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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 6, 02:18 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

32:08 Scoreboard24 roundsIndexed 9/6/2026

Team A

13

:

Team B

11

Top Frag Rating · Ronin · 1.63

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Ronin

6/9

Entries won / attempted

Trade impact

Ronin

9

Trade kills

Clutches

Ronin

1/4

Clutches won / played

Utility

mamdoh.alkeal

106

2 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
NG5-⭕⃤ dead
CS—FACEIT 1,405 Elo · Level 7 at this match71,405
301412.14126.647%79%1.57—7
Potatoe56
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
211321.6289.876%71%1.24—1
BOSS
CS—FACEIT—
141650.8857.257%67%0.88—2
mamdoh.alkeal
CS—FACEIT—
151640.9476.747%63%0.96—2
Champ Headshot machine
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
111840.6156.745%63%0.79—1

Started on T

Team B

11
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Ronin
CS17,519FACEIT 1,544 Elo · Level 8 at this match81,544
321442.29133.438%75%1.63—6
BlaZe
CS—FACEIT 966 Elo · Level 4 at this match4966
162230.7370.375%42%0.81—2
-23
CS3,136FACEIT 1,000 Elo · Level 4 at this match41,000
112130.5255.864%54%0.73—0
GENERAL Hee.Hee
CS—FACEIT—
111610.6946.055%54%0.73—1
Parimoon
CS3,401FACEIT 618 Elo · Level 2 at this match2618
62070.3044.750%58%0.63—2

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Ronin
5356/991/4673
NG5-⭕⃤ dead
6156/720/2762
Potatoe56
482/420/4145
mamdoh.alkeal
10621/520/2237
BOSS
2064/600/2238
BlaZe
3801/120/2233
Champ Headshot machine
050/220/1128
GENERAL Hee.Hee
002/410/2124
-23
101/320/2025
Parimoon
3621/710/5220

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Ronin
—— / —44ms · 3933.3%—25.4%——2115 mdeg70% / 161% / 179%None
NG5-⭕⃤ dead
—— / —38ms · 4023.3%—18.1%——2089 mdeg88% / 153% / 167%None
Potatoe56
—— / —60ms · 2632.8%—42.9%——1971 mdeg143% / 108% / 126%None
mamdoh.alkeal
—— / —102ms · 2210.1%—10.8%——4256 mdeg88% / 93% / 73%None
BOSS
—— / —39ms · 2426.4%—29.4%——1760 mdeg107% / 69% / 68%None
BlaZe
—— / —63ms · 2222.0%—31.7%——2457 mdeg141% / 85% / 57%None
Champ Headshot machine
—— / —120ms · 1312.2%—13.3%——2457 mdeg85% / 68% / 48%None
GENERAL Hee.Hee
—— / —162ms · 1212.5%—19.4%——3066 mdeg102% / 56% / 54%None
-23
—— / —93ms · 1610.7%—18.4%——2967 mdeg119% / 67% / 41%None
Parimoon
—— / —50ms · 2222.9%—10.3%——1438 mdeg94% / 54% / 23%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4B/T
  5. 5A/CT
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18B/CT
  19. 19A/T
  20. 20A/T
  21. 21A/T
  22. 22B/CT
  23. 23A/T
  24. 24A/T

Round events

Round 18 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +334 ticks

    Potatoe56 threw a flashbang

  2. +365 ticks

    Ronin threw a flashbang

  3. +368 ticks

    Champ Headshot machine threw a flashbang

  4. +388 ticks

    BOSS threw a flashbang

  5. +452 ticks

    Potatoe56 detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 5.9s enemy blind · 0.4s team blind

  6. +478 ticks

    Champ Headshot machine detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 6.0s enemy blind · 1.7s team blind

  7. +482 ticks

    Ronin detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 3.3s enemy blind · 0.0s team blind

  8. +499 ticks

    BOSS detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 6.1s enemy blind · 0.0s team blind

  9. +570 ticks

    GENERAL Hee.Hee threw a incendiary

  10. +606 ticks

    BlaZe eliminated mamdoh.alkeal with AK-47
    OpeningHeadshot
  11. +665 ticks

    GENERAL Hee.Hee detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +765 ticks

    Champ Headshot machine dropped the bomb

    12.0s clock
  13. +765 ticks

    BlaZe eliminated Champ Headshot machine with AK-47
    Headshot
  14. +978 ticks

    BlaZe eliminated BOSS with AK-47
    Headshot
  15. +979 ticks

    Ronin threw a flashbang

  16. +1,004 ticks

    Potatoe56 threw a molotov

  17. +1,017 ticks

    GENERAL Hee.Hee molotov expired

  18. +1,090 ticks

    Ronin detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 4.4s enemy blind · 0.6s team blind

  19. +1,118 ticks

    -23 threw a HE grenade

  20. +1,120 ticks

    Potatoe56 detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,228 ticks

    -23 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,501 ticks

    Ronin threw a HE grenade

  23. +1,569 ticks

    Potatoe56 molotov expired

  24. +1,618 ticks

    Ronin detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,705 ticks

    BlaZe eliminated NG5-⭕⃤ dead with AK-47
    Headshot
  26. +1,709 ticks

    Potatoe56 eliminated BlaZe with AK-47 · assisted by Champ Headshot machine
    TradeHeadshot
  27. +1,958 ticks

    Ronin eliminated Potatoe56 with AK-47
    TradeHeadshot

Kill feed

168 of 170 events

Objective

64 of unknown events

Grenades

386 of unknown events