Public match receipt
Aug 11, 10:56 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · natedogg663 · 1.36
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
jdawg663
7/7
Entries won / attempted
Trade impact
ArchMage
6
Trade kills
Clutches
Kevin
1/5
Clutches won / played
Utility
ArchMage
482
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
shakisimo CS—1,403 | 26 | 18 | 5 | 1.44 | 90.0 | 38% | 79% | 1.22 | — | 4 |
Kevin CS17,1181,162 | 20 | 20 | 4 | 1.00 | 67.5 | 35% | 64% | 0.95 | -361 | 4 |
ArchMage CS18,071FACEIT— | 17 | 24 | 11 | 0.71 | 87.4 | 29% | 79% | 1.00 | -374 | 1 |
Shockplug CS17,020FACEIT— | 15 | 23 | 12 | 0.65 | 75.5 | 40% | 57% | 0.86 | -356 | 1 |
♛ GOTO ♛ CS16,532FACEIT— | 14 | 22 | 4 | 0.64 | 59.5 | 50% | 64% | 0.81 | -343 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
natedogg663 CS18,1801,222 | 29 | 15 | 5 | 1.93 | 94.9 | 38% | 75% | 1.36 | +358 | 6 |
jdawg663 CS17,326894 | 28 | 20 | 9 | 1.40 | 106.7 | 54% | 79% | 1.28 | +354 | 2 |
Bezani CS17,3971,149 | 18 | 17 | 9 | 1.06 | 82.1 | 44% | 75% | 1.06 | +361 | 4 |
Randy CS16,3051,144 | 18 | 21 | 7 | 0.86 | 76.0 | 44% | 75% | 0.98 | +360 | 0 |
Lord Cthulhu CS16,1591,030 | 13 | 19 | 6 | 0.68 | 55.1 | 38% | 54% | 0.77 | +346 | 4 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
natedogg663 | 309 | 10 | 6/11 | 5 | 1/3 | 6 | 66 |
jdawg663 | 439 | 13 | 7/7 | 6 | 0/1 | 2 | 63 |
shakisimo | 157 | 0 | 5/7 | 2 | 0/1 | 4 | 55 |
Bezani | 133 | 18 | 1/1 | 2 | 0/6 | 4 | 48 |
ArchMage | 482 | 7 | 1/9 | 6 | 0/3 | 1 | 45 |
Randy | 394 | 4 | 3/3 | 4 | 0/2 | 0 | 41 |
Kevin | 102 | 0 | 1/3 | 3 | 1/5 | 4 | 55 |
Shockplug | 271 | 7 | 1/9 | 3 | 0/1 | 1 | 39 |
♛ GOTO ♛ | 392 | 20 | 0/0 | 3 | 0/7 | 2 | 29 |
Lord Cthulhu | 150 | 15 | 3/6 | 0 | 1/2 | 4 | 35 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
natedogg663 | — | — / — | 60ms · 32 | 23.3% | — | 17.7% | — | — | 5155 mdeg | 71% / 115% / 151% | None |
jdawg663 | — | — / — | 97ms · 45 | 13.0% | — | 18.8% | — | — | 3325 mdeg | 100% / 129% / 109% | None |
shakisimo | — | — / — | 53ms · 34 | 28.2% | — | 18.2% | — | — | 1896 mdeg | 72% / 109% / 113% | None |
Bezani | — | — / — | 94ms · 25 | 25.3% | — | 20.5% | — | — | 2035 mdeg | 83% / 99% / 83% | None |
ArchMage | — | — / — | 119ms · 28 | 20.3% | — | 6.1% | — | — | 4848 mdeg | 55% / 106% / 55% | None |
Randy | — | — / — | 239ms · 25 | 7.4% | — | 16.9% | — | — | 3591 mdeg | 83% / 92% / 67% | None |
Kevin | — | — / — | 135ms · 35 | 19.8% | — | 12.3% | — | — | 4231 mdeg | 66% / 82% / 78% | None |
Shockplug | — | — / — | 227ms · 27 | 6.4% | — | 12.1% | — | — | 3816 mdeg | 75% / 91% / 51% | None |
♛ GOTO ♛ | — | — / — | 122ms · 21 | 9.8% | — | 11.3% | — | — | 1861 mdeg | 94% / 72% / 50% | None |
Lord Cthulhu | — | — / — | 103ms · 23 | 31.1% | — | 8.1% | — | — | 3595 mdeg | 72% / 67% / 54% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+506 ticks
Kevin threw a HE grenade
+565 ticks
Bezani threw a smoke
+586 ticks
Randy threw a incendiary
+590 ticks
shakisimo eliminated natedogg663 with AWPOpening+616 ticks
Kevin detonated a HE grenade
1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+631 ticks
jdawg663 threw a HE grenade
+695 ticks
Randy detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+697 ticks
Bezani detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+742 ticks
jdawg663 detonated a HE grenade
33 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.0s team blind
+801 ticks
Randy eliminated Kevin with AK-47Headshot+877 ticks
Lord Cthulhu threw a smoke
+877 ticks
jdawg663 threw a incendiary
+1,011 ticks
Lord Cthulhu detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,011 ticks
jdawg663 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,021 ticks
Randy threw a HE grenade
+1,047 ticks
Randy molotov expired
+1,071 ticks
ArchMage threw a molotov
+1,082 ticks
jdawg663 threw a flashbang
+1,131 ticks
Randy detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,162 ticks
ArchMage detonated a molotov
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,170 ticks
Shockplug dropped the bomb
18.3s clock+1,192 ticks
jdawg663 detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,198 ticks
Bezani threw a flashbang
+1,205 ticks
ArchMage picked up the bomb
18.8s clock+1,206 ticks
Randy threw a smoke
+1,267 ticks
Randy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,285 ticks
ArchMage molotov expired
+1,308 ticks
Bezani detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.2s enemy blind · 3.9s team blind
+1,316 ticks
jdawg663 threw a smoke
+1,363 ticks
jdawg663 molotov expired
+1,403 ticks
ArchMage threw a HE grenade
+1,410 ticks
jdawg663 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,513 ticks
ArchMage detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,542 ticks
Randy threw a flashbang
+1,652 ticks
Randy detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.9s enemy blind · 0.0s team blind
+1,657 ticks
ArchMage threw a flashbang
+1,711 ticks
Bezani threw a incendiary
+1,767 ticks
ArchMage detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.6s enemy blind · 4.5s team blind
+2,109 ticks
Bezani smoke expired
+2,217 ticks
Lord Cthulhu threw a flashbang
+2,327 ticks
Lord Cthulhu detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 5.1s enemy blind · 0.0s team blind
+2,423 ticks
Lord Cthulhu smoke expired
+2,679 ticks
Randy smoke expired
+2,707 ticks
♛ GOTO ♛ threw a flashbang
+2,775 ticks
ArchMage threw a molotov
+2,817 ticks
♛ GOTO ♛ detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.0s enemy blind · 0.0s team blind
+2,822 ticks
jdawg663 smoke expired
+2,851 ticks
ArchMage detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,852 ticks
Shockplug eliminated Lord Cthulhu with AK-47Headshot+3,273 ticks
ArchMage threw a smoke
+3,300 ticks
ArchMage molotov expired
+3,383 ticks
ArchMage detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,418 ticks
♛ GOTO ♛ threw a smoke
+3,515 ticks
♛ GOTO ♛ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,973 ticks
shakisimo eliminated Bezani with AWP+4,151 ticks
ArchMage started planting
64.9s clock+4,351 ticks
ArchMage planted the bomb
68.0s clock+4,474 ticks
Shockplug threw a incendiary
+4,514 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,795 ticks
ArchMage smoke expired
+4,803 ticks
Shockplug eliminated Randy with AK-47 · assisted by jdawg663Wallbang+4,866 ticks
Shockplug molotov expired
+4,927 ticks
♛ GOTO ♛ smoke expired
+5,019 ticks
ArchMage eliminated jdawg663 with AK-47Headshot
Kill feed
199 exact match events
Objective
110 of unknown events
Grenades
1,078 of unknown events