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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 28, 12:54 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

28:09 Scoreboard18 roundsIndexed 8/28/2026

Team A

5

:

Team B

13

Top Frag Rating · -23 · 1.78

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

-23

5/6

Entries won / attempted

Trade impact

-23

4

Trade kills

Clutches

pain

1/2

Clutches won / played

Utility

THOMAS

95

14 enemies flashed

Started on CT

Team A

5
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Ardeshir
CS2,617FACEIT 1,000 Elo · Level 4 at this match41,000
151531.0080.420%72%1.03-1550
Ramou Ohani
CS2,265FACEIT—
101610.6360.340%61%0.80-1002
Mⱥ$✝ɇɾ Hⱥɗɇ$
CS2,447FACEIT 642 Elo · Level 2 at this match2642
101750.5980.650%67%0.90-1481
Khakhambella
CS2,512FACEIT—
91670.5687.867%50%0.86-1622
pain
CS2,987FACEIT 542 Elo · Level 2 at this match2542
81520.5355.825%44%0.70-1140

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
-23
CS4,694FACEIT—
22862.75126.927%89%1.78+2543
b77
CS1,674FACEIT 924 Elo · Level 4 at this match4924
161271.3390.113%83%1.20+1073
THOMAS
CS2,808FACEIT—
16971.7895.363%78%1.33+1353
MHSM
CS1,114FACEIT—
121191.0951.050%78%0.95+1011
ASSASSIN.
CS2,765FACEIT 457 Elo · Level 1 at this match1457
121271.0082.842%67%1.02+1313

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
-23
455/640/4350
THOMAS
95141/221/1339
b77
021/420/0341
Ardeshir
004/520/4034
ASSASSIN.
1241/420/0334
MHSM
0210/240/1137
Mⱥ$✝ɇɾ Hⱥɗɇ$
2912/520/5123
Khakhambella
8601/310/2222
Ramou Ohani
003/430/1224
pain
5070/111/2020

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
-23
—— / —151ms · 2912.3%—15.2%——4778 mdeg51% / 153% / 215%None
THOMAS
—— / —86ms · 1720.8%—22.0%——3546 mdeg117% / 115% / 139%None
b77
—— / —41ms · 2540.0%—5.7%——1577 mdeg24% / 109% / 104%None
Ardeshir
—— / —255ms · 2810.3%—9.1%——4059 mdeg38% / 97% / 78%None
ASSASSIN.
—— / —211ms · 2515.1%—11.5%——6330 mdeg78% / 100% / 78%None
MHSM
—— / —221ms · 2510.0%—10.9%——3087 mdeg94% / 62% / 85%None
Mⱥ$✝ɇɾ Hⱥɗɇ$
—— / —60ms · 2025.4%—18.4%——2999 mdeg94% / 97% / 46%None
Khakhambella
—— / —133ms · 2723.4%—15.3%——16812 mdeg125% / 106% / 44%None
Ramou Ohani
—— / —240ms · 1913.3%—11.9%——1828 mdeg75% / 73% / 49%None
pain
—— / —81ms · 1821.3%—15.4%——1428 mdeg47% / 67% / 42%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2A/CT
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16A/T
  17. 17B/CT
  18. 18B/CT

Round events

Round 8 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +131 ticks

    MHSM threw a smoke

  2. +225 ticks

    ASSASSIN. threw a flashbang

  3. +335 ticks

    ASSASSIN. detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  4. +353 ticks

    THOMAS threw a flashbang

  5. +463 ticks

    THOMAS detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 2.3s enemy blind · 0.0s team blind

  6. +479 ticks

    MHSM detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +544 ticks

    Khakhambella threw a smoke

  8. +594 ticks

    ASSASSIN. threw a flashbang

  9. +632 ticks

    MHSM threw a flashbang

  10. +704 ticks

    ASSASSIN. detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 1.9s enemy blind · 0.0s team blind

  11. +711 ticks

    Khakhambella detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +743 ticks

    MHSM detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +882 ticks

    MHSM threw a flashbang

  14. +992 ticks

    MHSM detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +1,115 ticks

    THOMAS threw a smoke

  16. +1,301 ticks

    THOMAS detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,651 ticks

    MHSM dropped the bomb

    25.8s clock
  18. +1,651 ticks

    Ardeshir eliminated MHSM with aug
    OpeningHeadshot
  19. +1,660 ticks

    THOMAS threw a HE grenade

  20. +1,728 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a HE grenade

  21. +1,770 ticks

    THOMAS detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,838 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,888 ticks

    pain threw a HE grenade

  24. +1,891 ticks

    MHSM smoke expired

  25. +1,998 ticks

    pain detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +2,027 ticks

    THOMAS threw a molotov

  27. +2,123 ticks

    Khakhambella smoke expired

  28. +2,137 ticks

    THOMAS detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  29. +2,425 ticks

    b77 eliminated Mⱥ$✝ɇɾ Hⱥɗɇ$ with AWP
  30. +2,522 ticks

    ASSASSIN. eliminated Khakhambella with AK-47
    Headshot
  31. +2,586 ticks

    THOMAS molotov expired

  32. +2,681 ticks

    b77 eliminated Ramou Ohani with AWP
  33. +2,713 ticks

    THOMAS smoke expired

  34. +3,315 ticks

    ASSASSIN. eliminated pain with AK-47 · assisted by -23
  35. +3,380 ticks

    Ardeshir eliminated THOMAS with aug
    Wallbang
  36. +3,810 ticks

    ASSASSIN. threw a molotov

  37. +3,907 ticks

    ASSASSIN. detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  38. +4,134 ticks

    b77 eliminated Ardeshir with AWP · assisted by MHSM

Kill feed

131 exact match events

Objective

41 of unknown events

Grenades

413 of unknown events