Public match receipt
Aug 11, 10:56 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · natedogg663 · 1.36
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
jdawg663
7/7
Entries won / attempted
Trade impact
ArchMage
6
Trade kills
Clutches
Kevin
1/5
Clutches won / played
Utility
ArchMage
482
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
shakisimo CS—1,403 | 26 | 18 | 5 | 1.44 | 90.0 | 38% | 79% | 1.22 | — | 4 |
Kevin CS17,1181,162 | 20 | 20 | 4 | 1.00 | 67.5 | 35% | 64% | 0.95 | -361 | 4 |
ArchMage CS18,071FACEIT— | 17 | 24 | 11 | 0.71 | 87.4 | 29% | 79% | 1.00 | -374 | 1 |
Shockplug CS17,020FACEIT— | 15 | 23 | 12 | 0.65 | 75.5 | 40% | 57% | 0.86 | -356 | 1 |
♛ GOTO ♛ CS16,532FACEIT— | 14 | 22 | 4 | 0.64 | 59.5 | 50% | 64% | 0.81 | -343 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
natedogg663 CS18,1801,222 | 29 | 15 | 5 | 1.93 | 94.9 | 38% | 75% | 1.36 | +358 | 6 |
jdawg663 CS17,326894 | 28 | 20 | 9 | 1.40 | 106.7 | 54% | 79% | 1.28 | +354 | 2 |
Bezani CS17,3971,149 | 18 | 17 | 9 | 1.06 | 82.1 | 44% | 75% | 1.06 | +361 | 4 |
Randy CS16,3051,144 | 18 | 21 | 7 | 0.86 | 76.0 | 44% | 75% | 0.98 | +360 | 0 |
Lord Cthulhu CS16,1591,030 | 13 | 19 | 6 | 0.68 | 55.1 | 38% | 54% | 0.77 | +346 | 4 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
natedogg663 | 309 | 10 | 6/11 | 5 | 1/3 | 6 | 66 |
jdawg663 | 439 | 13 | 7/7 | 6 | 0/1 | 2 | 63 |
shakisimo | 157 | 0 | 5/7 | 2 | 0/1 | 4 | 55 |
Bezani | 133 | 18 | 1/1 | 2 | 0/6 | 4 | 48 |
ArchMage | 482 | 7 | 1/9 | 6 | 0/3 | 1 | 45 |
Randy | 394 | 4 | 3/3 | 4 | 0/2 | 0 | 41 |
Kevin | 102 | 0 | 1/3 | 3 | 1/5 | 4 | 55 |
Shockplug | 271 | 7 | 1/9 | 3 | 0/1 | 1 | 39 |
♛ GOTO ♛ | 392 | 20 | 0/0 | 3 | 0/7 | 2 | 29 |
Lord Cthulhu | 150 | 15 | 3/6 | 0 | 1/2 | 4 | 35 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
natedogg663 | — | — / — | 60ms · 32 | 23.3% | — | 17.7% | — | — | 5155 mdeg | 71% / 115% / 151% | None |
jdawg663 | — | — / — | 97ms · 45 | 13.0% | — | 18.8% | — | — | 3325 mdeg | 100% / 129% / 109% | None |
shakisimo | — | — / — | 53ms · 34 | 28.2% | — | 18.2% | — | — | 1896 mdeg | 72% / 109% / 113% | None |
Bezani | — | — / — | 94ms · 25 | 25.3% | — | 20.5% | — | — | 2035 mdeg | 83% / 99% / 83% | None |
ArchMage | — | — / — | 119ms · 28 | 20.3% | — | 6.1% | — | — | 4848 mdeg | 55% / 106% / 55% | None |
Randy | — | — / — | 239ms · 25 | 7.4% | — | 16.9% | — | — | 3591 mdeg | 83% / 92% / 67% | None |
Kevin | — | — / — | 135ms · 35 | 19.8% | — | 12.3% | — | — | 4231 mdeg | 66% / 82% / 78% | None |
Shockplug | — | — / — | 227ms · 27 | 6.4% | — | 12.1% | — | — | 3816 mdeg | 75% / 91% / 51% | None |
♛ GOTO ♛ | — | — / — | 122ms · 21 | 9.8% | — | 11.3% | — | — | 1861 mdeg | 94% / 72% / 50% | None |
Lord Cthulhu | — | — / — | 103ms · 23 | 31.1% | — | 8.1% | — | — | 3595 mdeg | 72% / 67% / 54% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+120 ticks
Kevin picked up the bomb
1.9s clock+374 ticks
Lord Cthulhu threw a smoke
+478 ticks
Lord Cthulhu detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+541 ticks
Shockplug threw a flashbang
+578 ticks
ArchMage threw a molotov
+595 ticks
natedogg663 threw a HE grenade
+622 ticks
Randy threw a HE grenade
+651 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 1.6s team blind
+651 ticks
ArchMage detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+665 ticks
jdawg663 threw a HE grenade
+705 ticks
natedogg663 detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+733 ticks
Randy detonated a HE grenade
82 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+758 ticks
Shockplug threw a HE grenade
+766 ticks
ArchMage threw a HE grenade
+775 ticks
jdawg663 detonated a HE grenade
71 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+775 ticks
jdawg663 eliminated shakisimo with hegrenade · assisted by RandyOpening+820 ticks
jdawg663 threw a incendiary
+854 ticks
♛ GOTO ♛ eliminated Lord Cthulhu with AK-47HeadshotWallbang+868 ticks
Shockplug detonated a HE grenade
24 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+876 ticks
ArchMage detonated a HE grenade
68 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+925 ticks
jdawg663 detonated a molotov
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+932 ticks
Bezani threw a HE grenade
+963 ticks
Shockplug threw a molotov
+1,019 ticks
Randy threw a incendiary
+1,042 ticks
Bezani detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,100 ticks
ArchMage molotov expired
+1,129 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,154 ticks
Randy detonated a molotov
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,168 ticks
Randy eliminated ArchMage with m4a1+1,196 ticks
Shockplug eliminated Randy with AK-47Trade+1,245 ticks
Randy eliminated Shockplug with inferno · assisted by jdawg663Trade+1,277 ticks
jdawg663 molotov expired
+1,506 ticks
Randy molotov expired
+1,578 ticks
Shockplug molotov expired
+1,645 ticks
♛ GOTO ♛ threw a molotov
+1,764 ticks
♛ GOTO ♛ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,890 ticks
Lord Cthulhu smoke expired
+1,917 ticks
♛ GOTO ♛ threw a smoke
+2,028 ticks
♛ GOTO ♛ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,213 ticks
♛ GOTO ♛ molotov expired
+2,398 ticks
Kevin started planting
37.5s clock+2,512 ticks
jdawg663 eliminated ♛ GOTO ♛ with m4a1Headshot+2,599 ticks
Kevin eliminated jdawg663 with AK-47 · assisted by ArchMageTradeHeadshot+2,912 ticks
Kevin started planting
45.5s clock+3,044 ticks
natedogg663 threw a incendiary
+3,112 ticks
Kevin planted the bomb
48.6s clock+3,139 ticks
natedogg663 threw a flashbang
+3,177 ticks
natedogg663 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,221 ticks
Bezani threw a incendiary
+3,257 ticks
natedogg663 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 1.8s enemy blind · 3.0s team blind
+3,321 ticks
Bezani detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,440 ticks
♛ GOTO ♛ smoke expired
+3,512 ticks
Kevin eliminated natedogg663 with AK-47Headshot+3,529 ticks
natedogg663 molotov expired
+3,673 ticks
Bezani molotov expired
+4,105 ticks
Kevin eliminated Bezani with AK-47
Kill feed
199 exact match events
Objective
110 of unknown events
Grenades
1,078 of unknown events