Public match receipt
Aug 5, 12:09 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · ☜ ツ אWẳRא ツ ☞ · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
☜ ツ אWẳRא ツ ☞
6/7
Entries won / attempted
Trade impact
Roudy_BoyKa ◥▶◀◤
4
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
☜ ツ אWẳRא ツ ☞
163
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
IRONI CS3,790FACEIT— | 19 | 17 | 10 | 1.12 | 113.2 | 37% | 76% | 1.22 | -157 | 3 |
Ragnar CS3,982FACEIT— | 15 | 13 | 5 | 1.15 | 74.5 | 27% | 67% | 1.03 | — | 3 |
rater CS—815 | 12 | 17 | 6 | 0.71 | 61.4 | 42% | 67% | 0.85 | — | 1 |
John Wick CS3,300FACEIT— | 14 | 18 | 3 | 0.78 | 67.8 | 50% | 52% | 0.85 | -134 | 1 |
TOOKASHA CS3,185FACEIT— | 9 | 16 | 5 | 0.56 | 55.7 | 33% | 67% | 0.78 | -155 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ CS3,537FACEIT— | 24 | 14 | 6 | 1.71 | 136.4 | 63% | 86% | 1.52 | +161 | 5 |
-23 CS3,111FACEIT— | 18 | 15 | 4 | 1.20 | 79.2 | 22% | 57% | 1.03 | +110 | 4 |
bahador631 CS3,297FACEIT— | 15 | 15 | 7 | 1.00 | 89.8 | 20% | 76% | 1.08 | +109 | 4 |
Roudy_BoyKa ◥▶◀◤ CS2,983430 | 15 | 14 | 5 | 1.07 | 65.2 | 40% | 76% | 1.00 | +145 | 0 |
MOIED CS3,402FACEIT— | 9 | 13 | 2 | 0.69 | 52.0 | 33% | 62% | 0.79 | +152 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ | 163 | 10 | 6/7 | 2 | 0/1 | 5 | 56 |
IRONI | 0 | 0 | 4/10 | 1 | 0/1 | 3 | 50 |
bahador631 | 26 | 17 | 2/3 | 2 | 0/0 | 4 | 37 |
-23 | 22 | 2 | 2/3 | 1 | 2/4 | 4 | 43 |
Ragnar | 0 | 1 | 1/4 | 3 | 1/4 | 3 | 38 |
Roudy_BoyKa ◥▶◀◤ | 0 | 7 | 1/5 | 4 | 1/3 | 0 | 35 |
rater | 31 | 2 | 1/2 | 0 | 0/2 | 1 | 31 |
John Wick | 101 | 4 | 4/5 | 1 | 0/3 | 1 | 30 |
MOIED | 3 | 2 | 0/3 | 0 | 0/3 | 0 | 29 |
TOOKASHA | 119 | 2 | 0/0 | 1 | 0/4 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ | — | — / — | 111ms · 40 | 21.0% | — | 19.8% | — | — | 2257 mdeg | 117% / 165% / 134% | None |
IRONI | — | — / — | 91ms · 42 | 25.5% | — | 15.0% | — | — | 2072 mdeg | 69% / 137% / 87% | None |
bahador631 | — | — / — | 35ms · 27 | 22.2% | — | 11.1% | — | — | 1885 mdeg | 38% / 108% / 78% | None |
-23 | — | — / — | 157ms · 29 | 9.6% | — | 5.3% | — | — | 4929 mdeg | 42% / 96% / 94% | None |
Ragnar | — | — / — | 162ms · 27 | 17.8% | — | 12.0% | — | — | 2457 mdeg | 50% / 90% / 90% | None |
Roudy_BoyKa ◥▶◀◤ | — | — / — | 131ms · 29 | 21.1% | — | 11.1% | — | — | 4210 mdeg | 75% / 79% / 84% | None |
rater | — | — / — | 112ms · 16 | 13.6% | — | 14.5% | — | — | 4494 mdeg | 78% / 74% / 55% | None |
John Wick | — | — / — | 54ms · 21 | 25.0% | — | 33.3% | — | — | 1259 mdeg | 94% / 82% / 61% | None |
MOIED | — | — / — | 22ms · 16 | 25.0% | — | 14.8% | — | — | 1047 mdeg | 63% / 63% / 54% | None |
TOOKASHA | — | — / — | 173ms · 22 | 8.3% | — | 8.9% | — | — | 3557 mdeg | 63% / 67% / 44% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+285 ticks
IRONI eliminated MOIED with ssg08OpeningHeadshotWallbang+325 ticks
rater threw a smoke
+625 ticks
John Wick threw a flashbang
+735 ticks
John Wick detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 1.8s team blind
+769 ticks
rater detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+774 ticks
Ragnar eliminated bahador631 with mac10Headshot+1,057 ticks
Ragnar dropped the bomb
16.5s clock+1,104 ticks
TOOKASHA threw a HE grenade
+1,192 ticks
Ragnar picked up the bomb
18.6s clock+1,214 ticks
TOOKASHA detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,332 ticks
Ragnar started planting
20.8s clock+1,532 ticks
Ragnar planted the bomb
23.9s clock+1,634 ticks
Ragnar threw a flashbang
+1,684 ticks
rater eliminated Roudy_BoyKa ◥▶◀◤ with Desert Eagle+1,745 ticks
Ragnar detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,027 ticks
TOOKASHA eliminated ☜ ツ אWẳRא ツ ☞ with mp7 · assisted by rater+2,181 ticks
rater smoke expired
+2,302 ticks
IRONI eliminated -23 with ssg08
Kill feed
151 of 152 events
Objective
81 of unknown events
Grenades
456 of unknown events