Public match receipt
Aug 27, 10:21 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
2
Top Frag Rating · Mo3tafaX · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
SAVAGE
4/5
Entries won / attempted
Trade impact
Mo3tafaX
4
Trade kills
Clutches
JESSE
1/1
Clutches won / played
Utility
Zeku
182
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mo3tafaX CS5,5271,000 | 21 | 5 | 4 | 4.20 | 123.2 | 67% | 93% | 1.85 | +353 | 4 |
SAVAGE CS3,792FACEIT— | 19 | 8 | 1 | 2.38 | 117.2 | 21% | 80% | 1.60 | +115 | 5 |
JESSE CS4,321717 | 11 | 4 | 1 | 2.75 | 65.1 | 55% | 73% | 1.46 | +208 | 2 |
ARMAN CS10,170956 | 9 | 10 | 6 | 0.90 | 93.7 | 56% | 87% | 1.11 | +252 | 1 |
Zeku CS2,011543 | 8 | 7 | 4 | 1.14 | 61.2 | 50% | 67% | 0.97 | +100 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
AlontSide CS5,190881 | 9 | 13 | 1 | 0.69 | 71.3 | 89% | 53% | 0.84 | -190 | 1 |
么.ЖŔĔĎ.✈ CS4,890FACEIT— | 8 | 13 | 1 | 0.62 | 65.5 | 50% | 53% | 0.79 | -152 | 1 |
-23 CS4,895FACEIT— | 7 | 14 | 3 | 0.50 | 46.6 | 29% | 47% | 0.66 | -257 | 0 |
MR.flash CS4,715FACEIT— | 4 | 13 | 3 | 0.31 | 39.8 | 25% | 53% | 0.60 | -217 | 0 |
freak CS4,003942 | 6 | 15 | 1 | 0.40 | 41.4 | 33% | 33% | 0.56 | -145 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mo3tafaX | 180 | 12 | 0/0 | 4 | 0/0 | 4 | 49 |
SAVAGE | 133 | 2 | 4/5 | 1 | 0/1 | 5 | 35 |
JESSE | 12 | 2 | 2/4 | 0 | 1/1 | 2 | 27 |
ARMAN | 52 | 2 | 3/4 | 0 | 0/0 | 1 | 23 |
Zeku | 182 | 0 | 0/2 | 0 | 0/1 | 1 | 19 |
AlontSide | 0 | 7 | 3/5 | 1 | 0/3 | 1 | 19 |
么.ЖŔĔĎ.✈ | 50 | 9 | 2/5 | 0 | 0/1 | 1 | 19 |
-23 | 0 | 7 | 1/2 | 4 | 0/4 | 0 | 17 |
MR.flash | 40 | 13 | 0/1 | 0 | 0/1 | 0 | 13 |
freak | 0 | 1 | 0/2 | 1 | 0/4 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mo3tafaX | — | — / — | 127ms · 18 | 11.3% | — | 25.8% | — | — | 2453 mdeg | 125% / 149% / 328% | None |
SAVAGE | — | — / — | 111ms · 24 | 28.9% | — | 8.3% | — | — | 6753 mdeg | 40% / 142% / 186% | None |
JESSE | — | — / — | 67ms · 16 | 21.7% | — | 30.4% | — | — | 2614 mdeg | 102% / 79% / 215% | None |
ARMAN | — | — / — | 82ms · 22 | 30.9% | — | 24.3% | — | — | 2629 mdeg | 104% / 113% / 70% | None |
Zeku | — | — / — | 203ms · 9 | 17.2% | — | 30.0% | — | — | 1771 mdeg | 94% / 74% / 89% | None |
AlontSide | — | — / — | 52ms · 15 | 39.3% | — | 28.6% | — | — | 3484 mdeg | 167% / 86% / 54% | None |
么.ЖŔĔĎ.✈ | — | — / — | 52ms · 14 | 19.0% | — | 23.8% | — | — | 2280 mdeg | 94% / 79% / 48% | None |
-23 | — | — / — | 214ms · 13 | 5.9% | — | 6.5% | — | — | 5512 mdeg | 54% / 56% / 39% | None |
MR.flash | — | — / — | 224ms · 12 | 14.3% | — | 4.0% | — | — | 4510 mdeg | 47% / 48% / 24% | None |
freak | — | — / — | 216ms · 15 | 14.3% | — | 14.3% | — | — | 4209 mdeg | 63% / 50% / 31% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+197 ticks
MR.flash threw a flashbang
+307 ticks
MR.flash detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.3s team blind
+361 ticks
ARMAN threw a smoke
+548 ticks
AlontSide threw a incendiary
+601 ticks
SAVAGE threw a flashbang
+630 ticks
么.ЖŔĔĎ.✈ eliminated JESSE with ssg08OpeningHeadshot+667 ticks
AlontSide detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+708 ticks
ARMAN detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+709 ticks
AlontSide eliminated Zeku with MP9 · assisted by -23Headshot+712 ticks
SAVAGE detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+857 ticks
SAVAGE eliminated MR.flash with bizonHeadshot+1,019 ticks
AlontSide molotov expired
+1,702 ticks
AlontSide threw a molotov
+1,791 ticks
AlontSide detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,028 ticks
SAVAGE threw a smoke
+2,120 ticks
ARMAN smoke expired
+2,240 ticks
AlontSide molotov expired
+2,337 ticks
SAVAGE detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,467 ticks
SAVAGE eliminated freak with bizonHeadshot+2,538 ticks
ARMAN dropped the bomb
39.7s clock+2,538 ticks
-23 eliminated ARMAN with Desert EagleHeadshot+2,812 ticks
SAVAGE eliminated 么.ЖŔĔĎ.✈ with bizonThrough smoke+3,400 ticks
Mo3tafaX eliminated AlontSide with AK-47 · assisted by -23+3,605 ticks
Mo3tafaX eliminated -23 with AK-47 · assisted by ARMAN
Kill feed
102 exact match events
Objective
47 of unknown events
Grenades
588 of unknown events