Public match receipt
Aug 1, 11:15 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · washingtonwizardsFan · 1.34
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
6/8
Entries won / attempted
Trade impact
hybrid
5
Trade kills
Clutches
IMTHETRUTH
2/4
Clutches won / played
Utility
Auxis
110
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
hybrid CS—FACEIT— | 21 | 17 | 6 | 1.24 | 103.6 | 43% | 78% | 1.22 | — | 2 |
Monke CS—FACEIT— | 21 | 19 | 3 | 1.11 | 91.5 | 38% | 61% | 1.07 | — | 3 |
ResPectedXx CS—FACEIT— | 18 | 16 | 2 | 1.13 | 70.0 | 44% | 65% | 1.00 | — | 3 |
glock CS—FACEIT— | 13 | 19 | 6 | 0.68 | 73.0 | 31% | 70% | 0.90 | — | 3 |
IMTHETRUTH CS—FACEIT— | 14 | 16 | 6 | 0.88 | 69.3 | 64% | 70% | 0.94 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 19 | 6 | 1.37 | 123.9 | 54% | 78% | 1.34 | — | 5 |
Auxis CS2,643752 | 23 | 18 | 9 | 1.28 | 113.1 | 57% | 83% | 1.28 | — | 1 |
Sleepyhead CS—1,065 | 25 | 17 | 3 | 1.47 | 109.7 | 28% | 74% | 1.29 | — | 3 |
leviathan CS—FACEIT— | 7 | 16 | 3 | 0.44 | 32.0 | 86% | 43% | 0.57 | — | 1 |
xcurry156 CS2,624FACEIT— | 5 | 17 | 3 | 0.29 | 27.6 | 40% | 65% | 0.58 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 8 | 6 | 6/8 | 4 | 0/3 | 5 | 62 |
Sleepyhead | 15 | 1 | 6/8 | 4 | 1/3 | 3 | 56 |
Auxis | 110 | 9 | 3/4 | 4 | 1/5 | 1 | 57 |
hybrid | 35 | 2 | 1/3 | 5 | 1/6 | 2 | 52 |
Monke | 28 | 14 | 2/7 | 3 | 0/0 | 3 | 47 |
ResPectedXx | 0 | 4 | 2/7 | 2 | 0/2 | 3 | 43 |
IMTHETRUTH | 62 | 5 | 0/0 | 3 | 2/4 | 2 | 31 |
glock | 5 | 1 | 3/6 | 2 | 2/3 | 3 | 34 |
xcurry156 | 0 | 3 | 0/0 | 1 | 0/2 | 0 | 13 |
leviathan | 0 | 3 | 0/3 | 3 | 0/2 | 1 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 110ms · 45 | 16.3% | — | 19.2% | — | — | 3446 mdeg | 101% / 150% / 107% | None |
Sleepyhead | — | — / — | 75ms · 34 | 33.9% | — | 9.6% | — | — | 2929 mdeg | 53% / 132% / 115% | None |
Auxis | — | — / — | 188ms · 32 | 10.0% | — | 15.5% | — | — | 3800 mdeg | 106% / 137% / 100% | None |
hybrid | — | — / — | 173ms · 28 | 20.0% | — | 16.3% | — | — | 3265 mdeg | 80% / 125% / 97% | None |
Monke | — | — / — | 102ms · 31 | 25.3% | — | 20.8% | — | — | 1367 mdeg | 72% / 111% / 86% | None |
ResPectedXx | — | — / — | 0ms · 19 | 45.2% | — | 26.7% | — | — | 1511 mdeg | 83% / 85% / 88% | None |
IMTHETRUTH | — | — / — | 139ms · 25 | 19.6% | — | 22.7% | — | — | 4080 mdeg | 121% / 84% / 68% | None |
glock | — | — / — | 54ms · 24 | 25.0% | — | 11.6% | — | — | 2495 mdeg | 58% / 88% / 54% | None |
xcurry156 | — | — / — | 36ms · 7 | 7.9% | — | 11.5% | — | — | 3573 mdeg | 75% / 33% / 23% | None |
leviathan | — | — / — | 212ms · 16 | 22.2% | — | 23.1% | — | — | 2475 mdeg | 161% / 39% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+411 ticks
hybrid threw a smoke
+835 ticks
hybrid detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+904 ticks
Sleepyhead threw a smoke
+1,055 ticks
Sleepyhead detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,127 ticks
Monke eliminated washingtonwizardsFan with AWPOpening+1,128 ticks
Sleepyhead threw a flashbang
+1,174 ticks
ResPectedXx eliminated leviathan with AWP+1,238 ticks
Sleepyhead detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.1s enemy blind · 0.0s team blind
+1,352 ticks
hybrid threw a incendiary
+1,423 ticks
ResPectedXx eliminated Auxis with AWP+1,434 ticks
hybrid detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,786 ticks
hybrid molotov expired
+2,247 ticks
hybrid smoke expired
+2,467 ticks
Sleepyhead smoke expired
+2,808 ticks
Sleepyhead eliminated glock with AK-47+2,994 ticks
Sleepyhead dropped the bomb
46.8s clock+2,994 ticks
hybrid eliminated Sleepyhead with mp7Trade+3,617 ticks
xcurry156 eliminated hybrid with AK-47Headshot+3,973 ticks
Monke threw a flashbang
+4,056 ticks
IMTHETRUTH eliminated xcurry156 with m4a1Headshot
Kill feed
174 exact match events
Objective
47 of unknown events
Grenades
348 of unknown events