Public match receipt
Aug 5, 12:09 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · ☜ ツ אWẳRא ツ ☞ · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
☜ ツ אWẳRא ツ ☞
6/7
Entries won / attempted
Trade impact
Roudy_BoyKa ◥▶◀◤
4
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
☜ ツ אWẳRא ツ ☞
163
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
IRONI CS3,790FACEIT— | 19 | 17 | 10 | 1.12 | 113.2 | 37% | 76% | 1.22 | -157 | 3 |
Ragnar CS3,982FACEIT— | 15 | 13 | 5 | 1.15 | 74.5 | 27% | 67% | 1.03 | — | 3 |
rater CS—815 | 12 | 17 | 6 | 0.71 | 61.4 | 42% | 67% | 0.85 | — | 1 |
John Wick CS3,300FACEIT— | 14 | 18 | 3 | 0.78 | 67.8 | 50% | 52% | 0.85 | -134 | 1 |
TOOKASHA CS3,185FACEIT— | 9 | 16 | 5 | 0.56 | 55.7 | 33% | 67% | 0.78 | -155 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ CS3,537FACEIT— | 24 | 14 | 6 | 1.71 | 136.4 | 63% | 86% | 1.52 | +161 | 5 |
-23 CS3,111FACEIT— | 18 | 15 | 4 | 1.20 | 79.2 | 22% | 57% | 1.03 | +110 | 4 |
bahador631 CS3,297FACEIT— | 15 | 15 | 7 | 1.00 | 89.8 | 20% | 76% | 1.08 | +109 | 4 |
Roudy_BoyKa ◥▶◀◤ CS2,983430 | 15 | 14 | 5 | 1.07 | 65.2 | 40% | 76% | 1.00 | +145 | 0 |
MOIED CS3,402FACEIT— | 9 | 13 | 2 | 0.69 | 52.0 | 33% | 62% | 0.79 | +152 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ | 163 | 10 | 6/7 | 2 | 0/1 | 5 | 56 |
IRONI | 0 | 0 | 4/10 | 1 | 0/1 | 3 | 50 |
bahador631 | 26 | 17 | 2/3 | 2 | 0/0 | 4 | 37 |
-23 | 22 | 2 | 2/3 | 1 | 2/4 | 4 | 43 |
Ragnar | 0 | 1 | 1/4 | 3 | 1/4 | 3 | 38 |
Roudy_BoyKa ◥▶◀◤ | 0 | 7 | 1/5 | 4 | 1/3 | 0 | 35 |
rater | 31 | 2 | 1/2 | 0 | 0/2 | 1 | 31 |
John Wick | 101 | 4 | 4/5 | 1 | 0/3 | 1 | 30 |
MOIED | 3 | 2 | 0/3 | 0 | 0/3 | 0 | 29 |
TOOKASHA | 119 | 2 | 0/0 | 1 | 0/4 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ | — | — / — | 111ms · 40 | 21.0% | — | 19.8% | — | — | 2257 mdeg | 117% / 165% / 134% | None |
IRONI | — | — / — | 91ms · 42 | 25.5% | — | 15.0% | — | — | 2072 mdeg | 69% / 137% / 87% | None |
bahador631 | — | — / — | 35ms · 27 | 22.2% | — | 11.1% | — | — | 1885 mdeg | 38% / 108% / 78% | None |
-23 | — | — / — | 157ms · 29 | 9.6% | — | 5.3% | — | — | 4929 mdeg | 42% / 96% / 94% | None |
Ragnar | — | — / — | 162ms · 27 | 17.8% | — | 12.0% | — | — | 2457 mdeg | 50% / 90% / 90% | None |
Roudy_BoyKa ◥▶◀◤ | — | — / — | 131ms · 29 | 21.1% | — | 11.1% | — | — | 4210 mdeg | 75% / 79% / 84% | None |
rater | — | — / — | 112ms · 16 | 13.6% | — | 14.5% | — | — | 4494 mdeg | 78% / 74% / 55% | None |
John Wick | — | — / — | 54ms · 21 | 25.0% | — | 33.3% | — | — | 1259 mdeg | 94% / 82% / 61% | None |
MOIED | — | — / — | 22ms · 16 | 25.0% | — | 14.8% | — | — | 1047 mdeg | 63% / 63% / 54% | None |
TOOKASHA | — | — / — | 173ms · 22 | 8.3% | — | 8.9% | — | — | 3557 mdeg | 63% / 67% / 44% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+374 ticks
Roudy_BoyKa ◥▶◀◤ threw a incendiary
+449 ticks
☜ ツ אWẳRא ツ ☞ threw a HE grenade
+485 ticks
Roudy_BoyKa ◥▶◀◤ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+560 ticks
☜ ツ אWẳRא ツ ☞ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+600 ticks
Roudy_BoyKa ◥▶◀◤ threw a HE grenade
+660 ticks
☜ ツ אWẳRא ツ ☞ eliminated IRONI with m4a1OpeningHeadshot+680 ticks
-23 threw a smoke
+711 ticks
Roudy_BoyKa ◥▶◀◤ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+819 ticks
MOIED threw a HE grenade
+837 ticks
Roudy_BoyKa ◥▶◀◤ molotov expired
+844 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+929 ticks
MOIED detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,011 ticks
John Wick eliminated ☜ ツ אWẳRא ツ ☞ with AK-47 · assisted by IRONIHeadshot+1,088 ticks
rater threw a HE grenade
+1,198 ticks
rater detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,286 ticks
rater threw a molotov
+1,404 ticks
Roudy_BoyKa ◥▶◀◤ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,448 ticks
John Wick threw a flashbang
+1,528 ticks
rater threw a smoke
+1,558 ticks
John Wick detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,588 ticks
TOOKASHA threw a smoke
+1,674 ticks
rater threw a flashbang
+1,731 ticks
TOOKASHA detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,784 ticks
rater detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.4s enemy blind · 0.0s team blind
+1,827 ticks
rater detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,853 ticks
Roudy_BoyKa ◥▶◀◤ molotov expired
+2,134 ticks
Roudy_BoyKa ◥▶◀◤ threw a flashbang
+2,245 ticks
Roudy_BoyKa ◥▶◀◤ detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.9s enemy blind · 2.7s team blind
+2,256 ticks
-23 smoke expired
+2,664 ticks
bahador631 eliminated rater with m4a1+3,086 ticks
Roudy_BoyKa ◥▶◀◤ threw a smoke
+3,143 ticks
TOOKASHA smoke expired
+3,234 ticks
bahador631 eliminated John Wick with m4a1 · assisted by ☜ ツ אWẳRא ツ ☞+3,239 ticks
rater smoke expired
+3,348 ticks
TOOKASHA eliminated bahador631 with mp7Trade+3,367 ticks
Roudy_BoyKa ◥▶◀◤ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,880 ticks
TOOKASHA eliminated -23 with AK-47Headshot+4,100 ticks
TOOKASHA dropped the bomb
64.1s clock+4,100 ticks
Roudy_BoyKa ◥▶◀◤ eliminated TOOKASHA with AK-47TradeHeadshotThrough smoke
Kill feed
151 of 152 events
Objective
81 of unknown events
Grenades
456 of unknown events