Public match receipt
Jul 9, 08:32 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Quixx · 1.42
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
bob
6/9
Entries won / attempted
Trade impact
Blimbus
4
Trade kills
Clutches
Quixx
1/3
Clutches won / played
Utility
Quixx
166
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 18 | 16 | 4 | 1.13 | 88.3 | 33% | 80% | 1.13 | — | 3 |
Omega CS—1,000 | 14 | 17 | 3 | 0.82 | 73.7 | 64% | 75% | 0.96 | — | 2 |
Shockplug CS17,434FACEIT— | 13 | 17 | 5 | 0.76 | 76.5 | 54% | 70% | 0.94 | — | 1 |
PineappleExpress CS—1,050 | 12 | 14 | 6 | 0.86 | 90.1 | 42% | 70% | 1.02 | — | 1 |
Blimbus CS—1,540 | 10 | 17 | 4 | 0.59 | 46.9 | 20% | 65% | 0.75 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Quixx CS—1,792 | 21 | 11 | 3 | 1.91 | 110.0 | 57% | 75% | 1.42 | — | 5 |
bob CS—1,248 | 15 | 18 | 8 | 0.83 | 102.5 | 47% | 75% | 1.09 | — | 3 |
Apollo CS—1,154 | 17 | 13 | 5 | 1.31 | 68.8 | 47% | 80% | 1.09 | — | 2 |
BeachRat CS—1,149 | 14 | 13 | 6 | 1.08 | 82.4 | 29% | 85% | 1.10 | — | 2 |
SpaceHunters CS—1,553 | 11 | 12 | 8 | 0.92 | 67.0 | 36% | 70% | 0.94 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Quixx | 166 | 11 | 4/4 | 2 | 1/3 | 5 | 45 |
DaSCHILL | 15 | 7 | 0/1 | 3 | 0/2 | 3 | 40 |
BeachRat | 102 | 6 | 2/2 | 3 | 1/3 | 2 | 38 |
Apollo | 66 | 13 | 1/1 | 1 | 1/1 | 2 | 40 |
bob | 31 | 7 | 6/9 | 2 | 0/1 | 3 | 41 |
PineappleExpress | 63 | 15 | 0/0 | 2 | 0/5 | 1 | 28 |
Omega | 0 | 13 | 1/3 | 0 | 0/3 | 2 | 35 |
SpaceHunters | 6 | 4 | 3/4 | 3 | 0/1 | 1 | 36 |
Shockplug | 8 | 15 | 2/11 | 1 | 0/1 | 1 | 32 |
Blimbus | 56 | 6 | 1/5 | 4 | 0/2 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 450ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Quixx | 445ms · 21 | — / 99% | 128ms · 28 | 19.2% | — | 24.6% | — | — | 2733 mdeg | 107% / 133% / 149% | None |
DaSCHILL | 483ms · 15 | — / 107% | 97ms · 24 | 18.1% | — | 12.5% | — | — | 3611 mdeg | 63% / 107% / 88% | None |
BeachRat | 406ms · 22 | — / 90% | 66ms · 20 | 19.7% | — | 10.0% | — | — | 3775 mdeg | 54% / 100% / 84% | None |
Apollo | 394ms · 12 | — / 87% | 123ms · 25 | 28.8% | — | 24.4% | — | — | 3032 mdeg | 88% / 83% / 102% | None |
bob | 425ms · 24 | — / 94% | 227ms · 26 | 14.3% | — | 13.8% | — | — | 3405 mdeg | 88% / 124% / 65% | None |
PineappleExpress | 456ms · 19 | — / 101% | 129ms · 21 | 15.1% | — | 12.0% | — | — | 3280 mdeg | 78% / 109% / 67% | None |
Omega | 385ms · 16 | — / 86% | 125ms · 14 | 7.8% | — | 32.5% | — | — | 2705 mdeg | 121% / 89% / 64% | None |
SpaceHunters | 512ms · 16 | — / 114% | 182ms · 23 | 11.3% | — | 8.2% | — | — | 3315 mdeg | 68% / 81% / 72% | None |
Shockplug | 534ms · 15 | — / 119% | 244ms · 19 | 9.2% | — | 16.1% | — | — | 4035 mdeg | 101% / 92% / 60% | None |
Blimbus | 463ms · 10 | — / 103% | 144ms · 11 | 18.2% | — | 9.1% | — | — | 3280 mdeg | 38% / 57% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+371 ticks
SpaceHunters threw a incendiary
+375 ticks
bob threw a flashbang
+428 ticks
Quixx eliminated Blimbus with AWPOpening+467 ticks
Shockplug threw a smoke
+485 ticks
bob detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.9s team blind
+499 ticks
SpaceHunters detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+561 ticks
SpaceHunters threw a HE grenade
+600 ticks
Apollo threw a smoke
+629 ticks
Shockplug threw a flashbang
+659 ticks
bob threw a flashbang
+661 ticks
PineappleExpress threw a flashbang
+672 ticks
SpaceHunters detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+710 ticks
Apollo threw a incendiary
+710 ticks
DaSCHILL eliminated BeachRat with mac10+731 ticks
SpaceHunters threw a smoke
+746 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.5s team blind
+752 ticks
bob eliminated Omega with M4A1-S+760 ticks
Apollo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+769 ticks
bob detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+771 ticks
PineappleExpress detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 2.7s enemy blind · 1.6s team blind
+791 ticks
Apollo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+801 ticks
SpaceHunters detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+819 ticks
SpaceHunters molotov expired
+828 ticks
bob eliminated DaSCHILL with M4A1-S · assisted by BeachRatTrade+933 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,143 ticks
Apollo molotov expired
+1,315 ticks
Quixx threw a HE grenade
+1,373 ticks
Shockplug eliminated SpaceHunters with AK-47+1,426 ticks
Quixx detonated a HE grenade
26 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,471 ticks
PineappleExpress eliminated bob with glock · assisted by DaSCHILL+1,567 ticks
Apollo threw a flashbang
+1,677 ticks
Apollo detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 1.7s enemy blind · 4.4s team blind
+1,692 ticks
Shockplug eliminated Quixx with AK-47Headshot+2,172 ticks
Apollo smoke expired
+2,213 ticks
SpaceHunters smoke expired
+2,273 ticks
Shockplug dropped the bomb
35.5s clock+2,273 ticks
Apollo eliminated Shockplug with m4a1 · assisted by SpaceHunters+2,345 ticks
Shockplug smoke expired
+2,739 ticks
Apollo threw a flashbang
+2,850 ticks
Apollo detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.7s enemy blind · 0.0s team blind
+3,226 ticks
Apollo threw a HE grenade
+3,337 ticks
Apollo detonated a HE grenade
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,340 ticks
Apollo eliminated PineappleExpress with AK-47 · assisted by bob
Kill feed
146 of 148 events
Objective
65 of unknown events
Grenades
697 of unknown events