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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Jul 9, 08:32 PM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

33:50 Scoreboard20 roundsIndexed 7/9/2026

Team A

7

:

Team B

13

Top Frag Rating · Quixx · 1.42

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

bob

6/9

Entries won / attempted

Trade impact

Blimbus

4

Trade kills

Clutches

Quixx

1/3

Clutches won / played

Utility

Quixx

166

11 enemies flashed

Started on CT

Team A

7
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DaSCHILL
CS23,001FACEIT—
181641.1388.333%80%1.13—3
Omega
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
141730.8273.764%75%0.96—2
Shockplug
CS17,434FACEIT—
131750.7676.554%70%0.94—1
PineappleExpress
CS—FACEIT 1,050 Elo · Level 4 at this match41,050
121460.8690.142%70%1.02—1
Blimbus
CS—FACEIT 1,540 Elo · Level 8 at this match81,540
101740.5946.920%65%0.75—0

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Quixx
CS—FACEIT 1,792 Elo · Level 9 at this match91,792
211131.91110.057%75%1.42—5
bob
CS—FACEIT 1,248 Elo · Level 6 at this match61,248
151880.83102.547%75%1.09—3
Apollo
CS—FACEIT 1,154 Elo · Level 5 at this match51,154
171351.3168.847%80%1.09—2
BeachRat
CS—FACEIT 1,149 Elo · Level 5 at this match51,149
141361.0882.429%85%1.10—2
SpaceHunters
CS—FACEIT 1,553 Elo · Level 8 at this match81,553
111280.9267.036%70%0.94—1

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Quixx
166114/421/3545
DaSCHILL
1570/130/2340
BeachRat
10262/231/3238
Apollo
66131/111/1240
bob
3176/920/1341
PineappleExpress
63150/020/5128
Omega
0131/300/3235
SpaceHunters
643/430/1136
Shockplug
8152/1110/1132
Blimbus
5661/540/2026

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
450ms · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Quixx
445ms · 21— / 99%128ms · 2819.2%—24.6%——2733 mdeg107% / 133% / 149%None
DaSCHILL
483ms · 15— / 107%97ms · 2418.1%—12.5%——3611 mdeg63% / 107% / 88%None
BeachRat
406ms · 22— / 90%66ms · 2019.7%—10.0%——3775 mdeg54% / 100% / 84%None
Apollo
394ms · 12— / 87%123ms · 2528.8%—24.4%——3032 mdeg88% / 83% / 102%None
bob
425ms · 24— / 94%227ms · 2614.3%—13.8%——3405 mdeg88% / 124% / 65%None
PineappleExpress
456ms · 19— / 101%129ms · 2115.1%—12.0%——3280 mdeg78% / 109% / 67%None
Omega
385ms · 16— / 86%125ms · 147.8%—32.5%——2705 mdeg121% / 89% / 64%None
SpaceHunters
512ms · 16— / 114%182ms · 2311.3%—8.2%——3315 mdeg68% / 81% / 72%None
Shockplug
534ms · 15— / 119%244ms · 199.2%—16.1%——4035 mdeg101% / 92% / 60%None
Blimbus
463ms · 10— / 103%144ms · 1118.2%—9.1%——3280 mdeg38% / 57% / 46%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6B/T
  7. 7B/T
  8. 8B/T
  9. 9A/CT
  10. 10B/T
  11. 11B/T
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16B/CT
  17. 17B/CT
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT

Round events

Round 13 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +388 ticks

    SpaceHunters threw a flashbang

  2. +401 ticks

    BeachRat threw a smoke

  3. +488 ticks

    Apollo threw a incendiary

  4. +492 ticks

    SpaceHunters threw a flashbang

  5. +498 ticks

    SpaceHunters detonated a flashbang

    0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 4.3s team blind

  6. +531 ticks

    bob threw a HE grenade

  7. +539 ticks

    BeachRat threw a HE grenade

  8. +599 ticks

    Apollo detonated a molotov

    16 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  9. +601 ticks

    BeachRat detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +602 ticks

    SpaceHunters detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.8s team blind

  11. +627 ticks

    Blimbus threw a smoke

  12. +641 ticks

    bob detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +650 ticks

    BeachRat detonated a HE grenade

    25 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +803 ticks

    Quixx threw a HE grenade

  15. +863 ticks

    Shockplug dropped the bomb

    13.5s clock
  16. +863 ticks

    BeachRat eliminated Shockplug with usp silencer · assisted by DaSCHILL
    OpeningHeadshot
  17. +870 ticks

    DaSCHILL eliminated BeachRat with glock · assisted by Shockplug
    TradeHeadshot
  18. +913 ticks

    Quixx detonated a HE grenade

    99 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +922 ticks

    Quixx threw a incendiary

  20. +951 ticks

    Apollo molotov expired

  21. +984 ticks

    Quixx detonated a molotov

    1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,143 ticks

    Blimbus detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,336 ticks

    Quixx molotov expired

  24. +1,493 ticks

    PineappleExpress picked up the bomb

    23.3s clock
  25. +1,574 ticks

    Blimbus eliminated Apollo with tec9
    Headshot
  26. +1,722 ticks

    bob eliminated Blimbus with usp silencer
    TradeHeadshot
  27. +1,922 ticks

    DaSCHILL eliminated SpaceHunters with glock
    Headshot
  28. +2,013 ticks

    BeachRat smoke expired

  29. +2,442 ticks

    Omega eliminated Quixx with glock
    Through smoke
  30. +2,517 ticks

    PineappleExpress eliminated bob with glock
    Headshot

Kill feed

146 of 148 events

Objective

65 of unknown events

Grenades

697 of unknown events