Public match receipt
Aug 30, 10:26 PM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Phoenix · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Phoenix
5/5
Entries won / attempted
Trade impact
Rush b
5
Trade kills
Clutches
TonyPepproni
2/7
Clutches won / played
Utility
Rush b
351
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Phoenix CS18,4261,086 | 23 | 14 | 7 | 1.64 | 110.1 | 57% | 86% | 1.38 | -300 | 4 |
Chase Shot CS16,690FACEIT— | 15 | 15 | 5 | 1.00 | 61.6 | 40% | 76% | 0.96 | -328 | 0 |
TopShelf CS—955 | 13 | 14 | 3 | 0.93 | 65.5 | 38% | 67% | 0.93 | — | 2 |
『ディジー』 CS17,0231,363 | 14 | 15 | 5 | 0.93 | 88.5 | 64% | 76% | 1.06 | -313 | 1 |
T roy CS18,7241,218 | 11 | 17 | 7 | 0.65 | 68.1 | 55% | 71% | 0.88 | -344 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TonyPepproni CS—1,338 | 17 | 11 | 2 | 1.55 | 79.9 | 47% | 67% | 1.16 | — | 3 |
Triple Mike CS15,000827 | 15 | 16 | 9 | 0.94 | 81.7 | 20% | 71% | 1.02 | +153 | 2 |
Shockplug CS14,382FACEIT— | 16 | 17 | 3 | 0.94 | 83.6 | 44% | 67% | 1.01 | +354 | 2 |
Rush b CS20,7071,384 | 16 | 17 | 9 | 0.94 | 92.3 | 44% | 81% | 1.10 | +320 | 3 |
DaSCHILL CS22,220FACEIT— | 10 | 15 | 7 | 0.67 | 59.6 | 30% | 67% | 0.83 | +347 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Phoenix | 182 | 10 | 5/5 | 1 | 0/3 | 4 | 51 |
TonyPepproni | 74 | 14 | 0/1 | 3 | 2/7 | 3 | 49 |
Rush b | 351 | 10 | 4/8 | 5 | 0/1 | 3 | 35 |
『ディジー』 | 27 | 4 | 4/8 | 2 | 0/2 | 1 | 33 |
Triple Mike | 62 | 5 | 1/1 | 4 | 1/4 | 2 | 42 |
Shockplug | 26 | 2 | 3/7 | 1 | 1/1 | 2 | 39 |
Chase Shot | 52 | 3 | 0/0 | 3 | 0/4 | 0 | 41 |
TopShelf | 158 | 6 | 2/4 | 2 | 0/2 | 2 | 36 |
T roy | 30 | 9 | 0/4 | 1 | 0/2 | 1 | 29 |
DaSCHILL | 98 | 1 | 2/4 | 2 | 0/0 | 3 | 31 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Phoenix | — | — / — | 178ms · 31 | 12.2% | — | 17.0% | — | — | 3773 mdeg | 106% / 133% / 128% | None |
TonyPepproni | — | — / — | 71ms · 21 | 21.2% | — | 21.6% | — | — | 2349 mdeg | 88% / 96% / 121% | None |
Rush b | — | — / — | 150ms · 20 | 11.1% | — | 19.1% | — | — | 2761 mdeg | 82% / 112% / 74% | None |
『ディジー』 | — | — / — | 133ms · 19 | 9.0% | — | 25.0% | — | — | 1969 mdeg | 121% / 107% / 73% | None |
Triple Mike | — | — / — | 96ms · 20 | 20.4% | — | 6.9% | — | — | 3369 mdeg | 38% / 99% / 73% | None |
Shockplug | — | — / — | 202ms · 21 | 9.9% | — | 11.0% | — | — | 4415 mdeg | 82% / 101% / 74% | None |
Chase Shot | — | — / — | 41ms · 14 | 17.0% | — | 17.1% | — | — | 2518 mdeg | 75% / 74% / 78% | None |
TopShelf | — | — / — | 160ms · 12 | 12.1% | — | 13.3% | — | — | 6671 mdeg | 72% / 79% / 73% | None |
T roy | — | — / — | 121ms · 19 | 20.5% | — | 26.8% | — | — | 2973 mdeg | 102% / 82% / 51% | None |
DaSCHILL | — | — / — | 264ms · 15 | 6.3% | — | 13.5% | — | — | 3473 mdeg | 56% / 72% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+243 ticks
Chase Shot dropped the bomb
3.8s clock+269 ticks
Phoenix picked up the bomb
4.2s clock+298 ticks
『ディジー』 threw a smoke
+349 ticks
Phoenix threw a flashbang
+441 ticks
Phoenix dropped the bomb
6.9s clock+448 ticks
Chase Shot picked up the bomb
7.0s clock+454 ticks
Shockplug threw a flashbang
+459 ticks
Phoenix detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+468 ticks
TonyPepproni threw a flashbang
+514 ticks
Rush b threw a flashbang
+565 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.1s team blind
+576 ticks
Chase Shot threw a flashbang
+578 ticks
TonyPepproni detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.8s team blind
+624 ticks
Rush b detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 2.0s team blind
+687 ticks
Chase Shot detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.3s enemy blind · 5.3s team blind
+714 ticks
Triple Mike threw a smoke
+741 ticks
『ディジー』 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+792 ticks
TopShelf eliminated Rush b with AK-47OpeningHeadshot+817 ticks
Triple Mike detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+866 ticks
Triple Mike threw a incendiary
+949 ticks
Triple Mike detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,041 ticks
T roy eliminated Shockplug with AK-47Headshot+1,053 ticks
TopShelf threw a molotov
+1,134 ticks
TopShelf detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,176 ticks
Phoenix threw a molotov
+1,301 ticks
Triple Mike molotov expired
+1,322 ticks
TopShelf threw a HE grenade
+1,432 ticks
TopShelf detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,498 ticks
Phoenix threw a smoke
+1,527 ticks
T roy threw a smoke
+1,566 ticks
TopShelf threw a flashbang
+1,583 ticks
TopShelf molotov expired
+1,654 ticks
Phoenix threw a HE grenade
+1,665 ticks
Phoenix detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,676 ticks
TopShelf detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,695 ticks
T roy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,764 ticks
Phoenix detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,769 ticks
T roy eliminated DaSCHILL with AK-47 · assisted by Chase ShotHeadshotThrough smoke+2,051 ticks
T roy eliminated Triple Mike with AK-47Headshot+2,153 ticks
『ディジー』 smoke expired
+2,229 ticks
Triple Mike smoke expired
+2,893 ticks
Chase Shot started planting
45.2s clock+3,077 ticks
Phoenix smoke expired
+3,093 ticks
Chase Shot planted the bomb
48.3s clock+3,107 ticks
T roy smoke expired
+4,799 ticks
Chase Shot threw a molotov
+4,913 ticks
Chase Shot detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,362 ticks
Chase Shot molotov expired
+5,650 ticks
T roy eliminated TonyPepproni with AK-47Headshot+5,717 ticks
Bomb exploded
89.3s clock
Kill feed
149 of 151 events
Objective
82 of unknown events
Grenades
811 of unknown events