Public match receipt
Jul 9, 08:32 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Quixx · 1.42
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
bob
6/9
Entries won / attempted
Trade impact
Blimbus
4
Trade kills
Clutches
Quixx
1/3
Clutches won / played
Utility
Quixx
166
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 18 | 16 | 4 | 1.13 | 88.3 | 33% | 80% | 1.13 | — | 3 |
Omega CS—1,000 | 14 | 17 | 3 | 0.82 | 73.7 | 64% | 75% | 0.96 | — | 2 |
Shockplug CS17,434FACEIT— | 13 | 17 | 5 | 0.76 | 76.5 | 54% | 70% | 0.94 | — | 1 |
PineappleExpress CS—1,050 | 12 | 14 | 6 | 0.86 | 90.1 | 42% | 70% | 1.02 | — | 1 |
Blimbus CS—1,540 | 10 | 17 | 4 | 0.59 | 46.9 | 20% | 65% | 0.75 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Quixx CS—1,792 | 21 | 11 | 3 | 1.91 | 110.0 | 57% | 75% | 1.42 | — | 5 |
bob CS—1,248 | 15 | 18 | 8 | 0.83 | 102.5 | 47% | 75% | 1.09 | — | 3 |
Apollo CS—1,154 | 17 | 13 | 5 | 1.31 | 68.8 | 47% | 80% | 1.09 | — | 2 |
BeachRat CS—1,149 | 14 | 13 | 6 | 1.08 | 82.4 | 29% | 85% | 1.10 | — | 2 |
SpaceHunters CS—1,553 | 11 | 12 | 8 | 0.92 | 67.0 | 36% | 70% | 0.94 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Quixx | 166 | 11 | 4/4 | 2 | 1/3 | 5 | 45 |
DaSCHILL | 15 | 7 | 0/1 | 3 | 0/2 | 3 | 40 |
BeachRat | 102 | 6 | 2/2 | 3 | 1/3 | 2 | 38 |
Apollo | 66 | 13 | 1/1 | 1 | 1/1 | 2 | 40 |
bob | 31 | 7 | 6/9 | 2 | 0/1 | 3 | 41 |
PineappleExpress | 63 | 15 | 0/0 | 2 | 0/5 | 1 | 28 |
Omega | 0 | 13 | 1/3 | 0 | 0/3 | 2 | 35 |
SpaceHunters | 6 | 4 | 3/4 | 3 | 0/1 | 1 | 36 |
Shockplug | 8 | 15 | 2/11 | 1 | 0/1 | 1 | 32 |
Blimbus | 56 | 6 | 1/5 | 4 | 0/2 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 450ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Quixx | 445ms · 21 | — / 99% | 128ms · 28 | 19.2% | — | 24.6% | — | — | 2733 mdeg | 107% / 133% / 149% | None |
DaSCHILL | 483ms · 15 | — / 107% | 97ms · 24 | 18.1% | — | 12.5% | — | — | 3611 mdeg | 63% / 107% / 88% | None |
BeachRat | 406ms · 22 | — / 90% | 66ms · 20 | 19.7% | — | 10.0% | — | — | 3775 mdeg | 54% / 100% / 84% | None |
Apollo | 394ms · 12 | — / 87% | 123ms · 25 | 28.8% | — | 24.4% | — | — | 3032 mdeg | 88% / 83% / 102% | None |
bob | 425ms · 24 | — / 94% | 227ms · 26 | 14.3% | — | 13.8% | — | — | 3405 mdeg | 88% / 124% / 65% | None |
PineappleExpress | 456ms · 19 | — / 101% | 129ms · 21 | 15.1% | — | 12.0% | — | — | 3280 mdeg | 78% / 109% / 67% | None |
Omega | 385ms · 16 | — / 86% | 125ms · 14 | 7.8% | — | 32.5% | — | — | 2705 mdeg | 121% / 89% / 64% | None |
SpaceHunters | 512ms · 16 | — / 114% | 182ms · 23 | 11.3% | — | 8.2% | — | — | 3315 mdeg | 68% / 81% / 72% | None |
Shockplug | 534ms · 15 | — / 119% | 244ms · 19 | 9.2% | — | 16.1% | — | — | 4035 mdeg | 101% / 92% / 60% | None |
Blimbus | 463ms · 10 | — / 103% | 144ms · 11 | 18.2% | — | 9.1% | — | — | 3280 mdeg | 38% / 57% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+77 ticks
PineappleExpress picked up the bomb
1.2s clock+290 ticks
Omega threw a flashbang
+310 ticks
BeachRat threw a smoke
+391 ticks
Shockplug threw a flashbang
+392 ticks
SpaceHunters threw a flashbang
+400 ticks
Omega detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 1.4s enemy blind · 6.4s team blind
+411 ticks
Omega threw a flashbang
+433 ticks
BeachRat detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+467 ticks
DaSCHILL threw a flashbang
+502 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.8s team blind
+502 ticks
SpaceHunters detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.5s team blind
+509 ticks
SpaceHunters threw a flashbang
+521 ticks
Omega detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.2s enemy blind · 0.0s team blind
+584 ticks
DaSCHILL detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.8s enemy blind · 0.0s team blind
+620 ticks
SpaceHunters detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.4s enemy blind · 2.2s team blind
+685 ticks
bob eliminated Shockplug with m4a1 · flashed by SpaceHuntersOpening+721 ticks
Apollo threw a smoke
+824 ticks
DaSCHILL eliminated bob with AK-47Trade+835 ticks
Apollo threw a incendiary
+879 ticks
Apollo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+912 ticks
Apollo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+999 ticks
SpaceHunters threw a incendiary
+1,020 ticks
BeachRat threw a flashbang
+1,059 ticks
Omega threw a HE grenade
+1,106 ticks
SpaceHunters detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,131 ticks
BeachRat detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 11.7s enemy blind · 0.2s team blind
+1,169 ticks
Omega detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,264 ticks
Apollo molotov expired
+1,407 ticks
Apollo threw a flashbang
+1,458 ticks
SpaceHunters molotov expired
+1,517 ticks
Apollo detonated a flashbang
0 dmg · 4 enemies · 2 teammates · 7.3s enemy blind · 5.0s team blind
+1,671 ticks
DaSCHILL threw a HE grenade
+1,782 ticks
DaSCHILL detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,796 ticks
Apollo eliminated DaSCHILL with mag7 · assisted by bobThrough smoke+1,845 ticks
BeachRat smoke expired
+1,876 ticks
PineappleExpress threw a HE grenade
+1,895 ticks
Omega eliminated BeachRat with AK-47Headshot+1,947 ticks
Apollo threw a flashbang
+1,986 ticks
PineappleExpress detonated a HE grenade
5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,058 ticks
Apollo detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 3.8s enemy blind · 2.1s team blind
+2,252 ticks
PineappleExpress threw a molotov
+2,257 ticks
PineappleExpress dropped the bomb
35.3s clock+2,257 ticks
Apollo eliminated PineappleExpress with mag7Headshot+2,291 ticks
Apollo smoke expired
+2,510 ticks
SpaceHunters threw a HE grenade
+2,595 ticks
Apollo threw a molotov
+2,620 ticks
SpaceHunters detonated a HE grenade
27 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,620 ticks
SpaceHunters eliminated Omega with hegrenade · assisted by BeachRat+2,676 ticks
Apollo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,990 ticks
Blimbus picked up the bomb
46.7s clock+3,125 ticks
Apollo molotov expired
Kill feed
146 of 148 events
Objective
65 of unknown events
Grenades
697 of unknown events