Public match receipt
Sep 6, 12:11 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · Descent · 1.33
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
HONK
6/9
Entries won / attempted
Trade impact
Descent
9
Trade kills
Clutches
Descent
2/7
Clutches won / played
Utility
HONK
564
22 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Descent CS—898 | 33 | 20 | 3 | 1.65 | 105.2 | 39% | 77% | 1.33 | — | 5 |
DaSCHILL CS21,789FACEIT— | 28 | 20 | 6 | 1.40 | 89.8 | 54% | 70% | 1.18 | +329 | 6 |
Wolf CS20,7881,510 | 16 | 22 | 8 | 0.73 | 64.3 | 31% | 70% | 0.88 | +378 | 0 |
Drugs CS—1,059 | 17 | 24 | 11 | 0.71 | 71.5 | 35% | 67% | 0.89 | — | 2 |
Shockplug CS15,118FACEIT— | 16 | 27 | 9 | 0.59 | 73.6 | 56% | 67% | 0.87 | +108 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Cups CS18,9921,150 | 27 | 23 | 10 | 1.17 | 93.0 | 30% | 77% | 1.15 | -315 | 5 |
Lapdance For Grandpa CS18,3541,183 | 25 | 23 | 5 | 1.09 | 84.0 | 40% | 63% | 1.04 | -303 | 4 |
ReeperMadness CS18,558FACEIT— | 23 | 22 | 7 | 1.05 | 72.6 | 35% | 73% | 1.01 | -317 | 1 |
Ian CS19,2551,000 | 18 | 20 | 9 | 0.90 | 74.8 | 39% | 73% | 0.98 | -345 | 3 |
HONK CS18,2821,218 | 20 | 22 | 16 | 0.91 | 89.2 | 50% | 83% | 1.08 | -104 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Descent | 211 | 6 | 3/5 | 9 | 2/7 | 5 | 68 |
DaSCHILL | 89 | 2 | 1/4 | 7 | 2/2 | 6 | 68 |
Cups | 281 | 13 | 1/4 | 5 | 1/7 | 5 | 76 |
HONK | 564 | 22 | 6/9 | 1 | 0/3 | 1 | 45 |
Lapdance For Grandpa | 66 | 2 | 5/7 | 3 | 0/2 | 4 | 61 |
ReeperMadness | 273 | 20 | 3/7 | 3 | 0/3 | 1 | 50 |
Ian | 461 | 22 | 2/3 | 4 | 1/3 | 3 | 46 |
Drugs | 115 | 12 | 2/6 | 5 | 0/6 | 2 | 45 |
Wolf | 52 | 13 | 2/3 | 2 | 0/2 | 0 | 46 |
Shockplug | 137 | 13 | 5/12 | 1 | 2/3 | 3 | 42 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Descent | — | — / — | 127ms · 32 | 21.2% | — | 18.2% | — | — | 8664 mdeg | 74% / 127% / 129% | None |
DaSCHILL | — | — / — | 72ms · 37 | 36.2% | — | 22.3% | — | — | 5866 mdeg | 100% / 108% / 109% | None |
Cups | — | — / — | 134ms · 28 | 17.0% | — | 8.5% | — | — | 4597 mdeg | 56% / 112% / 92% | None |
HONK | — | — / — | 200ms · 27 | 7.7% | — | 11.8% | — | — | 5910 mdeg | 94% / 108% / 71% | None |
Lapdance For Grandpa | — | — / — | 107ms · 23 | 16.9% | — | 12.2% | — | — | 4152 mdeg | 75% / 101% / 85% | None |
ReeperMadness | — | — / — | 103ms · 22 | 14.6% | — | 12.9% | — | — | 4386 mdeg | 65% / 88% / 82% | None |
Ian | — | — / — | 136ms · 22 | 6.5% | — | 10.9% | — | — | 4174 mdeg | 73% / 90% / 70% | None |
Drugs | — | — / — | 67ms · 25 | 14.0% | — | 13.2% | — | — | 2867 mdeg | 66% / 86% / 55% | None |
Wolf | — | — / — | 80ms · 28 | 16.2% | — | 9.6% | — | — | 2772 mdeg | 59% / 78% / 57% | None |
Shockplug | — | — / — | 212ms · 25 | 8.6% | — | 16.9% | — | — | 4693 mdeg | 106% / 89% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 25 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+541 ticks
Ian threw a flashbang
+616 ticks
HONK threw a HE grenade
+638 ticks
Cups threw a HE grenade
+651 ticks
Ian detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.4s enemy blind · 0.8s team blind
+691 ticks
HONK threw a incendiary
+727 ticks
HONK detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+749 ticks
Cups detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+758 ticks
HONK detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+850 ticks
Ian eliminated Shockplug with m4a1Opening+1,079 ticks
Ian threw a smoke
+1,110 ticks
HONK molotov expired
+1,217 ticks
Ian detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,616 ticks
Cups threw a incendiary
+1,702 ticks
Cups detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,747 ticks
Descent eliminated Lapdance For Grandpa with AK-47+1,882 ticks
ReeperMadness threw a flashbang
+1,993 ticks
ReeperMadness detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.7s team blind
+2,000 ticks
HONK threw a flashbang
+2,054 ticks
Cups molotov expired
+2,110 ticks
HONK detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,132 ticks
Wolf threw a smoke
+2,137 ticks
ReeperMadness threw a flashbang
+2,248 ticks
ReeperMadness detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.5s enemy blind · 0.0s team blind
+2,270 ticks
ReeperMadness threw a smoke
+2,277 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,350 ticks
Descent threw a flashbang
+2,420 ticks
ReeperMadness detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,461 ticks
Descent detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.8s enemy blind · 0.0s team blind
+2,497 ticks
Ian threw a incendiary
+2,542 ticks
Wolf threw a flashbang
+2,588 ticks
Ian detonated a molotov
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,629 ticks
Ian smoke expired
+2,653 ticks
Wolf detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.5s enemy blind · 0.9s team blind
+2,662 ticks
ReeperMadness threw a HE grenade
+2,772 ticks
ReeperMadness detonated a HE grenade
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,940 ticks
Ian molotov expired
+3,109 ticks
Cups eliminated Wolf with M4A1-S · assisted by ReeperMadnessThrough smoke+3,172 ticks
Ian threw a HE grenade
+3,282 ticks
Ian detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,370 ticks
Cups threw a flashbang
+3,481 ticks
Cups detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+3,656 ticks
DaSCHILL threw a smoke
+3,689 ticks
Wolf smoke expired
+3,765 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,832 ticks
ReeperMadness smoke expired
+4,355 ticks
DaSCHILL threw a HE grenade
+4,465 ticks
DaSCHILL detonated a HE grenade
49 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,482 ticks
Descent threw a smoke
+4,650 ticks
Descent detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,177 ticks
DaSCHILL smoke expired
+6,008 ticks
DaSCHILL dropped the bomb
93.9s clock+6,008 ticks
HONK eliminated DaSCHILL with M4A1-S · assisted by CupsHeadshotWallbang+6,019 ticks
Cups threw a smoke
+6,033 ticks
Descent picked up the bomb
94.3s clock+6,062 ticks
Descent smoke expired
+6,144 ticks
Cups detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,182 ticks
Descent eliminated HONK with AK-47 · assisted by DaSCHILLTradeHeadshotThrough smoke+6,546 ticks
Drugs threw a flashbang
+6,604 ticks
Descent threw a molotov
+6,657 ticks
Drugs detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.8s enemy blind · 2.5s team blind
+6,738 ticks
Descent detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,814 ticks
ReeperMadness eliminated Drugs with M4A1-S · assisted by Cups+6,833 ticks
Descent eliminated ReeperMadness with AK-47 · assisted by DaSCHILLTrade+7,081 ticks
Descent eliminated Cups with AK-47 · assisted by DaSCHILLHeadshot+7,187 ticks
Descent molotov expired
+7,282 ticks
Descent started planting
113.8s clock
Kill feed
222 of 223 events
Objective
119 of unknown events
Grenades
1,216 of unknown events