Public match receipt
Aug 30, 10:26 PM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Phoenix · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Phoenix
5/5
Entries won / attempted
Trade impact
Rush b
5
Trade kills
Clutches
TonyPepproni
2/7
Clutches won / played
Utility
Rush b
351
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Phoenix CS18,4261,086 | 23 | 14 | 7 | 1.64 | 110.1 | 57% | 86% | 1.38 | -300 | 4 |
Chase Shot CS16,690FACEIT— | 15 | 15 | 5 | 1.00 | 61.6 | 40% | 76% | 0.96 | -328 | 0 |
TopShelf CS—955 | 13 | 14 | 3 | 0.93 | 65.5 | 38% | 67% | 0.93 | — | 2 |
『ディジー』 CS17,0231,363 | 14 | 15 | 5 | 0.93 | 88.5 | 64% | 76% | 1.06 | -313 | 1 |
T roy CS18,7241,218 | 11 | 17 | 7 | 0.65 | 68.1 | 55% | 71% | 0.88 | -344 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TonyPepproni CS—1,338 | 17 | 11 | 2 | 1.55 | 79.9 | 47% | 67% | 1.16 | — | 3 |
Triple Mike CS15,000827 | 15 | 16 | 9 | 0.94 | 81.7 | 20% | 71% | 1.02 | +153 | 2 |
Shockplug CS14,382FACEIT— | 16 | 17 | 3 | 0.94 | 83.6 | 44% | 67% | 1.01 | +354 | 2 |
Rush b CS20,7071,384 | 16 | 17 | 9 | 0.94 | 92.3 | 44% | 81% | 1.10 | +320 | 3 |
DaSCHILL CS22,220FACEIT— | 10 | 15 | 7 | 0.67 | 59.6 | 30% | 67% | 0.83 | +347 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Phoenix | 182 | 10 | 5/5 | 1 | 0/3 | 4 | 51 |
TonyPepproni | 74 | 14 | 0/1 | 3 | 2/7 | 3 | 49 |
Rush b | 351 | 10 | 4/8 | 5 | 0/1 | 3 | 35 |
『ディジー』 | 27 | 4 | 4/8 | 2 | 0/2 | 1 | 33 |
Triple Mike | 62 | 5 | 1/1 | 4 | 1/4 | 2 | 42 |
Shockplug | 26 | 2 | 3/7 | 1 | 1/1 | 2 | 39 |
Chase Shot | 52 | 3 | 0/0 | 3 | 0/4 | 0 | 41 |
TopShelf | 158 | 6 | 2/4 | 2 | 0/2 | 2 | 36 |
T roy | 30 | 9 | 0/4 | 1 | 0/2 | 1 | 29 |
DaSCHILL | 98 | 1 | 2/4 | 2 | 0/0 | 3 | 31 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Phoenix | — | — / — | 178ms · 31 | 12.2% | — | 17.0% | — | — | 3773 mdeg | 106% / 133% / 128% | None |
TonyPepproni | — | — / — | 71ms · 21 | 21.2% | — | 21.6% | — | — | 2349 mdeg | 88% / 96% / 121% | None |
Rush b | — | — / — | 150ms · 20 | 11.1% | — | 19.1% | — | — | 2761 mdeg | 82% / 112% / 74% | None |
『ディジー』 | — | — / — | 133ms · 19 | 9.0% | — | 25.0% | — | — | 1969 mdeg | 121% / 107% / 73% | None |
Triple Mike | — | — / — | 96ms · 20 | 20.4% | — | 6.9% | — | — | 3369 mdeg | 38% / 99% / 73% | None |
Shockplug | — | — / — | 202ms · 21 | 9.9% | — | 11.0% | — | — | 4415 mdeg | 82% / 101% / 74% | None |
Chase Shot | — | — / — | 41ms · 14 | 17.0% | — | 17.1% | — | — | 2518 mdeg | 75% / 74% / 78% | None |
TopShelf | — | — / — | 160ms · 12 | 12.1% | — | 13.3% | — | — | 6671 mdeg | 72% / 79% / 73% | None |
T roy | — | — / — | 121ms · 19 | 20.5% | — | 26.8% | — | — | 2973 mdeg | 102% / 82% / 51% | None |
DaSCHILL | — | — / — | 264ms · 15 | 6.3% | — | 13.5% | — | — | 3473 mdeg | 56% / 72% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+128 ticks
『ディジー』 threw a smoke
+146 ticks
Rush b dropped the bomb
2.3s clock+245 ticks
TonyPepproni picked up the bomb
3.8s clock+363 ticks
TopShelf threw a smoke
+378 ticks
Shockplug threw a flashbang
+380 ticks
Rush b threw a flashbang
+388 ticks
Triple Mike threw a smoke
+443 ticks
TopShelf threw a flashbang
+488 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.3s team blind
+490 ticks
Rush b detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 8.2s team blind
+491 ticks
Phoenix threw a smoke
+503 ticks
TopShelf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+548 ticks
Rush b threw a molotov
+554 ticks
TopShelf detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.2s team blind
+571 ticks
『ディジー』 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+626 ticks
Rush b detonated a molotov
3 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+662 ticks
Phoenix detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+710 ticks
Triple Mike detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+715 ticks
TonyPepproni threw a smoke
+885 ticks
TonyPepproni dropped the bomb
13.8s clock+905 ticks
Shockplug threw a molotov
+998 ticks
Phoenix eliminated Shockplug with m4a1OpeningThrough smoke+1,015 ticks
TonyPepproni threw a HE grenade
+1,024 ticks
Shockplug detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,075 ticks
Rush b molotov expired
+1,126 ticks
TonyPepproni detonated a HE grenade
4 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,157 ticks
TonyPepproni detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,174 ticks
Rush b threw a HE grenade
+1,285 ticks
Rush b detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,373 ticks
TonyPepproni threw a flashbang
+1,473 ticks
Shockplug molotov expired
+1,483 ticks
TonyPepproni detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 2.2s enemy blind · 4.3s team blind
+1,668 ticks
Rush b threw a HE grenade
+1,779 ticks
Rush b detonated a HE grenade
9 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,794 ticks
Triple Mike threw a molotov
+1,883 ticks
Triple Mike threw a HE grenade
+1,891 ticks
Triple Mike detonated a molotov
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,903 ticks
Rush b picked up the bomb
29.7s clock+1,915 ticks
TopShelf smoke expired
+1,983 ticks
『ディジー』 smoke expired
+1,994 ticks
Triple Mike detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,074 ticks
Phoenix smoke expired
+2,122 ticks
Triple Mike smoke expired
+2,161 ticks
T roy eliminated TonyPepproni with m4a1Headshot+2,258 ticks
Rush b eliminated T roy with AK-47TradeHeadshot+2,287 ticks
Triple Mike threw a flashbang
+2,340 ticks
Triple Mike molotov expired
+2,398 ticks
Triple Mike detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.1s enemy blind · 0.5s team blind
+2,402 ticks
『ディジー』 eliminated DaSCHILL with M4A1-S+2,569 ticks
TonyPepproni smoke expired
+2,995 ticks
Phoenix eliminated Triple Mike with m4a1+3,602 ticks
Rush b eliminated Chase Shot with AK-47Headshot+3,729 ticks
Rush b dropped the bomb
58.3s clock+3,729 ticks
TopShelf eliminated Rush b with AK-47TradeHeadshot
Kill feed
149 of 151 events
Objective
82 of unknown events
Grenades
811 of unknown events