Public match receipt
Jul 9, 08:32 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Quixx · 1.42
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
bob
6/9
Entries won / attempted
Trade impact
Blimbus
4
Trade kills
Clutches
Quixx
1/3
Clutches won / played
Utility
Quixx
166
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 18 | 16 | 4 | 1.13 | 88.3 | 33% | 80% | 1.13 | — | 3 |
Omega CS—1,000 | 14 | 17 | 3 | 0.82 | 73.7 | 64% | 75% | 0.96 | — | 2 |
Shockplug CS17,434FACEIT— | 13 | 17 | 5 | 0.76 | 76.5 | 54% | 70% | 0.94 | — | 1 |
PineappleExpress CS—1,050 | 12 | 14 | 6 | 0.86 | 90.1 | 42% | 70% | 1.02 | — | 1 |
Blimbus CS—1,540 | 10 | 17 | 4 | 0.59 | 46.9 | 20% | 65% | 0.75 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Quixx CS—1,792 | 21 | 11 | 3 | 1.91 | 110.0 | 57% | 75% | 1.42 | — | 5 |
bob CS—1,248 | 15 | 18 | 8 | 0.83 | 102.5 | 47% | 75% | 1.09 | — | 3 |
Apollo CS—1,154 | 17 | 13 | 5 | 1.31 | 68.8 | 47% | 80% | 1.09 | — | 2 |
BeachRat CS—1,149 | 14 | 13 | 6 | 1.08 | 82.4 | 29% | 85% | 1.10 | — | 2 |
SpaceHunters CS—1,553 | 11 | 12 | 8 | 0.92 | 67.0 | 36% | 70% | 0.94 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Quixx | 166 | 11 | 4/4 | 2 | 1/3 | 5 | 45 |
DaSCHILL | 15 | 7 | 0/1 | 3 | 0/2 | 3 | 40 |
BeachRat | 102 | 6 | 2/2 | 3 | 1/3 | 2 | 38 |
Apollo | 66 | 13 | 1/1 | 1 | 1/1 | 2 | 40 |
bob | 31 | 7 | 6/9 | 2 | 0/1 | 3 | 41 |
PineappleExpress | 63 | 15 | 0/0 | 2 | 0/5 | 1 | 28 |
Omega | 0 | 13 | 1/3 | 0 | 0/3 | 2 | 35 |
SpaceHunters | 6 | 4 | 3/4 | 3 | 0/1 | 1 | 36 |
Shockplug | 8 | 15 | 2/11 | 1 | 0/1 | 1 | 32 |
Blimbus | 56 | 6 | 1/5 | 4 | 0/2 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 450ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Quixx | 445ms · 21 | — / 99% | 128ms · 28 | 19.2% | — | 24.6% | — | — | 2733 mdeg | 107% / 133% / 149% | None |
DaSCHILL | 483ms · 15 | — / 107% | 97ms · 24 | 18.1% | — | 12.5% | — | — | 3611 mdeg | 63% / 107% / 88% | None |
BeachRat | 406ms · 22 | — / 90% | 66ms · 20 | 19.7% | — | 10.0% | — | — | 3775 mdeg | 54% / 100% / 84% | None |
Apollo | 394ms · 12 | — / 87% | 123ms · 25 | 28.8% | — | 24.4% | — | — | 3032 mdeg | 88% / 83% / 102% | None |
bob | 425ms · 24 | — / 94% | 227ms · 26 | 14.3% | — | 13.8% | — | — | 3405 mdeg | 88% / 124% / 65% | None |
PineappleExpress | 456ms · 19 | — / 101% | 129ms · 21 | 15.1% | — | 12.0% | — | — | 3280 mdeg | 78% / 109% / 67% | None |
Omega | 385ms · 16 | — / 86% | 125ms · 14 | 7.8% | — | 32.5% | — | — | 2705 mdeg | 121% / 89% / 64% | None |
SpaceHunters | 512ms · 16 | — / 114% | 182ms · 23 | 11.3% | — | 8.2% | — | — | 3315 mdeg | 68% / 81% / 72% | None |
Shockplug | 534ms · 15 | — / 119% | 244ms · 19 | 9.2% | — | 16.1% | — | — | 4035 mdeg | 101% / 92% / 60% | None |
Blimbus | 463ms · 10 | — / 103% | 144ms · 11 | 18.2% | — | 9.1% | — | — | 3280 mdeg | 38% / 57% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+37 ticks
Apollo picked up the bomb
0.6s clock+138 ticks
Quixx threw a molotov
+207 ticks
Shockplug threw a flashbang
+273 ticks
Quixx detonated a molotov
9 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+317 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 4.0s enemy blind · 6.0s team blind
+500 ticks
Shockplug threw a incendiary
+622 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+722 ticks
Quixx molotov expired
+817 ticks
Shockplug threw a smoke
+828 ticks
SpaceHunters threw a smoke
+929 ticks
SpaceHunters threw a molotov
+974 ticks
Shockplug molotov expired
+1,026 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,064 ticks
SpaceHunters detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,133 ticks
SpaceHunters detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,135 ticks
Apollo dropped the bomb
17.7s clock+1,177 ticks
Shockplug threw a HE grenade
+1,245 ticks
Quixx threw a flashbang
+1,287 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,356 ticks
Quixx detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.5s enemy blind · 3.7s team blind
+1,369 ticks
Apollo picked up the bomb
21.4s clock+1,513 ticks
SpaceHunters molotov expired
+1,642 ticks
Quixx threw a flashbang
+1,753 ticks
Quixx detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.8s enemy blind · 0.8s team blind
+1,779 ticks
PineappleExpress threw a flashbang
+1,859 ticks
BeachRat threw a flashbang
+1,889 ticks
PineappleExpress detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.7s enemy blind · 5.3s team blind
+1,892 ticks
Quixx eliminated DaSCHILL with AK-47OpeningHeadshot+1,969 ticks
BeachRat detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 4.9s enemy blind · 3.0s team blind
+2,199 ticks
PineappleExpress threw a HE grenade
+2,237 ticks
Quixx threw a smoke
+2,309 ticks
PineappleExpress detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,329 ticks
Blimbus threw a HE grenade
+2,420 ticks
BeachRat threw a molotov
+2,438 ticks
Shockplug smoke expired
+2,439 ticks
Blimbus detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,515 ticks
Quixx detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,542 ticks
BeachRat detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,545 ticks
SpaceHunters smoke expired
+2,575 ticks
Quixx eliminated Blimbus with AK-47+2,628 ticks
Apollo threw a flashbang
+2,717 ticks
SpaceHunters threw a smoke
+2,738 ticks
Apollo detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,783 ticks
Quixx eliminated Omega with glockHeadshot+2,841 ticks
Shockplug eliminated bob with M4A1-S+2,908 ticks
Apollo threw a flashbang
+2,991 ticks
BeachRat molotov expired
+3,018 ticks
Apollo detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.2s team blind
+3,021 ticks
BeachRat threw a HE grenade
+3,132 ticks
BeachRat detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,226 ticks
Apollo started planting
50.4s clock+3,236 ticks
SpaceHunters detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,262 ticks
SpaceHunters threw a HE grenade
+3,363 ticks
SpaceHunters threw a smoke
+3,372 ticks
SpaceHunters detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,426 ticks
Apollo planted the bomb
53.5s clock+3,547 ticks
SpaceHunters detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,648 ticks
BeachRat eliminated Shockplug with AK-47 · assisted by bob+3,927 ticks
Quixx smoke expired
+4,116 ticks
BeachRat threw a smoke
+4,213 ticks
BeachRat detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,648 ticks
SpaceHunters smoke expired
+4,943 ticks
Apollo threw a HE grenade
+4,959 ticks
SpaceHunters smoke expired
+5,053 ticks
Apollo detonated a HE grenade
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,189 ticks
SpaceHunters threw a flashbang
+5,299 ticks
SpaceHunters detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 8.5s team blind
+5,625 ticks
BeachRat smoke expired
+5,644 ticks
BeachRat eliminated PineappleExpress with AWP
Kill feed
146 of 148 events
Objective
65 of unknown events
Grenades
697 of unknown events