Public match receipt
Aug 31, 11:47 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Shockplug · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
h4rd
4/9
Entries won / attempted
Trade impact
Shockplug
5
Trade kills
Clutches
Bob the Bag Builder
1/3
Clutches won / played
Utility
Frost'
210
13 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Bob the Bag Builder CS13,848FACEIT— | 18 | 16 | 7 | 1.13 | 87.8 | 44% | 67% | 1.08 | -388 | 2 |
developer CS13,891952 | 18 | 17 | 2 | 1.06 | 76.3 | 39% | 57% | 0.98 | -398 | 3 |
Shay_Verkouter CS14,224952 | 12 | 17 | 4 | 0.71 | 76.0 | 67% | 57% | 0.88 | -407 | 3 |
W4LT CS15,731600 | 11 | 15 | 5 | 0.73 | 66.2 | 55% | 76% | 0.91 | -395 | 0 |
JP CS13,856932 | 9 | 18 | 4 | 0.50 | 57.8 | 44% | 48% | 0.71 | -406 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS14,717FACEIT— | 23 | 15 | 4 | 1.53 | 110.4 | 57% | 67% | 1.29 | +282 | 6 |
h4rd CS14,1591,101 | 19 | 13 | 5 | 1.46 | 94.2 | 32% | 76% | 1.23 | +350 | 4 |
Gruffalo CS14,199946 | 15 | 13 | 8 | 1.15 | 87.7 | 47% | 95% | 1.18 | +360 | 1 |
Frost' CS13,915FACEIT— | 12 | 13 | 9 | 0.92 | 84.3 | 42% | 76% | 1.04 | +361 | 0 |
Musashi CS13,561956 | 11 | 14 | 4 | 0.79 | 47.6 | 55% | 52% | 0.76 | +388 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Shockplug | 83 | 8 | 3/9 | 5 | 0/1 | 6 | 50 |
h4rd | 0 | 6 | 4/9 | 2 | 1/1 | 4 | 47 |
Gruffalo | 205 | 3 | 1/2 | 3 | 0/2 | 1 | 39 |
Bob the Bag Builder | 141 | 0 | 4/6 | 2 | 1/3 | 2 | 40 |
Frost' | 210 | 13 | 1/1 | 5 | 0/4 | 0 | 33 |
developer | 24 | 7 | 0/1 | 1 | 0/2 | 3 | 38 |
W4LT | 38 | 1 | 2/2 | 1 | 0/7 | 0 | 25 |
Shay_Verkouter | 77 | 1 | 4/7 | 3 | 1/2 | 3 | 27 |
Musashi | 45 | 8 | 0/0 | 1 | 0/1 | 2 | 28 |
JP | 128 | 0 | 2/5 | 1 | 0/1 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Shockplug | — | — / — | 94ms · 33 | 13.4% | — | 21.1% | — | — | 2369 mdeg | 106% / 133% / 120% | None |
h4rd | — | — / — | 76ms · 30 | 18.8% | — | 15.4% | — | — | 3545 mdeg | 59% / 114% / 114% | None |
Gruffalo | — | — / — | 181ms · 29 | 14.5% | — | 11.7% | — | — | 3182 mdeg | 88% / 106% / 90% | None |
Bob the Bag Builder | — | — / — | 132ms · 25 | 24.6% | — | 16.7% | — | — | 3622 mdeg | 83% / 106% / 88% | None |
Frost' | — | — / — | 90ms · 17 | 12.4% | — | 13.7% | — | — | 2487 mdeg | 78% / 102% / 72% | None |
developer | — | — / — | 79ms · 20 | 17.0% | — | 15.8% | — | — | 3324 mdeg | 73% / 92% / 83% | None |
W4LT | — | — / — | 128ms · 18 | 9.8% | — | 14.9% | — | — | 3754 mdeg | 102% / 80% / 57% | None |
Shay_Verkouter | — | — / — | 158ms · 11 | 8.9% | — | 23.8% | — | — | 1522 mdeg | 125% / 92% / 55% | None |
Musashi | — | — / — | 156ms · 14 | 6.2% | — | 16.7% | — | — | 3857 mdeg | 102% / 57% / 61% | None |
JP | — | — / — | 149ms · 14 | 16.7% | — | 16.2% | — | — | 2713 mdeg | 83% / 70% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 9 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+282 ticks
Musashi threw a smoke
+476 ticks
Shay_Verkouter threw a HE grenade
+538 ticks
W4LT threw a incendiary
+584 ticks
Frost' threw a flashbang
+587 ticks
Shay_Verkouter detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+624 ticks
Musashi threw a flashbang
+627 ticks
h4rd threw a flashbang
+629 ticks
W4LT detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+701 ticks
Frost' detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+737 ticks
h4rd detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.8s team blind
+742 ticks
Musashi detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+744 ticks
Musashi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+760 ticks
Bob the Bag Builder threw a HE grenade
+870 ticks
Bob the Bag Builder detonated a HE grenade
7 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+981 ticks
W4LT molotov expired
+1,037 ticks
Musashi threw a molotov
+1,088 ticks
h4rd threw a molotov
+1,119 ticks
Musashi detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,166 ticks
Gruffalo threw a smoke
+1,167 ticks
Shay_Verkouter threw a incendiary
+1,197 ticks
h4rd detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,216 ticks
Shay_Verkouter detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,260 ticks
h4rd threw a smoke
+1,307 ticks
Shockplug eliminated Shay_Verkouter with ssg08OpeningHeadshot+1,317 ticks
h4rd detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,334 ticks
Gruffalo started planting
20.8s clock+1,335 ticks
Gruffalo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,339 ticks
h4rd molotov expired
+1,534 ticks
Gruffalo planted the bomb
24.0s clock+1,568 ticks
Shay_Verkouter molotov expired
+1,568 ticks
Musashi molotov expired
+1,656 ticks
W4LT threw a HE grenade
+1,659 ticks
h4rd threw a HE grenade
+1,738 ticks
Gruffalo threw a HE grenade
+1,766 ticks
W4LT detonated a HE grenade
32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,770 ticks
h4rd detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,809 ticks
Frost' threw a smoke
+1,848 ticks
Gruffalo detonated a HE grenade
17 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,909 ticks
developer eliminated Musashi with AK-47Headshot+1,969 ticks
Frost' detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,156 ticks
Musashi smoke expired
+2,178 ticks
Shockplug eliminated Bob the Bag Builder with ssg08 · assisted by GruffaloHeadshot+2,184 ticks
Gruffalo threw a flashbang
+2,260 ticks
JP threw a HE grenade
+2,295 ticks
Gruffalo detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 4.4s enemy blind · 0.0s team blind
+2,371 ticks
JP detonated a HE grenade
7 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,616 ticks
JP eliminated Shockplug with ssg08Wallbang+2,729 ticks
h4rd smoke expired
+2,747 ticks
Gruffalo smoke expired
+2,832 ticks
Gruffalo threw a decoy
+2,838 ticks
W4LT eliminated Frost' with M4A1-S · assisted by developer+2,871 ticks
JP threw a incendiary
+2,896 ticks
h4rd eliminated JP with AK-47Trade+2,966 ticks
Gruffalo detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,987 ticks
h4rd eliminated W4LT with AK-47Trade+2,992 ticks
JP detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,150 ticks
developer eliminated Gruffalo with AK-47 · assisted by W4LT+3,344 ticks
JP molotov expired
+3,381 ticks
Frost' smoke expired
+3,414 ticks
developer started defusing
Kit53.3s clock+3,647 ticks
h4rd eliminated developer with AK-47 · assisted by Gruffalo
Kill feed
151 exact match events
Objective
53 of unknown events
Grenades
679 of unknown events