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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3836455848259879096

Public match receipt

Aug 11, 10:56 PM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

40:57 Scoreboard28 roundsIndexed 8/11/2026

Team A

12

:

Team B

16

Top Frag Rating · natedogg663 · 1.36

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

jdawg663

7/7

Entries won / attempted

Trade impact

ArchMage

6

Trade kills

Clutches

Kevin

1/5

Clutches won / played

Utility

ArchMage

482

7 enemies flashed

Started on CT

Team A

12
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
shakisimo
CS—FACEIT 1,403 Elo · Level 7 at this match71,403
261851.4490.038%79%1.22—4
Kevin
CS17,118FACEIT 1,162 Elo · Level 5 at this match51,162
202041.0067.535%64%0.95-3614
ArchMage
CS18,071FACEIT—
1724110.7187.429%79%1.00-3741
Shockplug
CS17,020FACEIT—
1523120.6575.540%57%0.86-3561
♛ GOTO ♛
CS16,532FACEIT—
142240.6459.550%64%0.81-3432

Started on T

Team B

16
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
natedogg663
CS18,180FACEIT 1,222 Elo · Level 6 at this match61,222
291551.9394.938%75%1.36+3586
jdawg663
CS17,326FACEIT 894 Elo · Level 3 at this match3894
282091.40106.754%79%1.28+3542
Bezani
CS17,397FACEIT 1,149 Elo · Level 5 at this match51,149
181791.0682.144%75%1.06+3614
Randy
CS16,305FACEIT 1,144 Elo · Level 5 at this match51,144
182170.8676.044%75%0.98+3600
Lord Cthulhu
CS16,159FACEIT 1,030 Elo · Level 4 at this match41,030
131960.6855.138%54%0.77+3464

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
natedogg663
309106/1151/3666
jdawg663
439137/760/1263
shakisimo
15705/720/1455
Bezani
133181/120/6448
ArchMage
48271/960/3145
Randy
39443/340/2041
Kevin
10201/331/5455
Shockplug
27171/930/1139
♛ GOTO ♛
392200/030/7229
Lord Cthulhu
150153/601/2435

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
natedogg663
—— / —60ms · 3223.3%—17.7%——5155 mdeg71% / 115% / 151%None
jdawg663
—— / —97ms · 4513.0%—18.8%——3325 mdeg100% / 129% / 109%None
shakisimo
—— / —53ms · 3428.2%—18.2%——1896 mdeg72% / 109% / 113%None
Bezani
—— / —94ms · 2525.3%—20.5%——2035 mdeg83% / 99% / 83%None
ArchMage
—— / —119ms · 2820.3%—6.1%——4848 mdeg55% / 106% / 55%None
Randy
—— / —239ms · 257.4%—16.9%——3591 mdeg83% / 92% / 67%None
Kevin
—— / —135ms · 3519.8%—12.3%——4231 mdeg66% / 82% / 78%None
Shockplug
—— / —227ms · 276.4%—12.1%——3816 mdeg75% / 91% / 51%None
♛ GOTO ♛
—— / —122ms · 219.8%—11.3%——1861 mdeg94% / 72% / 50%None
Lord Cthulhu
—— / —103ms · 2331.1%—8.1%——3595 mdeg72% / 67% / 54%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17A/T
  18. 18B/CT
  19. 19B/CT
  20. 20A/T
  21. 21B/CT
  22. 22A/T
  23. 23A/T
  24. 24A/T
  25. 25B/CT
  26. 26B/CT
  27. 27B/CT
  28. 28B/T

Round events

Round 2 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +578 ticks

    natedogg663 threw a molotov

  2. +649 ticks

    Lord Cthulhu threw a flashbang

  3. +704 ticks

    natedogg663 detonated a molotov

    69 dmg · 1 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  4. +760 ticks

    Lord Cthulhu detonated a flashbang

    0 dmg · 1 enemies · 3 teammates · 5.0s enemy blind · 2.2s team blind

  5. +852 ticks

    natedogg663 eliminated Shockplug with mac10 · flashed by Lord Cthulhu
    Opening
  6. +993 ticks

    Randy eliminated ArchMage with mac10
  7. +1,145 ticks

    jdawg663 threw a flashbang

  8. +1,153 ticks

    natedogg663 molotov expired

  9. +1,216 ticks

    Randy threw a smoke

  10. +1,256 ticks

    jdawg663 detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 2.5s enemy blind · 3.1s team blind

  11. +1,281 ticks

    ♛ GOTO ♛ threw a HE grenade

  12. +1,330 ticks

    Randy detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +1,391 ticks

    ♛ GOTO ♛ detonated a HE grenade

    12 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +1,451 ticks

    jdawg663 threw a flashbang

  15. +1,562 ticks

    jdawg663 detonated a flashbang

    0 dmg · 2 enemies · 2 teammates · 8.5s enemy blind · 5.3s team blind

  16. +1,745 ticks

    Lord Cthulhu threw a smoke

  17. +1,860 ticks

    Lord Cthulhu detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +1,934 ticks

    Randy threw a molotov

  19. +2,041 ticks

    Randy detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +2,054 ticks

    jdawg663 started planting

    32.1s clock
  21. +2,221 ticks

    Lord Cthulhu threw a HE grenade

  22. +2,254 ticks

    jdawg663 planted the bomb

    35.2s clock
  23. +2,259 ticks

    Randy threw a HE grenade

  24. +2,322 ticks

    Kevin eliminated Randy with ssg08 · assisted by natedogg663
  25. +2,332 ticks

    Lord Cthulhu detonated a HE grenade

    38 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +2,369 ticks

    Randy detonated a HE grenade

    3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +2,490 ticks

    Randy molotov expired

  28. +2,662 ticks

    Lord Cthulhu eliminated Kevin with ump45
  29. +2,742 ticks

    Randy smoke expired

  30. +2,777 ticks

    ♛ GOTO ♛ eliminated Lord Cthulhu with nova
    Trade
  31. +2,808 ticks

    jdawg663 eliminated ♛ GOTO ♛ with mac10 · assisted by Lord Cthulhu
    TradeHeadshot
  32. +3,195 ticks

    shakisimo eliminated jdawg663 with mp7
  33. +3,272 ticks

    Lord Cthulhu smoke expired

  34. +3,562 ticks

    natedogg663 eliminated shakisimo with mac10 · assisted by Bezani

Kill feed

199 exact match events

Objective

110 of unknown events

Grenades

1,078 of unknown events