Public match receipt
Aug 30, 11:59 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · -23 · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ZORO
4/8
Entries won / attempted
Trade impact
Jesus
5
Trade kills
Clutches
DG
2/3
Clutches won / played
Utility
DG
151
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,562FACEIT— | 18 | 11 | 6 | 1.64 | 97.6 | 44% | 74% | 1.29 | +396 | 4 |
MaMaLi CS5,677748 | 14 | 9 | 3 | 1.56 | 69.8 | 21% | 68% | 1.13 | +363 | 3 |
DG CS—FACEIT— | 13 | 13 | 11 | 1.00 | 75.1 | 69% | 79% | 1.03 | — | 1 |
ZORO CS5,430FACEIT— | 12 | 13 | 7 | 0.92 | 79.2 | 58% | 84% | 1.04 | +252 | 3 |
DEVIL CS6,0901,000 | 14 | 14 | 4 | 1.00 | 71.7 | 57% | 63% | 0.96 | +368 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ARCHON CS3,816FACEIT— | 17 | 16 | 2 | 1.06 | 85.7 | 53% | 58% | 1.02 | -129 | 2 |
Jesus CS6,553897 | 12 | 14 | 1 | 0.86 | 71.2 | 58% | 63% | 0.92 | -356 | 1 |
MMD CS9,5521,000 | 13 | 16 | 5 | 0.81 | 80.7 | 38% | 84% | 1.02 | -394 | 1 |
MAYAK CS5,319100 | 11 | 14 | 6 | 0.79 | 80.8 | 27% | 68% | 0.96 | -222 | 2 |
Moustafa>>H@Z@rD CS5,0001,001 | 6 | 11 | 2 | 0.55 | 45.4 | 33% | 79% | 0.78 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 45 | 1 | 0/3 | 3 | 0/2 | 4 | 48 |
MaMaLi | 5 | 7 | 2/3 | 3 | 1/4 | 3 | 37 |
ZORO | 108 | 10 | 4/8 | 0 | 0/0 | 3 | 34 |
DG | 151 | 12 | 2/3 | 1 | 2/3 | 1 | 36 |
ARCHON | 64 | 2 | 3/6 | 1 | 0/2 | 2 | 40 |
MMD | 21 | 3 | 4/8 | 2 | 0/0 | 1 | 34 |
DEVIL | 128 | 10 | 2/2 | 0 | 0/0 | 2 | 29 |
MAYAK | 129 | 8 | 1/2 | 3 | 0/4 | 2 | 33 |
Jesus | 103 | 3 | 0/1 | 5 | 1/1 | 1 | 35 |
Moustafa>>H@Z@rD | 7 | 0 | 1/2 | 0 | 0/7 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 188ms · 18 | 8.1% | — | 16.7% | — | — | 3444 mdeg | 83% / 118% / 128% | None |
MaMaLi | — | — / — | 116ms · 18 | 10.9% | — | 7.9% | — | — | 2355 mdeg | 40% / 84% / 122% | None |
ZORO | — | — / — | 58ms · 18 | 15.5% | — | 20.9% | — | — | 1358 mdeg | 109% / 96% / 72% | None |
DG | — | — / — | 219ms · 23 | 11.6% | — | 23.4% | — | — | 2717 mdeg | 130% / 91% / 78% | None |
ARCHON | — | — / — | 89ms · 28 | 22.0% | — | 14.5% | — | — | 3152 mdeg | 99% / 103% / 83% | None |
MMD | — | — / — | 86ms · 29 | 24.3% | — | 12.8% | — | — | 2221 mdeg | 72% / 97% / 64% | None |
DEVIL | — | — / — | 117ms · 10 | 20.0% | — | 18.0% | — | — | 4696 mdeg | 107% / 87% / 78% | None |
MAYAK | — | — / — | 120ms · 24 | 16.3% | — | 8.6% | — | — | 2889 mdeg | 51% / 98% / 61% | None |
Jesus | — | — / — | 98ms · 10 | 6.5% | — | 20.5% | — | — | 3897 mdeg | 109% / 86% / 67% | None |
Moustafa>>H@Z@rD | — | — / — | 195ms · 12 | 20.8% | — | 10.3% | — | — | 8555 mdeg | 63% / 55% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+349 ticks
ARCHON threw a smoke
+362 ticks
MaMaLi dropped the bomb
5.7s clock+485 ticks
ARCHON detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,154 ticks
MaMaLi eliminated MMD with p250 · assisted by DGOpening+1,399 ticks
ZORO picked up the bomb
21.9s clock+1,504 ticks
DEVIL eliminated MAYAK with glock · assisted by -23+1,546 ticks
Jesus threw a HE grenade
+1,657 ticks
Jesus detonated a HE grenade
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,813 ticks
DEVIL eliminated Jesus with glock+1,897 ticks
ARCHON smoke expired
+1,955 ticks
ARCHON eliminated DG with usp silencerHeadshot+2,541 ticks
DEVIL eliminated ARCHON with glock · assisted by DGHeadshot+2,574 ticks
ZORO started planting
40.2s clock+2,774 ticks
ZORO planted the bomb
43.3s clock+2,989 ticks
ZORO picked up the bomb
46.7s clock
Kill feed
131 exact match events
Objective
101 of unknown events
Grenades
679 of unknown events