Public match receipt
Aug 31, 11:47 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Shockplug · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
h4rd
4/9
Entries won / attempted
Trade impact
Shockplug
5
Trade kills
Clutches
Bob the Bag Builder
1/3
Clutches won / played
Utility
Frost'
210
13 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Bob the Bag Builder CS13,848FACEIT— | 18 | 16 | 7 | 1.13 | 87.8 | 44% | 67% | 1.08 | -388 | 2 |
developer CS13,891952 | 18 | 17 | 2 | 1.06 | 76.3 | 39% | 57% | 0.98 | -398 | 3 |
Shay_Verkouter CS14,224952 | 12 | 17 | 4 | 0.71 | 76.0 | 67% | 57% | 0.88 | -407 | 3 |
W4LT CS15,731600 | 11 | 15 | 5 | 0.73 | 66.2 | 55% | 76% | 0.91 | -395 | 0 |
JP CS13,856932 | 9 | 18 | 4 | 0.50 | 57.8 | 44% | 48% | 0.71 | -406 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS14,717FACEIT— | 23 | 15 | 4 | 1.53 | 110.4 | 57% | 67% | 1.29 | +282 | 6 |
h4rd CS14,1591,101 | 19 | 13 | 5 | 1.46 | 94.2 | 32% | 76% | 1.23 | +350 | 4 |
Gruffalo CS14,199946 | 15 | 13 | 8 | 1.15 | 87.7 | 47% | 95% | 1.18 | +360 | 1 |
Frost' CS13,915FACEIT— | 12 | 13 | 9 | 0.92 | 84.3 | 42% | 76% | 1.04 | +361 | 0 |
Musashi CS13,561956 | 11 | 14 | 4 | 0.79 | 47.6 | 55% | 52% | 0.76 | +388 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Shockplug | 83 | 8 | 3/9 | 5 | 0/1 | 6 | 50 |
h4rd | 0 | 6 | 4/9 | 2 | 1/1 | 4 | 47 |
Gruffalo | 205 | 3 | 1/2 | 3 | 0/2 | 1 | 39 |
Bob the Bag Builder | 141 | 0 | 4/6 | 2 | 1/3 | 2 | 40 |
Frost' | 210 | 13 | 1/1 | 5 | 0/4 | 0 | 33 |
developer | 24 | 7 | 0/1 | 1 | 0/2 | 3 | 38 |
W4LT | 38 | 1 | 2/2 | 1 | 0/7 | 0 | 25 |
Shay_Verkouter | 77 | 1 | 4/7 | 3 | 1/2 | 3 | 27 |
Musashi | 45 | 8 | 0/0 | 1 | 0/1 | 2 | 28 |
JP | 128 | 0 | 2/5 | 1 | 0/1 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Shockplug | — | — / — | 94ms · 33 | 13.4% | — | 21.1% | — | — | 2369 mdeg | 106% / 133% / 120% | None |
h4rd | — | — / — | 76ms · 30 | 18.8% | — | 15.4% | — | — | 3545 mdeg | 59% / 114% / 114% | None |
Gruffalo | — | — / — | 181ms · 29 | 14.5% | — | 11.7% | — | — | 3182 mdeg | 88% / 106% / 90% | None |
Bob the Bag Builder | — | — / — | 132ms · 25 | 24.6% | — | 16.7% | — | — | 3622 mdeg | 83% / 106% / 88% | None |
Frost' | — | — / — | 90ms · 17 | 12.4% | — | 13.7% | — | — | 2487 mdeg | 78% / 102% / 72% | None |
developer | — | — / — | 79ms · 20 | 17.0% | — | 15.8% | — | — | 3324 mdeg | 73% / 92% / 83% | None |
W4LT | — | — / — | 128ms · 18 | 9.8% | — | 14.9% | — | — | 3754 mdeg | 102% / 80% / 57% | None |
Shay_Verkouter | — | — / — | 158ms · 11 | 8.9% | — | 23.8% | — | — | 1522 mdeg | 125% / 92% / 55% | None |
Musashi | — | — / — | 156ms · 14 | 6.2% | — | 16.7% | — | — | 3857 mdeg | 102% / 57% / 61% | None |
JP | — | — / — | 149ms · 14 | 16.7% | — | 16.2% | — | — | 2713 mdeg | 83% / 70% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+109 ticks
Frost' dropped the bomb
1.7s clock+157 ticks
Gruffalo picked up the bomb
2.5s clock+239 ticks
Gruffalo dropped the bomb
3.7s clock+469 ticks
Frost' threw a flashbang
+490 ticks
Shockplug threw a smoke
+501 ticks
W4LT threw a incendiary
+564 ticks
Frost' picked up the bomb
8.8s clock+580 ticks
Frost' detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.6s enemy blind · 0.0s team blind
+598 ticks
W4LT detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+623 ticks
Musashi threw a smoke
+727 ticks
Shockplug threw a flashbang
+811 ticks
Musashi threw a molotov
+825 ticks
Musashi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+842 ticks
Bob the Bag Builder eliminated h4rd with M4A1-SOpeningHeadshot+845 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 2.9s enemy blind · 0.0s team blind
+882 ticks
developer threw a HE grenade
+918 ticks
Shockplug threw a flashbang
+938 ticks
Musashi detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+950 ticks
W4LT molotov expired
+992 ticks
developer detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,028 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+1,112 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,166 ticks
Musashi threw a flashbang
+1,201 ticks
Shockplug threw a molotov
+1,215 ticks
developer threw a smoke
+1,276 ticks
Musashi detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.3s team blind
+1,295 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,362 ticks
developer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,387 ticks
Musashi molotov expired
+1,550 ticks
Frost' threw a HE grenade
+1,575 ticks
Shockplug eliminated Bob the Bag Builder with AK-47Headshot+1,661 ticks
Frost' detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,744 ticks
Shockplug molotov expired
+1,777 ticks
Frost' threw a smoke
+1,820 ticks
Shockplug eliminated developer with AK-47Headshot+1,958 ticks
Frost' detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,116 ticks
Shay_Verkouter eliminated Shockplug with M4A1-S · assisted by Bob the Bag BuilderTradeHeadshot+2,237 ticks
Musashi smoke expired
+2,389 ticks
Gruffalo eliminated W4LT with AK-47+2,524 ticks
Shockplug smoke expired
+2,548 ticks
Musashi eliminated JP with AK-47Headshot+2,774 ticks
developer smoke expired
+3,370 ticks
Frost' smoke expired
+3,482 ticks
Frost' started planting
54.4s clock+3,682 ticks
Frost' planted the bomb
57.5s clock+3,923 ticks
Musashi eliminated Shay_Verkouter with AK-47 · assisted by ShockplugHeadshot
Kill feed
151 exact match events
Objective
53 of unknown events
Grenades
679 of unknown events