Public match receipt
Aug 31, 11:47 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Shockplug · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
h4rd
4/9
Entries won / attempted
Trade impact
Shockplug
5
Trade kills
Clutches
Bob the Bag Builder
1/3
Clutches won / played
Utility
Frost'
210
13 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Bob the Bag Builder CS13,848FACEIT— | 18 | 16 | 7 | 1.13 | 87.8 | 44% | 67% | 1.08 | -388 | 2 |
developer CS13,891952 | 18 | 17 | 2 | 1.06 | 76.3 | 39% | 57% | 0.98 | -398 | 3 |
Shay_Verkouter CS14,224952 | 12 | 17 | 4 | 0.71 | 76.0 | 67% | 57% | 0.88 | -407 | 3 |
W4LT CS15,731600 | 11 | 15 | 5 | 0.73 | 66.2 | 55% | 76% | 0.91 | -395 | 0 |
JP CS13,856932 | 9 | 18 | 4 | 0.50 | 57.8 | 44% | 48% | 0.71 | -406 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS14,717FACEIT— | 23 | 15 | 4 | 1.53 | 110.4 | 57% | 67% | 1.29 | +282 | 6 |
h4rd CS14,1591,101 | 19 | 13 | 5 | 1.46 | 94.2 | 32% | 76% | 1.23 | +350 | 4 |
Gruffalo CS14,199946 | 15 | 13 | 8 | 1.15 | 87.7 | 47% | 95% | 1.18 | +360 | 1 |
Frost' CS13,915FACEIT— | 12 | 13 | 9 | 0.92 | 84.3 | 42% | 76% | 1.04 | +361 | 0 |
Musashi CS13,561956 | 11 | 14 | 4 | 0.79 | 47.6 | 55% | 52% | 0.76 | +388 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Shockplug | 83 | 8 | 3/9 | 5 | 0/1 | 6 | 50 |
h4rd | 0 | 6 | 4/9 | 2 | 1/1 | 4 | 47 |
Gruffalo | 205 | 3 | 1/2 | 3 | 0/2 | 1 | 39 |
Bob the Bag Builder | 141 | 0 | 4/6 | 2 | 1/3 | 2 | 40 |
Frost' | 210 | 13 | 1/1 | 5 | 0/4 | 0 | 33 |
developer | 24 | 7 | 0/1 | 1 | 0/2 | 3 | 38 |
W4LT | 38 | 1 | 2/2 | 1 | 0/7 | 0 | 25 |
Shay_Verkouter | 77 | 1 | 4/7 | 3 | 1/2 | 3 | 27 |
Musashi | 45 | 8 | 0/0 | 1 | 0/1 | 2 | 28 |
JP | 128 | 0 | 2/5 | 1 | 0/1 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Shockplug | — | — / — | 94ms · 33 | 13.4% | — | 21.1% | — | — | 2369 mdeg | 106% / 133% / 120% | None |
h4rd | — | — / — | 76ms · 30 | 18.8% | — | 15.4% | — | — | 3545 mdeg | 59% / 114% / 114% | None |
Gruffalo | — | — / — | 181ms · 29 | 14.5% | — | 11.7% | — | — | 3182 mdeg | 88% / 106% / 90% | None |
Bob the Bag Builder | — | — / — | 132ms · 25 | 24.6% | — | 16.7% | — | — | 3622 mdeg | 83% / 106% / 88% | None |
Frost' | — | — / — | 90ms · 17 | 12.4% | — | 13.7% | — | — | 2487 mdeg | 78% / 102% / 72% | None |
developer | — | — / — | 79ms · 20 | 17.0% | — | 15.8% | — | — | 3324 mdeg | 73% / 92% / 83% | None |
W4LT | — | — / — | 128ms · 18 | 9.8% | — | 14.9% | — | — | 3754 mdeg | 102% / 80% / 57% | None |
Shay_Verkouter | — | — / — | 158ms · 11 | 8.9% | — | 23.8% | — | — | 1522 mdeg | 125% / 92% / 55% | None |
Musashi | — | — / — | 156ms · 14 | 6.2% | — | 16.7% | — | — | 3857 mdeg | 102% / 57% / 61% | None |
JP | — | — / — | 149ms · 14 | 16.7% | — | 16.2% | — | — | 2713 mdeg | 83% / 70% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 6 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+207 ticks
Gruffalo threw a decoy
+263 ticks
Frost' threw a flashbang
+380 ticks
Frost' detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.2s enemy blind · 0.0s team blind
+498 ticks
h4rd threw a smoke
+530 ticks
Gruffalo detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+687 ticks
JP threw a incendiary
+725 ticks
Shay_Verkouter threw a HE grenade
+741 ticks
h4rd threw a flashbang
+753 ticks
W4LT threw a incendiary
+765 ticks
JP detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+835 ticks
Shay_Verkouter detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+852 ticks
h4rd detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.7s team blind
+864 ticks
W4LT detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+879 ticks
developer threw a smoke
+929 ticks
Musashi threw a flashbang
+1,005 ticks
h4rd detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,014 ticks
JP threw a HE grenade
+1,035 ticks
Musashi dropped the bomb
16.2s clock+1,039 ticks
Musashi detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.3s team blind
+1,071 ticks
developer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,117 ticks
JP molotov expired
+1,125 ticks
JP detonated a HE grenade
22 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,216 ticks
W4LT molotov expired
+1,245 ticks
Frost' picked up the bomb
19.5s clock+1,435 ticks
JP eliminated h4rd with m4a1OpeningHeadshot+1,527 ticks
Gruffalo decoy expired
+1,612 ticks
Shockplug eliminated JP with AK-47 · assisted by GruffaloTradeHeadshot+2,024 ticks
Bob the Bag Builder threw a HE grenade
+2,135 ticks
Bob the Bag Builder detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,178 ticks
Frost' threw a smoke
+2,347 ticks
Frost' detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,417 ticks
h4rd smoke expired
+2,483 ticks
developer smoke expired
+2,682 ticks
developer eliminated Musashi with M4A1-S+2,684 ticks
Bob the Bag Builder eliminated Shockplug with AWP · assisted by JPHeadshot+3,245 ticks
Shay_Verkouter threw a smoke
+3,411 ticks
Shay_Verkouter detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,759 ticks
Frost' smoke expired
+4,823 ticks
Shay_Verkouter smoke expired
+5,359 ticks
Shay_Verkouter threw a flashbang
+5,457 ticks
Shay_Verkouter threw a flashbang
+5,470 ticks
Shay_Verkouter detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+5,514 ticks
Frost' eliminated W4LT with AK-47+5,567 ticks
Shay_Verkouter detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+5,677 ticks
Frost' dropped the bomb
88.7s clock+5,677 ticks
Shay_Verkouter eliminated Frost' with AWPTrade+5,819 ticks
Gruffalo eliminated Shay_Verkouter with AK-47 · assisted by Frost'Trade+5,882 ticks
Gruffalo picked up the bomb
91.9s clock+6,103 ticks
Gruffalo started planting
95.4s clock+6,190 ticks
developer threw a HE grenade
+6,301 ticks
developer detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,303 ticks
Gruffalo planted the bomb
98.5s clock+6,341 ticks
developer threw a flashbang
+6,374 ticks
Bob the Bag Builder threw a incendiary
+6,451 ticks
developer detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+6,493 ticks
Gruffalo eliminated developer with AK-47Headshot+6,509 ticks
Bob the Bag Builder detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,696 ticks
Bob the Bag Builder eliminated Gruffalo with AWP · assisted by JPTrade+6,861 ticks
Bob the Bag Builder molotov expired
+6,972 ticks
Bob the Bag Builder threw a smoke
+7,062 ticks
Bob the Bag Builder detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+7,136 ticks
Bob the Bag Builder started defusing
Kit111.5s clock+7,385 ticks
Bob the Bag Builder started defusing
Kit115.4s clock+7,705 ticks
Bob the Bag Builder defused the bomb
120.4s clock
Kill feed
151 exact match events
Objective
53 of unknown events
Grenades
679 of unknown events