | 7 | 0 | 1/2 | 0 | 0/7 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 188ms · 18 | 8.1% | — | 16.7% | — | — | 3444 mdeg | 83% / 118% / 128% | None |
MaMaLi | — | — / — | 116ms · 18 | 10.9% | — | 7.9% | — | — | 2355 mdeg | 40% / 84% / 122% | None |
ZORO | — | — / — | 58ms · 18 | 15.5% | — | 20.9% | — | — | 1358 mdeg | 109% / 96% / 72% | None |
DG | — | — / — | 219ms · 23 | 11.6% | — | 23.4% | — | — | 2717 mdeg | 130% / 91% / 78% | None |
ARCHON | — | — / — | 89ms · 28 | 22.0% | — | 14.5% | — | — | 3152 mdeg | 99% / 103% / 83% | None |
MMD | — | — / — | 86ms · 29 | 24.3% | — | 12.8% | — | — | 2221 mdeg | 72% / 97% / 64% | None |
DEVIL | — | — / — | 117ms · 10 | 20.0% | — | 18.0% | — | — | 4696 mdeg | 107% / 87% / 78% | None |
MAYAK | — | — / — | 120ms · 24 | 16.3% | — | 8.6% | — | — | 2889 mdeg | 51% / 98% / 61% | None |
Jesus | — | — / — | 98ms · 10 | 6.5% | — | 20.5% | — | — | 3897 mdeg | 109% / 86% / 67% | None |
Moustafa>>H@Z@rD | — | — / — | 195ms · 12 | 20.8% | — | 10.3% | — | — | 8555 mdeg | 63% / 55% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+672 ticks
ZORO eliminated ARCHON with usp silencerOpeningHeadshot+1,047 ticks
-23 eliminated Moustafa>>H@Z@rD with usp silencerHeadshot+1,055 ticks
DG eliminated MMD with hkp2000Headshot+1,223 ticks
Jesus dropped the bomb
19.1s clock+1,223 ticks
-23 eliminated Jesus with usp silencerHeadshot+2,187 ticks
ZORO eliminated MAYAK with usp silencerHeadshot
Kill feed
131 exact match events
Objective
101 of unknown events
Grenades
679 of unknown events