Public match receipt
Aug 27, 10:21 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
2
Top Frag Rating · Mo3tafaX · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
SAVAGE
4/5
Entries won / attempted
Trade impact
Mo3tafaX
4
Trade kills
Clutches
JESSE
1/1
Clutches won / played
Utility
Zeku
182
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mo3tafaX CS5,5271,000 | 21 | 5 | 4 | 4.20 | 123.2 | 67% | 93% | 1.85 | +353 | 4 |
SAVAGE CS3,792FACEIT— | 19 | 8 | 1 | 2.38 | 117.2 | 21% | 80% | 1.60 | +115 | 5 |
JESSE CS4,321717 | 11 | 4 | 1 | 2.75 | 65.1 | 55% | 73% | 1.46 | +208 | 2 |
ARMAN CS10,170956 | 9 | 10 | 6 | 0.90 | 93.7 | 56% | 87% | 1.11 | +252 | 1 |
Zeku CS2,011543 | 8 | 7 | 4 | 1.14 | 61.2 | 50% | 67% | 0.97 | +100 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
AlontSide CS5,190881 | 9 | 13 | 1 | 0.69 | 71.3 | 89% | 53% | 0.84 | -190 | 1 |
么.ЖŔĔĎ.✈ CS4,890FACEIT— | 8 | 13 | 1 | 0.62 | 65.5 | 50% | 53% | 0.79 | -152 | 1 |
-23 CS4,895FACEIT— | 7 | 14 | 3 | 0.50 | 46.6 | 29% | 47% | 0.66 | -257 | 0 |
MR.flash CS4,715FACEIT— | 4 | 13 | 3 | 0.31 | 39.8 | 25% | 53% | 0.60 | -217 | 0 |
freak CS4,003942 | 6 | 15 | 1 | 0.40 | 41.4 | 33% | 33% | 0.56 | -145 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mo3tafaX | 180 | 12 | 0/0 | 4 | 0/0 | 4 | 49 |
SAVAGE | 133 | 2 | 4/5 | 1 | 0/1 | 5 | 35 |
JESSE | 12 | 2 | 2/4 | 0 | 1/1 | 2 | 27 |
ARMAN | 52 | 2 | 3/4 | 0 | 0/0 | 1 | 23 |
Zeku | 182 | 0 | 0/2 | 0 | 0/1 | 1 | 19 |
AlontSide | 0 | 7 | 3/5 | 1 | 0/3 | 1 | 19 |
么.ЖŔĔĎ.✈ | 50 | 9 | 2/5 | 0 | 0/1 | 1 | 19 |
-23 | 0 | 7 | 1/2 | 4 | 0/4 | 0 | 17 |
MR.flash | 40 | 13 | 0/1 | 0 | 0/1 | 0 | 13 |
freak | 0 | 1 | 0/2 | 1 | 0/4 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mo3tafaX | — | — / — | 127ms · 18 | 11.3% | — | 25.8% | — | — | 2453 mdeg | 125% / 149% / 328% | None |
SAVAGE | — | — / — | 111ms · 24 | 28.9% | — | 8.3% | — | — | 6753 mdeg | 40% / 142% / 186% | None |
JESSE | — | — / — | 67ms · 16 | 21.7% | — | 30.4% | — | — | 2614 mdeg | 102% / 79% / 215% | None |
ARMAN | — | — / — | 82ms · 22 | 30.9% | — | 24.3% | — | — | 2629 mdeg | 104% / 113% / 70% | None |
Zeku | — | — / — | 203ms · 9 | 17.2% | — | 30.0% | — | — | 1771 mdeg | 94% / 74% / 89% | None |
AlontSide | — | — / — | 52ms · 15 | 39.3% | — | 28.6% | — | — | 3484 mdeg | 167% / 86% / 54% | None |
么.ЖŔĔĎ.✈ | — | — / — | 52ms · 14 | 19.0% | — | 23.8% | — | — | 2280 mdeg | 94% / 79% / 48% | None |
-23 | — | — / — | 214ms · 13 | 5.9% | — | 6.5% | — | — | 5512 mdeg | 54% / 56% / 39% | None |
MR.flash | — | — / — | 224ms · 12 | 14.3% | — | 4.0% | — | — | 4510 mdeg | 47% / 48% / 24% | None |
freak | — | — / — | 216ms · 15 | 14.3% | — | 14.3% | — | — | 4209 mdeg | 63% / 50% / 31% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 3 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+273 ticks
freak threw a smoke
+452 ticks
MR.flash threw a flashbang
+495 ticks
-23 threw a flashbang
+503 ticks
Zeku threw a incendiary
+562 ticks
MR.flash detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 7.3s enemy blind · 0.5s team blind
+587 ticks
Zeku detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+595 ticks
ARMAN threw a smoke
+612 ticks
-23 detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 6.7s enemy blind · 3.1s team blind
+623 ticks
MR.flash threw a flashbang
+641 ticks
freak detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+707 ticks
ARMAN detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+733 ticks
MR.flash detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.6s enemy blind · 2.2s team blind
+762 ticks
Zeku threw a HE grenade
+873 ticks
Zeku detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+916 ticks
Zeku threw a smoke
+939 ticks
Zeku molotov expired
+1,082 ticks
Zeku detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,120 ticks
MR.flash threw a HE grenade
+1,203 ticks
Mo3tafaX threw a flashbang
+1,226 ticks
-23 dropped the bomb
19.2s clock+1,230 ticks
MR.flash detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,233 ticks
MR.flash picked up the bomb
19.3s clock+1,313 ticks
Mo3tafaX detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.5s team blind
+1,349 ticks
JESSE eliminated AlontSide with ssg08OpeningWallbangThrough smoke+1,596 ticks
SAVAGE threw a incendiary
+1,603 ticks
JESSE eliminated 么.ЖŔĔĎ.✈ with ssg08Through smoke+1,704 ticks
SAVAGE detonated a molotov
11 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,800 ticks
Mo3tafaX threw a incendiary
+1,815 ticks
-23 eliminated SAVAGE with AK-47+1,925 ticks
Mo3tafaX detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,932 ticks
Mo3tafaX threw a HE grenade
+2,042 ticks
Mo3tafaX detonated a HE grenade
31 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,053 ticks
freak smoke expired
+2,056 ticks
SAVAGE molotov expired
+2,065 ticks
Mo3tafaX eliminated -23 with M4A1-STradeHeadshot+2,119 ticks
ARMAN smoke expired
+2,277 ticks
Mo3tafaX molotov expired
+2,351 ticks
JESSE threw a HE grenade
+2,394 ticks
freak eliminated Zeku with AK-47+2,461 ticks
JESSE detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,483 ticks
JESSE threw a incendiary
+2,494 ticks
Zeku smoke expired
+2,603 ticks
JESSE detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,955 ticks
JESSE molotov expired
+3,245 ticks
MR.flash eliminated ARMAN with Galil ARWallbang+3,967 ticks
MR.flash dropped the bomb
62.0s clock+3,967 ticks
Mo3tafaX eliminated MR.flash with M4A1-S · assisted by ARMANHeadshot+3,996 ticks
freak eliminated Mo3tafaX with AK-47 · assisted by -23Trade+4,317 ticks
JESSE eliminated freak with ssg08
Kill feed
102 exact match events
Objective
47 of unknown events
Grenades
588 of unknown events